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Everything posted by Circa
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Just follow Rich Diesal's mapping university and that will give you a great idea of how mapping is done. If you find that you enjoy it, move on to more complicated things, since it only covers very simple mapping steps. https://jkhub.org/mapping/richdiesal/richdiesal.htm
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Well if it works on an old build and not on a new one, isn't that a tiny bit helpful?
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Works fine for me.
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This might be my new favorite model when it's all finished. I love clone armor.
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Using the app seems a lot easier to me. Just copy and paste to same folder as base and voila.
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You bastard. So good at this. I was wondering if you'd ever get to it. Really excited for this! It will be great to compare your work to the old clone models.
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Welcome! Good to see you stop by.
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He means the JKA app. He just uses the assets that are found inside the app and uses OpenJK.app.
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Why not use that older build I linked, since it seems to work, according to your video? I link to the version of JA++ that I use as well. Everything works for me no matter what server I join. I've stopped pointing people to OpenJK on Mac because of all this though. You want to just go back to using vanilla by using JKJALaunch.
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I can connect to JAWA fine with that old build. But I have JA++ installed. I'll have to test without it to see if I run into that issue as well.
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Are you able to join vanilla servers? Try joining de.jk3.in Are you using the JA+ client or just trying to join it with OpenJK?
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I think by "crappy" he meant as a person, not necessarily the quality of their mods. A person that takes other people's work without permission (and especially if they claim it as their own) are indeed that: crappy.
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Try this: https://thejawaclan.com/topic/40385-ja-osx-mac/?do=findComment&comment=413796 I still use an older build of OpenJK due to these problems. But using the older SDL version seems to work for newer builds I think. Either way, that post I linked should resolve the issue until it's fixed by the OpenJK devs. Also, your base folder is different in OpenJK. It's in ~/Library/Application Support/OpenJK
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Nope.
- 9 replies
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- Suggestion
- Code Mods
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Great idea. Sounds like a ton of work, however.
- 9 replies
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- Suggestion
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Done. Welcome back chalk! We missed you pal.
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It needs to be a zip file. It tells you that if you click on "What type of files can I upload?" on the form.
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How kind of you. You need to chill a bit, pal.
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What hilt?
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Sith DT85's Darth Maul (Ep I: The Phantom Menace) (Incl. SP Support)
Circa commented on Darth Sion's file in Single Player
If you're just adding a new pk3 to it anyway, why include the whole mod? Might as well implement the change in the original pk3. Otherwise you're taking downloads away from DT's file and confusing newcomers to thinking you created the model itself. That's always the tricky part about SP support mods. I used to make those all the time back in the day and I would receive dozens of model requests because people thought I made the models. -
Send em my way and we'll see.
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PM to me or the JKHub account if you want. I'll make an archive on my HD in the meantime.