Jump to content

swegmaster

Members
  • Posts

    879
  • Joined

  • Last visited

Everything posted by swegmaster

  1. Is that the EA Battlefront AT-ACT, SLK? If so, plz no port, EA Battlefront full ports are illegal.
  2. Nice ported TFU head on Hapslash Robes you got there
  3. http://www.mediafire.com/file/qm2uibyoo51jjbe/obiwan_ot.pk3 Do playermodel obiwan_ot in the console in-game
  4. @@GPChannel Can you skin this: http://imgur.com/a/GrkeL onto this?: http://imgur.com/a/vKfGf
  5. TFU Stuff looks like absolute shit in JKA Jaws, just stop asking for things like that. TFU Ports just do not fit in with JKA well at all in terms of model style, same with EA ports, which aren't allowed on the EULA of games allowed to port from. Besides, faces are never weighed (Only exception are Some of the KotOR ports, that already have ass-quality weighing), and hands are always kitbashed from some pre-existing JKA model, that look crappy because it doesn't fit in with the model as well. In my opinion, the EULA should never have allowed ports, it's what JKA ever is made up of nowadays, Custom Models Ftw. If you want TFU Stuff like, Ex. Dooku's head because of it looking like Christopher Lee, try skinning it on the HapSlash head.
  6. But this isn't a full body port though, lol. It's HapSlash's Dooku body reskinned to have more of the look of the TFU one.
  7. Fixed Plo Koon Clipping, with Normal/Bump Maps applied to the head: http://www.mediafire.com/file/a38lz13eboacri5/PloKoonTFU.pk3
  8. Actually, TFU Ki-Adi is perfectly fine. The model's polys are around 4k.
  9. I thought I posted reference pics for Gorc from the Dark Forces 2 Jedi Knight Enhanced mod on Jeffs wip thread? I'll get them
  10. Actually, a port is available on Jeff's dropbox, although a bit of a crappy one because: its mirrored compared to the real Arcann, and the human arm and hands are from a JKA prisoner model, reskinned, also has some clipping and holes in the shoulder areas
  11. I don't want to take over this thread, but I also have an issue with Mirroring Objects in Blender: I've mirrored Jeff's Arcann model, and I flipped the tags around a bunch. I renamed what was the left into the right, and what was right into the left. Like lhumerus = rhumerus. The issue I have with the model is it's noticeably darker than the non-mirrored model in solid view mode. In-game it appears dark, even in light covered areas, as if he was burned or something.
  12. I can fix it, if you send it to me
  13. I wondered about whether or not you got permissions for all of these hilts, but it seems they were attained for all of them.
  14. @@Jeff Me and Penekowski have had trouble with Tristan due to stolen work and no credits.
  15. Okay so will this turn into another drama thread?
  16. If anyone has a bit of trouble about what BackFlip said, he said his works aren't entirely ported, and that there are parts from other models he used, and hes apparently messed with uvs to fit a texture onto a kitbashed part, hes also found out people prefer custom kitbashes instead of full ports, so along with fully ported models hes doing kitbash-port combos.
  17. IIrc, BackFlip1 isn't releasing many of the models because either they were over 10k verts or because of that UV seam error posted around page 3.
  18. I see, hes talking about the damn Open Jedi Project SFX Blades, those differ quite a bit from Jedi Knight: Enhanced's version.
  19. My my, you got a TFU1 Starkiller head instead of a TFU 2 Starkiller head, I wonder where from
  20. Nothing I've seen about it, also I thought Jedi Twi'lek Female had some sort of illusion with the back flap on her legs when you ran forward that looked a bit like moving cloth?
  21. This is looking very nice, I wonder if you'll remake anymore mp maps after this.
  22. If it were kitbashed, what parts even would be used? Also it couldn't just be a raw kitbash of ported parts or other, its actually gonna need some texture work too.
  23. That isn't a port, that's custom, its part of made me wonder why there isn't a custom made version of the dark lord's armor version of it.
  24. Even though there is a ported TFU Lord Starkiller model, that has its issues, unweighed hands, and holes in the model from unthought decimation to lower polys. So I was wondering if someone could recreate the model from scratch? http://imgur.com/a/087ou http://imgur.com/8FytM0D
  25. One of the greatest things I've ever seen in JKA. Good Job Mate.
×
×
  • Create New...