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minilogoguy18

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Everything posted by minilogoguy18

  1. Somehow managed to beat a reborn in Jedi Knight 2 Touch

    1. Onysfx
    2. katanamaru

      katanamaru

      What? Oh the tablet game?

  2. Owned the game since the day it came out since I had already played the other games in the series.
  3. Like the title says, would like to see if anyone would take the time to convert the .ROQ format cinematics to something like 16:9 aspect ratio as well as any other popular widescreen formats. A widescreen hud would be nice too but not really necessary, mainly want this because for JK2:JO I like to play the SP campaign.
  4. Nice to pop back in these forums and see people are working on the renderer.
  5. Yes you need JO's assets, there isn't a JA version yet but if people buy enough copies of the JK2 version he said he'd do JA. You should probably take down that free link, $2 is really nothing to pay for this. Even if you don't have JO you can have fun playing the demo, the Alzoc 3 mission is kinda fun. EDIT: I think they catch onto you if you have that free version, it only worked once, I bought the game now though and it works fine.
  6. Didn't read any but IMO a PS3 controller via bluetooth will work great, it's how I actually play both JO and JA on my PC, I just mapped it similarly to the XBOX versions of the game. Although guns are a hell of a lot easier to aim using a keyboard and mouse but most of the SP games you're using saber. EDIT: Anyone else having trouble launching the game? It ran fine once but now when I try to play the demo it just crashes back to the main screen, sometimes I can at least get the lucasarts logo before crashing.
  7. Yeah I just tried the demo and it takes some getting used to, stormtroopers can be challenging even on padawan just because of the awkward controls but it automatically downloaded the demo assets.
  8. So which button do I click to not get barraged with spam and ads on the second link @@Mert-K?
  9. That's pretty crazy, I may have to put this on my HTC one.
  10. Thanks, would like to see Ashura finish, he was off to a pretty good start, just don't know how full his plate is these days, I've been away for some months. @@AshuraDX if you pick it back up lmk.
  11. Either one of you can take a crack at it, I've grown out of the ways that some modders had where they didn't like to pass their models all around, I'll pretty much give out anything to anyone who wanted it. I would just like to see it finished, I'm a huge fan of the series and since a good Kain never came out, only Raziel models I took it upon myself to try and make him as good as I could. I also have a Lieutenant Raziel (vampire form) but his armor and cape are not modeled since there isn't really any good reference out there. He also would need UV mapping and textures upon completion, I would give that one away as well to whoever wanted it. @@Psyk0Sith if you're serious I'll give you the model, or even if you aren't I'll send it anyway. I even have a mudbox scene where I sculpted in some detail if you want that as well.
  12. http://jkhub.org/topic/678-kain-legacy-of-kain-series/?hl=kain Find someone to finish this and it's yours, the reaver is in game btw. @@AshuraDX had a great start but I guess he lost interest.
  13. Music is mega gay. Robophred didn't create lugormod btw.
  14. Yeah I would try it myself but I don't have anything to export.
  15. I think you should stay true to the original game, besides, you'd have to build a double S level like t2_trip to make it seem like you're really going somewhere since the map size in the game is pretty small.
  16. Maybe someone then should just try to break the model at the UV seams before export in an attempt to preserve the normals, in the game the 'hard' edges are noticeable when light hits them.
  17. The problem with edges being disconnected at UV seams would be a huge plus if it can be fixed, that alone increases models vertex count on export and in turn reducing performance.
  18. That's really hard to read. I have a few LoK models and I'm a fan of the series, the 2 I made are Kain (soul reaver-defiance version) and a vampire raziel. A friend (Corto) made the wraith raziel. None are in game but if you find someone to finish them up I'll let them go.
  19. There are blank icon images that match the stock ones then all you need to do is take a pic in modview, resize, delete the background, overlay and you're done in like 5 mins. I wasn't here...
  20. Once I get my weird issues fixed with my desktop I'll upload the JO reborns for JA, it's something I made for myself since it's crazy simple but it adds all classes of the JO reborn to the menu and fixes the sounds. I also took the time to fix Desaan's sounds but I think there is already a download for that. It doesn't conflict with the JA reborns.
  21. Eh well, then I guess my input is invalid then. I don't have many video games and I also rarely play them. I play video games about a couple of days out of a month on average, probably the least out of anyone on here by far.
  22. Consoles... Meh.... As long as you have a good PC you don't need consoles. I wont be buying any of the new consoles. My PS3 is covered in enough dust to register on a scale as having weight...
  23. Pro tip for sabers: don't use a tag for *parent, instead place the weapon in global space so that 0,0,0 is where you want the weapon to be held by the character. When you export it will use the local 0,0,0 of the model in place of the tag_parent. I've always done it this way, never had a tag_parent before.
  24. He's holding the saber too far down the hilt in the modview pic.
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