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File Comments posted by dark_apprentice
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The head was scaled right at the size of Jedi Human male's head.
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Thanks for this amazing map
GMRobinHood, Dark_Reaper, Daniel and 1 other like this -
So here is a rusty version of yours
Rooxon likes this -
Dude, what are you made of O.O amazing HQ models, on Poe's pilot outfit it looks like he is from another game and so realistic. 10/10
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Oh thank you sooo much Fantastic work as always bro. Can you do lukes saber From ep 4?
there is one really fat and ugly ANH Luke saber and one that i just fall in love based on the design used in both ESB and now in TFA just go to download section and type in the search: original trilogy sabers (or it was something like that).
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Rooxon, that saber hilt improving the base JKA "Luke saber" makes me wanna play it and love it's design as never before, since I am not a big fan on his ROTJ saber and/or the one made in the movie saber collections floating around.
Rooxon likes this -
Well, i think the whole story behind FN-2199's nickname from the memes who has the electric Baton is really out of logic (personally for me), he only used to say "traitor a.k.a. tr_8r" to Finn, when he confronted him. I don't think that Mr. Electric Baton have betrayed the Order and that is why i decided it would be better to call Finn "tr_8r".
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Thanks for the note @Kylo Ren I have used "TR_8R" for Finn (FN-2187) because he was the Stormtrooper, who have dropped out from the First Order and betrayed the other stormtroopers by joining the Resistance. That makes him the tr_8r and his code name by fn-2187 is no more in the lines of the First Order.
About the blood line on his helmet, I used as a good reference the model showed in Facepunch forums, FleetAdmiral1's topic that was rigged since I do not like piracy and I am waiting for April, so that I can buy the Force Awakens DVD/BlueRay with the extended movie. Yes this is a re-skin of DT's episode 7 Stormtrooper perhaps it should be on the Skins section, but I thought of putting in Player Models, since he is one of the main characters in the new saga. Also there was no version of bloody and dirty Finn on the movie, but I decided to add it as well.
And no offense taken, just try using the search option a little bit more next time, you will perhaps notice there is already what you want (frankenstein of Finn's head onto the Stormtrooper) made by other users "Salvoo" check it here: https://jkhub.org/files/file/2643-fn-2187/ -
got it from filefront for years getting rust on my old PC
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No sound pack added.
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why Rey hasn't got any hair ? (no texture)
Because it is a W.I.P. released model. As i have stated not just once on my WIP thread called: The Path Of The Apprentice, which you can find here on JKHub, section: WIPs --> there are few models like Rey and Poe Dameron with his resistance outfit, which are not finished, and just open for every one in here, who is willing to continue/finish them. If you are one of those, please have fun.
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nice pack!
one question - why does he have yellow eyes in his pilot outfit? o_O
Because Sith have yellow-red-orange eyes? And there are 2 different models of Luke with that pilot outfit.
1. is Luke Skywalker from Empire Strikes Back
2. is b-a-s-e-d, on the game Force Unleashed, where Lord Stalker defeats Luke (son of Vader..i have waited many years) and than Luke becomes a FALLEN apprentice to Lord Stalker.
Original reference:
the_raven likes this -
No there is no unrobed version of the Jedi ghost outfit from the EU but it can be provided easily.
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LOVE IT
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It is Ferus Olin xD
GMRobinHood likes this -
These are very good! Last night on the show, a very interesting variant was shown off, the Mining Guild Tie Fighter:
Might be cool to see. Don't know if part of the wing could be surfed off without slight remodeling though.
Already made it, but couldn't find good reference from the movie when i saw it. I didn't notived that they have modified the wings too wow.
leon82 and ButtScratcher like this -
Wow this looks good and hey would you be willing to release those Kanan and Ezra models? i have been dying to add them to my game lol
Ezra is still waiting for approval atm. Kanan is from Jeff, ask him or just try to search on MB2.
Darth_Tantrum likes this -
Yo
I've been using benkenobi and cybernetic_maul, so I'm not sure if this applies to everything.
But when I do playermodel cybernetic_maul, for example, if I go F3 (force speed), then something amazin happens
So, the entirety of the npcs speed up, OK? Like, they move faster. A shitload faster. So they shoot you down in no time.
But the incredible thing is your player also speeds up. Travelling great distances in no time (you know the speed you're at when you move quickly with noclip? twice that speed). But even though the movement speed was incredibly increased, the character's speed actually slows down. So your body goes slow mo, but u travel great distances in a second.
This is funny as hell, and I wanna know why it does that, and how it does that
I think i did not understand the problem you are having, but on most of the models, that I make them a new NPC files, they all have much more force powers and all of the other numbers are higher, than the basic one for JKA characters.
For example:
My JKA character has this
walkSpeed 77runSpeed 600in this case, the normal JKA "runSpeed" is somewhere like 300 (if i am not mistaken)? and I do like to play on high speeds, walk faster, run faster etc. etc. but what you have described above, sounds more like the "runSpeed" of the character is set to: 999 (which you can check by extracting the .NPC file of Cybernetic_Maul and open it with Notepad or Notepad++ and edit it on "runSpeed 350" if you want.
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I'm getting some kinda error involving the z95 and I don't know what to do.
I think you would have to separate them from the pack, because they are supposed to change the basic JKA Z-95 / X-Wing into the black-orange design. Try it and if it doesn't work I'll see what I can do, but when I tested it on different computer from mine, before the release it worked O.o If it still brings you the error when you separate them, I will make a new upload only with those 2 skins.
@LucyTheAlien @Kibasennin yes if you are able to do it, go ahead. If you can't I'll PM you.
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Vader's cape is see-through from one side when in-game. Besides that, it looks awesome.
Yes, there are no shader files for any of the models and no sounds.
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BTW I have noticed, that if you want just to play with the models in JKA game (both SP/MP), you will need to open the Models Pack.pk3 file and inside: models/players to remove from each model's folder the Blender files, the screenshots, PSDs, OBJs, and folders inside the charecter's folder such as: backup, old, test. Those are in need to be deleted in order to run the models pack in your game, without any problems.
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5/5 stars Good work! I love the Episode 1 C3PO but a little note, try to make C3PO from Ep. IV to look a little bite more "dirty", as he was after escaping the star destroyer, also on Ep. VII 3PO, make the red arm's shoulder in gold as in the movie.
KyleKatarn1995 likes this -
This looks totally nice!! I love it! Although I still much prefer Sebastian Shaw as Anakin in Return of the Jedi.
Me too! You can check on my files here, I have released a version of Sebastian as Anakin
KyleKatarn1995 likes this
Starkiller "Galen Marek" Outfit Pack for JKA
in Player Models
Posted
How come?! @Seven I tested this gear on two different PCs and it was working all good on normal stances/walks/jumps and in fight mode with other chars. Are you sure you don't have too much .pk3 files inside your base? I ran into that error just once and after i removed all unused pk3 files from mine it worked without any other crashes.