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Circa

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Everything posted by Circa

  1. Taunt worked for me. The majority of those sounds are used by NPC's only, which you don't specify any sounds in the NPC file at all. Add this for each NPC: snd slk_darth_revan sndextra slk_darth_revan sndcombat slk_darth_revan
  2. Tried it out, holsters look good, though using Rooxon's hilts with the new tags would be great. Would it be possible to add those new tags to the default hilts? With Blender, maybe? Also, you said that you can set where they are holstered, hips/back/none, but what about the sides of the hips? Like if we wanted the saber to be on the left side instead of the right (I think that's the typical Jedi practice, on the left)? Also, every time I do a vid_restart, it crashes.
  3. Your sound files weren't in mono. Only death1.mp3 was. All of them must be in mono. Fixed and tested for you. http://www.mediafire.com/download/7yf2uwhxl3gacrq/SLK_Darth_Revan.pk3
  4. It's a ported model, by Lt.Claim from MB2 forums.
  5. I'd do this for you, but MBII takes forever to download and I don't have the most recent version on my HD.
  6. All I see are black images. You need to be way more specific. We don't read minds.
  7. Could just be the preview. Try exporting the result.
  8. Firefox and Chrome are the two I recommend.
  9. Probably related to this: [sharedmedia=tutorials:tutorials:137]
  10. Yeah, their certificate is fine on my end.
  11. Can't you do what is done in JK2 SP (since I believe this is for JK2)?
  12. Supply your pk3 and we can take a look.
  13. He was answering me. He's talking about using JK2 models and JKA models together.
  14. Actually, this site is mostly geared towards Jedi Academy, the most recent JK game, but Jedi Outcast as well.
  15. It can't be fixed by anyone but a Raven employee. We don't have the ability to turn a master server back on that we don't have access to.
  16. He hates this place, so good luck.
  17. You should really post what all the changes are. The screenshots aren't as obvious as you may think they are. The only change I see from them is Kyle's outfit.
  18. I get those errors too. The way I fixed the first issue was just load the model in Blender again and export it again, and the error in ModView goes away. No issues with the models after this, which is odd. No floating parts or missing bones or meshes.
  19. Mmk. Do that please. Here's the link to the page for you to edit.
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