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AshuraDX

JKHub Staff
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Posts posted by AshuraDX

  1. add this line to your .sab file :

    customSkin

     

    EDIT : for my starkiller saber it seems that I have given the full path to the .skin file - not sure why but I can tell that it works

    Starkiller
    {
        name        "Galen Marek"
        saberType    SABER_Single
        saberModel    "models/weapons2/w_starkiller/model.glm"
        soundOn        "sound/weapons/saber/saberon.wav"
        soundLoop    "sound/weapons/saber/saberhum4.wav"
        soundOff    "sound/weapons/saber/saberoff.wav"
        saberLength    40
        saberColor    red
        customSkin      "models/weapons2/w_starkiller/model_red.skin"
    }
  2. The waist looks normal for a change. The problem is JKA doesn't know normal. All the female models in JKA have ridiculously narrow waists...

     

    Hallelujah for a great Aayla Secura model, @@Scerendo! :D You're a legend! But please make her regular JKA (non-rend2) compatible...

     

    Looking forward to this.

    doing a conversion is easy and can be automated with my tools - gotta love substance designer :winkthumb:

    Scerendo likes this
  3. the shader error can be fixed by editing the .skin file - atleast it should be fixable by doing that - and you can do that yourself

    that first error looks like it had parts of a JKO model frankensteined on it and the second error could be caused by bad weighting but is morel ikely to be related to the first bad bone error

    Cerez likes this
  4. Bevels: the fatter the better, of course sometimes it's down to personal choice but you can't argue with normal maps, that's just how it works.

     

    Push modifier example: I'm not sure what your topology looks like but add a push modifier on the shoulder plates, increase slightly until your get nice rounded edges instead of sharp thin ones, same principle as chunky bevels but the beauty of that method is you can adjust in real time without the need to play with edge tightness.

    did you ever hear of the quad chamfer modifier by Marius silaghi ? it's a very nice tool

  5. Dude, that's from like XP and XP is soooooooooooooooooooooooooooooooooooooooooooooooooooooooo obsolete.

     

    I don't think I could take anyone who uses XP seriously these days ESPECIALLY when the OS is so severely limited in terms of hardware and RAM.

    c35.gif

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