-
Posts
963 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Everything posted by Lancelot
-
This is from the latest image for The Last Jedi. Rey has open hair now, but her clothes seem to be the same. The model could be updated with this hairstyle. What do you think, @@Scerendo?
-
@ I encountered a bug that couldn't display the fonts properly. It's just like @@LucyTheAlien says. Imagine the fonts being cut into pieces and scrambled over the lines where you would usually see text. The bug occurs only when I start the game with "jk2sp.exe" (without OpenJK, which is needed for the mod). However, when I load the mod with the "Launch_JKIIEnhanced.bat" and "openjo_sp.x86.exe", it works fine.
-
I don't know if it's possible, but maybe a modified Lightsaber could work. All you need to do is "hide" the blade and keep the hilt. And if there is a possibility to increase the brightness (maybe with some extra coding?), you'll get a flashlight. Maybe you should consult our coders here.
-
This might answer your question: https://fileinfo.com/extension/rez
-
Ask me anything about the Jedi source code
Lancelot replied to MGummelt's topic in Coding and Scripts
I don't have any questions to be asked, but I have this weird feeling that this topic might be some sort of Moon landing for us. Many important questions could be answered that might bring the development of some mods further. What do you think, @@JaceSolarisVIII? This topic might be helpful for your SerenityJediEngine. -
Not really related to the Star Wars Despecialized project, but something related to fan-preservations of the Original Trilogy. Team Negative One is currently working on a 4K restoration of A New Hope, by scanning the 35mm prints of the film. The results are impressive: https://www.youtube.com/watch?v=jCVpYwj4Ubs https://www.youtube.com/watch?v=nTPU8rY0ZF8
-
The SerenityJediEngine 2.0 A new Beginning
Lancelot replied to JaceSolarisVIII's topic in General Modding Discussions
Looks good so far. I hope that someone is willing to help you out with this, to make this mod even better. -
Now THIS looks like Tarkin! Good job.
-
@@KYLOREN Already made a topic about that (but not with that amount of pictures): https://jkhub.org/topic/8841-suggestion-characters-from-the-canceled-darth-maul-game/ At least Psyk0sith is working on the Stormtrooper, which is a great start. Who knows what character will be made next?
-
This is what I call a great Imperial pack. And finally, after many attempts, we have a Tarkin model that actually resembles Tarkin.
-
HapSlash is not active in the community anymore. I believe it's more likely to get a response from Elek Andor.
-
Have you tried using OpenJK?
-
Evolution of Combat IV - Main Topic
Lancelot replied to MattFiler's topic in WIPs, Teasers & Releases
This is a good idea. I suggest you to collect everything you've made so far, then you make a list of what your mod has. Convince us. It's way better than whipping up a topic that contains little information. The more everybody knows what your mod has to offer, the higher are the chances that you can recruit people to work with you. -
@@GPChannel Why the double-post? You started this topic just one hour ago. Anyway, back to topic. Do you mean those flares that are used in maps like Taspir or Hoth? I'm not really into mapping, but I think you can add them just like any other brush in Radiant. By that I mean you can use a flat brush and add the flare texture. Maybe you should take a look at the sample maps that come with the editor. If I recall correctly, the FFA5 sample map has some flares. If so, use them as a reference.
-
Stolen Content on ModDB: TFU Pack
Lancelot replied to swegmaster's topic in General Modding Discussions
As you can see, those uploaders are doing it anyway. They collect files from this and similar sites and upload them like a conveyor belt. -
Stolen Content on ModDB: TFU Pack
Lancelot replied to swegmaster's topic in General Modding Discussions
I think this topic should be renamed simply as "Stolen Content on ModDB", because that's a big problem. Maybe we could use this topic to post more "illegal" uploads. For example, somebody uploaded @@Sentra's SkyLine menu: http://www.moddb.com/games/star-wars-jedi-academy/addons/swg-skyline-ui But that's not enough, there is far more out there. Some random people, who are clearly NOT the original authors, are uploading stuff from this site to ModDB. I could understand if they were trying to preserve lost content from JK3Files or PCGamemods, but this is awful. They download our files, they claim they made it, and get the credit for it. I'm not really into ModDB, but if I remember correctly, the members are getting points for uploaded content, right? Well, if you think about that there are members who didn't even made the things they uploaded, that's a cruel joke. I think we should all take a look at these sections: Files: http://www.moddb.com/games/star-wars-jedi-academy/downloads http://www.moddb.com/games/star-wars-jedi-knight-ii/downloads Addons: http://www.moddb.com/games/star-wars-jedi-academy/addons http://www.moddb.com/games/star-wars-jedi-knight-ii/addons Mods: http://www.moddb.com/games/star-wars-jedi-academy/mods http://www.moddb.com/games/star-wars-jedi-knight-ii/mods If someone finds fishy content, it should be posted here. -
Biggest Saga NPC Pack Ever Created - Community Project
Lancelot replied to RJA's topic in Mod Requests & Suggestions
@@therfiles @@RJA Why don't you colaborate with @@Fire Phoenix, you know, the member who rebooted KotF (https://jkhub.org/files/file/3121-knights-of-the-force/)? A huge list of NPCs and a new NPC menu would be just what KotF 2.1 is needing. The alpha version of the mod was released last November, but only the Multiplayer mode is working right now. But I tell you, the list of characters you can choose from is huge. He was trying to update the mod with full Singleplayer compatibility, but he encountered many issues he couldn't solve. Maybe you can help him out? https://jkhub.org/topic/8041-kotf-21/page-11 What I'm trying to say is that KotF 2.1 has a huge list of characters, all with permissions by their creators. And it would be more than appropiate for a mod that contains many characters from the movies to create 1) NPCs for those characters and 2) a fully working menu that can spawn them. -
Yes, that't right. It has been attempted with a LUA based Multiplayer mod called Stalax. But apart from some development videos that showed how the physics worked, nothing has been officially released. Stalax was discontinued after one or two years. Since then, I wonder sometimes if LUA would be appropiate for both Singleplayer and Multiplayer, because Stalax offered many scripting possibilities.
-
I stumbled upon some concept arts from the canceled Darth Maul game. You can find them here: https://www.artstation.com/artwork/Wzwk2 I think those concepts would be great inspirations for those modelers here who want to try something different. Some examples: Nexus Wan New Empire Stormtrooper Darth Tigran
-
You're not the first one who asks for it. Take a look at this topic: https://jkhub.org/topic/8091-free-radical-battlefront-3-model-requests/
-
Looks great so far. Jedi Academy was always in need for physics. And if it's possible to finally add some ragdoll animations to the game, that would be awesome. I'm looking forward to see more of those "weird new things" you are making.
-
-
Does an alternative Ewok Model exist?
Lancelot replied to ZanderNao's topic in Mod Requests & Suggestions
Yes, the Movie Duels version is a reskin of the Ewok model above. It's exactly the same model. -
Does an alternative Ewok Model exist?
Lancelot replied to ZanderNao's topic in Mod Requests & Suggestions
As far as I know, the Ewoks model above is the only ones we have. Well, at least I didn't see anyone trying to make a new one. Actually, the Ewok model is good as it is, so we don't necessarily need an entirely new one. But with some proper reskinning, the one we have can be made into a more movie-like version. -
Can you help him with that, @@redsaurus? EDIT: Don't want to make a double-post, but I have one question: Isn't it possible to create a subforum for this mod? This topic could be moved there, so it can be found easily. What do you think, @@eezstreet?