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Everything posted by Sovietskiy Partizan
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- 10 comments
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- Star Wars Related
- Male
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- 16 comments
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- Star Wars
- New Sounds
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- 22 comments
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- Native Windows Support
- JK2
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My Improvements for MB2 and base JA
Sovietskiy Partizan replied to Sovietskiy Partizan's topic in General Modding Discussions
Little present for 15 years of MB2. Dart Donald reskin. http://www.mediafire.com/file/jklbmg9fb3guoxp/zz_zDarth_Donald_v1.pk3 All credits go to original authors. Replacing MB2 Kylo Ren model. Just a joke. -
Blender 2.64+ - Jedi Academy Plugin Suite
Sovietskiy Partizan commented on mrwonko's file in Utilities
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My Improvements for MB2 and base JA
Sovietskiy Partizan replied to Sovietskiy Partizan's topic in General Modding Discussions
Indeed. If your work is based on work of others, how can you claim all of it. Even if its heavily modified stuff like Kyle Katarn model and textures. -
My Improvements for MB2 and base JA
Sovietskiy Partizan replied to Sovietskiy Partizan's topic in General Modding Discussions
Its only 1 texture repainted. Do you even care ? Credited tex360 in info txt. It have tex head and maybe your body from something else. Original tex_quigon model was released like 2002. I don't claim any "license" on my textures. -
My Improvements for MB2 and base JA
Sovietskiy Partizan replied to Sovietskiy Partizan's topic in General Modding Discussions
Arca Jeth reskin for MB2. Reskinned from old cin drallig model and replacing it. http://www.mediafire.com/file/z5c1nv2b9dbkb4b/zz_zArca_Jeth_reskin_v1.pk3 https://i.imgur.com/hmpaoqc.jpg https://i.imgur.com/CeDKxgV.jpg Icon in MB2 class selection - Jedi. Made for personal use and now sharing. Original model composed by Tompa9 and credit goes to him. https://jkhub.org/files/file/3293-cin-drallig-a-legendary-swordsman/ -
- 16 comments
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- JKHub Exclusive
- Male
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Since there is a lot more interest for JA overall, some of these mods can be usefull for community. MB2 : Old Republic Menu v4 (replaces all menu textures + some music) - https://mega.nz/#!EJxylZLb!KSSkR32R4OYO9INh6oF1J8NkTRomHCf6iEHG9qk2DSQ http://i.imgur.com/SW78o8r.jpg Improved Lightning v5 - https://mega.nz/#!IQAmiBrR!6M1OcNO8SfpIM1X825eVN223VV3_zSr8UtQP61SYJik (there was old thread for this mod, but now old forum is deleted) http://i.imgur.com/loKpre5.jpg Modded saber sounds (Episode 1 style. Based on other mod) - https://mega.nz/#!cAYiAb4R!XDnX_qfP5p71-rqQ5JUuXWnIt1cp9j0DA8vaFcjQLQs[/size] base JA : Improved Sabers - https://mega.nz/#!QUQnwQBR!VgSvTgUpz4kLonlSKhvBTuuwuulzrqPtYBvSvqYPCDs http://i.imgur.com/Eab4V66.jpg Improved FX - https://mega.nz/#!4RpnyDDa!XR693k-tFOlcxXTgyM14N-UwbhhOdbfHpYbcQE0Oi9Q http://i.imgur.com/okAqhO5.png Lightside console (MB2 style) - https://mega.nz/#!UYBylZJY!T22M3RlFbkdP2sHOTrAOsDBVDO7FB8SdbobwqM9Eb1s Saber sound mod (Episode 1 style. Based on other mod) - https://mega.nz/#!dUw3gaDB!PzwmPiHSCriXCNzCDGRm-lkzMyPg_vOQ0CqLtWvi3yU
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I've updated archive with it https://mega.nz/#!dAZWxJDB!vtFCzAEP28OqFPR4CQ7HqfP-H2xqzJ8kosMB-dqjol4 , but now it looks like metal object. Needs more work. Also I've tried to make real normal map for model, but something is wrong with this exact model : Normal map out is bad because of UVs or other problems(like subdivision) with malak model - https://soundcloud.com/sovietskiy-partizan/malaks-laugh
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I see. Yes it looks much better this way :] I don't know what other good options rend 2 have. Specular is from original. I noticed AshuraDX's texture scheme http://i.imgur.com/BfZjGlt.png , but I didn't figured out how Specular from mudbox should connect yet.
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Revan reskin v4 It works, but still kinda flat.
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Yes, ofc. Yes its exported in Max and then made in Mudbox. Bump map then made in photoshop through nvidia plug in. I see, I'll try it later.
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Its In .pk3 and shader is revan.shader only. What about .mtr file ? I see it have same code.
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Ofc, I copied Ashura's one. models/players/revan/revan{ cull twosided { map models/players/revan/revan rgbGen lightingdiffuseEntity alphaFunc GE128 } { stage normalmap map models/players/revan/revan_bump normalScale 1 1 } { stage specularmap map models/players/revan/revan_spec specularReflectance 0.5 }}
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So I've made simple bump map for Almighty_Gir's Revan http://i.imgur.com/R87aLuz.png and it looks prety flat in-game - http://i.imgur.com/6mLApPZ.png . So this effect because renderer project it this way or its because of ineffective shader code ?
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Thanks for videos. Now I remeber why I don't play baseJka online for years :]
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People telling me this project is more than 10 years old. You can see why we are concerned Original mod thread started in now closed jediacademy.ru .
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Maybe you should release something, like demo with level 1, just to make sure this project is real. 9 years is a lot :] Может быть вы уже выпустите хоть что-нибудь, например демо с 1 уровнем, чтобы знать что это реальный проект. 9 лет это уже срок
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Moviebattles 2 site back online
Sovietskiy Partizan replied to eezstreet's topic in Jedi Knight General Discussions
Well I acknowledge this forum works on the same bullshit as MB2 -
Moviebattles 2 site back online
Sovietskiy Partizan replied to eezstreet's topic in Jedi Knight General Discussions
Obviously you don't have a friggin clue or just biased that bad.