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I need to understand how the Exporter and Importer work
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If I understood correctly, the Blender plugin supports import/edit/export animation.
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Laisum liked a post in a topic: Halloween Contest 2020 Poll
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Hi. I want to start working with animation. Tried to work with Blender. (How many animation frames can I upload at one time?) Where do I start? Are there tutorials besides XSI Mod Tool?
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Hi! I'm taking part in your Halloween! I have long wanted to make a map from Unreal Tournament 99. Story: The Peragus was not a well researched planet. In the depths of planet, ancient civilizations created temples of light and darkness. The power of the surrounding temple is so great that after the explosion the temples were left unharmed. They time after time call adepts of light and dark side of force in eternal battle. New textures: Yes! New effects: Yes! New music: Yes! New sounds: Yes! New md3 models: Yes! Botroutes: Yes! IBI script: YES! (Thanks @NAB622) My fi -
For the first test, I chose misc_model Script: ------------------------ rem ( "comment" ); affect ( "space", /*@AFFECT_TYPE*/ FLUSH ) { task ( "rotate" ) { rotate ( < 5.000 5.000 5.000 >, 1.000 ); } loop ( -1 ) { dowait ( "rotate" ); wait ( 0.000 ); } } ------------------------