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Everything posted by AshuraDX
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lemme check [url="http://forums.filefront.com/star-wars-jedi-knight-series-852/|{gzip}|"]http://forums.filefr...es-852/|{gzip}|[/url][Embedded:DeanEdwards] that's the URL it gives me
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JS:ScriptXE-inf [Trj] that's what it found , I guess it's some Java script thing but I dont know
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Is anybody else encountering this problem ? My avast detects some sort of trojan on gamefront and wont let me open the site can anybody either confirm this or helpe me fix this issue ? thanks in advance
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thisj ust made my day http://youtu.be/qsID8EOMn4A
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okay guys as I couldnt vote for "PLEASE , KILL ME" or "I DONT WANT TO LIVE ON THIS PLANET ANYMORE" I voted for "OH MY GOD WHAT HAVE YOU DONE ?!" I hope they dont rape star wars that badly , let us pray brothers and sisters
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in my case it was the combination of character model and hilt , chopping down both a little fixed it
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finished my Dragon Lord model , made to fit my recently released saberhilt ;D http://jkhub.org/fil...02-dragon-lord/
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indeed Inyri , I agree
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- 5 comments
- 6 reviews
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- JKHub Exclusive
- Personal Skin or Model
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so you're messing with the SV_SpawnServer related error ? if vso did you find out what exactly causes it ? I currently get the error with one of my models , but another model with a higher vert count doesnt get it which is pretty confusing to me because so far I thought it was the vert count causing this
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good job ! but for choosing THAT song :
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@@Inyri https://www.dropbox....sl48b6/head.png imgur is over capacity for the moment so I hd to use dropbox EDIT :
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@@Inyri I made custom brushes from photos that's why I said "mostly"
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something I've been working on today is this , still WIP as you might see this is my first mostly-handpainted face texture so I was wondering any crits sofar ?
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Sculptris works to , jsut wanted to point that out I'm using sculptris a lot
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Version 1.0
1,763 downloads
I felt like making a new saberhilt , been a while sicne I made the last one o.o , and this is what I came up with : the "Dragon Lord" twin-blade saberhilt ! this was something I had in mind for a long time I allways wanted to make a great looking saberhilt with a dragonhead-shaped emitter and I allways wanted to remakeo ne of my first saberhilts , the twinblade hilt for this particular hilt I ended up combining both ideas so I hope you like it and have fun ;D- 8 comments
- 5 reviews
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- New Sounds
- New Effects or Textures
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Scaling is up to you , you can easily chang eit through the NPC file later I'd say it should be 4 or 5 times as big as the player will export the model for you tomorrow or later tonight
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I got max 5 , but I cant carry my rig from max 10 to max 5 as there is no backwards compatibility
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I'm currently trieing to get XSI mod tool to work , I ported my 3ds max scene via crosswalk to XSI but carcass refuses to accpet .xsi files exported from modtool , I'll have to ind a solution for this before I go on with working at this @@OmegaSigma I can give you a unanimated pre alpha so you can start working at the map again
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@@therfiles gfx/hud/force_swirl1 gfx/hud/force_swirl2 there you go , been looking for that one a while ago
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WIP I should really finish Urai but......
AshuraDX replied to AshuraDX's topic in WIPs, Teasers & Releases
I dont really feel like remodeling this , I'd rather use graphite to retopo the problem areas mainly because I allready started texturing U-.- -
seen these guys live last night , I think I broke my neck but it was absolutely worth it B) http://www.youtube.com/watch?v=UHLv7ixEal0
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I cant see anything that's obviously wrong but I had to add 2 objects one named l_hand and the other r_hand to my minecraft modle to get the saberblades to show up so try renaming lefthand to l_hand and righthand to r_hand , then see wether this fixes it or not and 5800 may be enough to trigger the error message but I dont know