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Posts posted by ensiform
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You commented on another issue entirely I believe.
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Can, but isn't and you asked what it's using.
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Windows uses Visual C++ of course so not gcc/g++.
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It's possible that it might be related to 64-bit but I'm not sure. I only use Windows. Are you using new saves or did they come from elsewhere?
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The NPC files for stormtroopers aren't any different. It's either because jk2 maps are scripted to be that way from what I understand.
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Took screenshots if needing verification
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Jk2 was the worst for Jedi Master difficulty, I agree. Jka was not that difficult at all.
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`seta` should be avoided (and `set` is preferred) on most cvars in your server.cfg unless they need to be saved across re-launch. If you've been using that already its kinda too late unless you nuke the jampserver.cfg or openjk_server.cfg
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Maybe you've got the parameters mixed up for those mods. I don't recall off hand what the order is for basejka.
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The menu uses addbot command so...
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It's typically used for film making the_raven.
I had a green screen map for ETF which got used for parts of extra effects in this video: https://youtu.be/ptKQxbyUWuQ
Pretty sure the scene with the minigunner with the stats rendered in the screen was using the green screen, not sure what else off the top of my head.
the_raven likes this -
Yes but don't expect to see it right away. Could be a while.
No those messages aren't part of that. This is part of the mod you are using or base. Consult the mod documentation to see if you're allowed to disable admin messages for forced renames.
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Those features require JA+ or JA++ mod not the openjk mod.
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Seems like a good idea though I'm not sure I would want to allow no prefix at all.
It'll likely end up being an sv_ cvar since it would get implemented in the server.
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If you don't know any C/C++ coding you're probably shit out of luck.
Langerd likes this -
Coding changes required I believe.
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It seems you're limited to 4. A new engine and mod required to up the limitation.
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You wouldn't be able to do that without the map source and a recompile.
General Howard likes this -
Doesn't the original suit the map the best being it fits the planet?
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Well that's because Jedi Knight games aren't movie based Lol
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These skyboxes are from a pack that I've seen for q3 I think.
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No boost
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It would be nice if the parsers for all that was rewritten. Doesn't need to be json because we want compat obviously, but the code is not very nice for extending support for more weapon features.
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You can do that in openjk single player already.
BruceJohnJenner likes this
Where to get the Jedi Knight series without discs, steam?
in Jedi Knight General Discussions
Posted
What is the problem with Steam? Its existence cannot be maintained by the community because then it would be piracy.