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Showing results for tags 'Code Mods'.
Following from the topic that Dusty had posted about his mod being a sub-mod. @@eezstreet said something about making it a branch or something from JK:E. Is that something that I could possibly do? I would like my mod to be a sub mod of JK2:E or merged with it, if that is at all likely? @@eezstreet - Someone asked me when my mod would be available for download and this was my reply: @@eezstreet - What d'you think?
I think this would be a good idea to have for SP so that you can pickup and "disarm" your placed trip mines and detpacks and reclaim them if they don't go off. Alternatively it would be cool if you could disarm the world trip mines too and obtain the "weapon" and an ammo pickup from it.
Would it not make sense to have a progressive level/xp system for campaign players? This would allow users to customize the character by unlocking weapons, gear and potentially force powers. Have a Create-A-Class system ala BO3 SP. This could offer users to replay levels with upgrades later too. Create a Class in BO3 SP: http://images.akamai.steamusercontent.com/ugc/528417746336977369/669E2DDA17DFAABD7891B746CF5C073661DCAEEA/ Weapon Selection for a class: http://images.akamai.steamusercontent.com/ugc/528417746336979910/9B9EAB47CB4DA843E8D9EAFDAA09FD63B719C2FD/ Character Power upgrades customization at hub map: http://images.akamai.steamusercontent.com/ugc/528417746336981274/DECF05575308BA33946FC26519B0AF5A04A567A7/ Player customization / outfit at hub map/start: http://images.akamai.steamusercontent.com/ugc/528417746337059645/6981B4B0B52F00A094BAA17A0088ECFE8C393501/ As it stands in JKA the selection screens are very poor IMO. You're locked to selecting something even if you can't for example or don't want to necessarily. I think a good idea would be: Primary Weapon 1 Primary Weapon 2 Pistol option (for jka or jk2 pistol) or none if deselected Melee option (saber, stun, or none selected chooses melee) Saber attachment like screen would allow you to choose saber type if available too. This way you can go through a map with whatever saber(s) you have available once unlocked. Weapon personalization would allow you to select your saber color(s) as well. Explosive Equipment selection
So, when it's done, I figure I should contribute it if it's not unwanted? It's basically a slight overhaul of SP without changing the basic mechanics too much, sort of like what the Gold Pack is trying to accomplish but on a smaller scale and SP-only.