^Might start tonight, I'll probably separate it into multiple videos so that I don't have to worry about F'in something up. 1-Posing/fitting to skeleton and setting up groups 2-Enveloping model (wont be start to finish, that would be super long, just showing my way of getting a good envelope in good time) 3-Segmenting, hierarchy and caps (yes caps, they're stupid easy to make you should be ashamed if you skip them) 4-Finalizing, compile and test in Mod View/game 5-Bonus video to be made at a later time LOD's (yes it's best to do them last since you can just copy/paste the weight maps from the highrez model) Should be all of it. You'll still need basic knowledge of the software, you wont be able to just watch the videos and toss a model in game right away so get to studying.