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Everything posted by dark_apprentice
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The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
Samurai Vader for Download -
Perhaps most of you are already familiar with this "new" (sorry, but i just found it out yesterday, so I have no idea of how new it is). A movie that is not official by LucasArts nor Disney, but is FAN made. In the role of a young version Han Solo, we can see in it's teaser video the man Jamie Costa (I am not familiar with him too), who some people and media pages describes as: "the young version of our beloved hero Han Solo, he not only looks like him and act like him, but he also has the same voice". After that I have noticed, that there is a campaing going on for SW fans who would like to make donations in this fan project. Ok, so here are my thoughts on it (no offence, just my personal opinion). First, this fan made movie seems to have it and I guess if it ever makes it out to a full lenght movie or a short movie, it will be awesome. It has some good vibe in it. However on the other hand, I don't like how much people are trying to copy Harrison Ford's own moves, that he had created during his young years of Han Solo in the Original Trilogy, all those stuff lately of people who pretend to be him for a stand alone movie (even one made by Disney /LucasFilms) is not likely on my taste. And here is - why - I love to see each artist to evolve and grow in his own ways. There is art, that has been made and sometimes there is art, that has to be redone in later days (talking from my own point of view as someone who claims to have the goal becoming an artist in the music industry). Yes it would be good to see side movies, that are like: Rogue One or whatever they are called, but just movies for heroes like Han Solo as young person or a Boba Fett.. that is too much for me. We had it all with the Prequels Trilogy and we saw where Vader came from and all that had it's own part for sure (for the record, i do not hate the prequels trilogy i love all star wars movies from 1 to 7), but there are just some stuff....... that shoud be left as they are. Sure kids and fans would like it (me myself would enjoy it too), but that is not the point. Are we so much out of ideas nowadays for such great masterpiece movies, music, books, etc. as it seems?! Perhaps I may be one old fool (22 y/o), but I don't think or like, that there would be anyone who is able to represent, play or get in the skins of any one from the Original Trology's cast. So that is just me. And as I said above, cheers to the efford. https://www.youtube.com/watch?v=kiWy_AjSjMM
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Hopefully works better than the one that is already in the game. And much more hopefully wish to see it out (released) from DP Mod.
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The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
What he said plus added on the NPCs file set force to 999 and health to 999 also @@KyleKatarn1995 I don't know what have caused this problem with the crest in game play, but on both versions of ModView it works good. -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
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Star Wars Episode VIII Discussion
dark_apprentice replied to NumberWan's topic in Star Wars Franchise Discussions
BTW, how comes that old Master Luke in Episode 7 has gray beard and gray hair, while in the promo they released from shooting on Episode 8, he has a bit longer and curly hair, that is more bronze-blondish O.o -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
Ok, so here is one Samurai Darth Vader since it was requested some time ago by @@KyleKatarn1995 -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
Wanted to give a second try on the Rebels version of Darth Vader, using @@RevanKnight CW Anakin's body. If I could only "damage" his helmet and make it look more the one in the Rebels TV series. -
Star Wars Episode VIII Discussion
dark_apprentice replied to NumberWan's topic in Star Wars Franchise Discussions
some amazing FAN artwork by Venamis over instagram: -
The path of the Apprentice
dark_apprentice replied to dark_apprentice's topic in WIPs, Teasers & Releases
Maybe I should stop with the cyber-anain-vader episode 8 stuff. "Emperor Anakin / Vader" (if Anakin killed Obi Wan and Palpatine) - inspired design by instagram artist "Venamis" -
@@Ramikad Thank you for this tutorial it did helped. I searched in the .skin file, if it's with the "r_hand", but instead, i have noticed that the right arm and hand, that i was using from one model on another model, was like: left_hand (left hand indeed) left_hand_0 (instead of: right_hand) So i went back in Blender to fix that, than i exported the model's .glm and changed the .skin file as it had to be with the correct namings and now it works perfect in game, the saber blade does shows up. Love it.
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We really need to have Snoke.
dark_apprentice replied to kibasennin's topic in Mod Requests & Suggestions
Nope, I made just a larger version of Hirman/Jeff version of Darth Plagueis, no matter if he really turns to be Snoke or if they turn out to be different characters. Just put him on a traditional sith robe and that's it. We do need a new model made from scratch of Snoke, one that really represents him. -
Improvements to FORCE GRIP (Choke)?
dark_apprentice replied to Darth Sion's topic in Mod Requests & Suggestions
I made it from the game itself with print screen. But from what i can understand you are one of many people who want to improve/edit/fix/change/improve the basic all 3 levels of the Force Grip, or? -
Improvements to FORCE GRIP (Choke)?
dark_apprentice replied to Darth Sion's topic in Mod Requests & Suggestions
If i am not wrong, isn't this supposed to be Force Grip icon: instead of the Force Heal, that you showed above. -
Dark_Apprentice - Jedi Academy Models Pack (Official)
dark_apprentice commented on dark_apprentice's file in Player Models
Because it is a W.I.P. released model. As i have stated not just once on my WIP thread called: The Path Of The Apprentice, which you can find here on JKHub, section: WIPs --> there are few models like Rey and Poe Dameron with his resistance outfit, which are not finished, and just open for every one in here, who is willing to continue/finish them. If you are one of those, please have fun.- 29 comments
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The hilt is there and visible, but the blade of the saber in both MP/SP game play is missing like it is invisible.
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Star Wars Episode VIII Discussion
dark_apprentice replied to NumberWan's topic in Star Wars Franchise Discussions
btw, how many of you guys know, that Benicio Del Toro was casted for Darth Maul back in Episode I TPM? -
bump.
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But still needs a new NPC or somehow the model of the AT-AT to be fixed, because when a person is near that thing, it feels wrong, like you have an invisible wall next to it. Also when you try to get inside the AT-AT model, it allows you, but you see the entire map like you watch it from the Fish Eye of a camera and that walker doesn't feel like walking but just moving it in the air WOW.
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That error is in both MP & SP with all kind of sabers. Yes every time when i want to test a new character, first of all i start a new game on the first mission, also tried on former saved games, still the same. I thought as DT mentioned in one other thread, that it could be from the .skin file since it was with \ instead of / (models\players\) and not (models/players/), so i tried that too and it didn't changed. Would it work if I try to remove the hands and search for similar hands of other JKA character, which can be attached to the arms. Could that solve the problem?
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Anyone else having suggestions on how to fix this?
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Luke Skywalker (Skin Pack) by Dark_Apprentice
dark_apprentice commented on dark_apprentice's file in Player Models
Because Sith have yellow-red-orange eyes? And there are 2 different models of Luke with that pilot outfit. 1. is Luke Skywalker from Empire Strikes Back 2. is b-a-s-e-d, on the game Force Unleashed, where Lord Stalker defeats Luke (son of Vader..i have waited many years) and than Luke becomes a FALLEN apprentice to Lord Stalker. Original reference:- 25 comments
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Ok I checked the model again in Blender. I constructed that custom model from a base JKA characters. The good news is, that "lhang_tag_bone" is correct. Nothing seems to be missing or named on the wrong way. Will look a little bit close on details now, since i do not find anything that could cause the missing saber blade in game play.
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Hi guys, I was testing one custom model in JKA. Everything is normal and works good (both in ModView and inside JKA SP/MP game), except for this problem, that might be already discussed, but i need a quick respond on how to fix it (if possible): So, as far as I know, every JKA Character have taggs on his hand, that cause the in game experience to handle the lightsaber with it's blade visible. My problem is that i see everything in my character, i can see the saber hilt, but whenever i want to turn it on – the blade is not visible. If i am not wrong, there was a very familiar problem to this one with Hell Kobra's first Galen Marek model, but i am having it on a custom non SW related model I kitbashed for personal use. What i have tried already: I thought, that if I remove all of it's Left & Right hand tagging I can replace them with the same ones from a different JKA character, so I tried that, but still does not work in game. PLS Help: Any ideas/suggestions or anything else, on how to fix this would be in a very welcomed. Thanks and sorry for the fire-post