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K-2SO Request


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Posted

I'm surprised no one's ever done this one before, has anyone ever feel like porting a K-2SO model to Jedi Academy? In case you want to know, K-2SO was a tall security droid that once worked for the Imperials until when Cassian Andor reprogrammed him to stick more with the Rebel Alliance. Anyways, I haven't found any 3d models of K-2SO except there was a printable model which that won't do. Unless if a few JKA parts would do for K-2SO.

 

yhv46c0wotewpebxvxg6.jpg

krkarr and ZanderNao like this
Posted

 

 

I'm surprised no one's ever done this one before

The movie came out literally last week...lol.

 

No need to make it K-2S0 specific though as it could serve as any imperial droid if someone does want to make it.

KyleKatarn1995 and eezstreet like this

JKG Developer

Posted

@@KyleKatarn1995 -- You're in luck... K-2SO is included in the latest issue of 3D World magazine (Issue #216) as a texturing tutorial... I downloaded it from the magazine resource downloads here: www.bit.ly/vault-216-starwars

 

...however, the model file format is ZBrush (.ZTL), so you will need to find someone to convert it for you.

If it's a zbrush model it's likely not going to be game ready at all.

The Polycount will blow the roof.

eezstreet and Archangel35757 like this
Posted

@@KyleKatarn1995 -- You're in luck... K-2SO is included in the latest issue of 3D World magazine (Issue #216) as a texturing tutorial... I downloaded it from the magazine resource downloads here:  www.bit.ly/vault-216-starwars

 

...however, the model file format is ZBrush (.ZTL), so you will need to find someone to convert it for you.

 

Blender can import .ztl as well as decimate it.

  • 5 months later...
Posted

@@KyleKatarn1995 I would not use this Model for JKA at all.
ikslh1d.png

 

it's actually far too lowpoly to look good in JKA and the texture resolution is a joke at 256x256. Could fit into Empire at War though.

 

he'd also need a custom skeleton and custom animations as he doesn't fit the generic humanoid skeleton from JKA:
FsCNFq1.png

 

you could probably lengthen his torso while shortening his arms and legs to make him work, but that'd be a substantial change to his proportions and just wouldn't look right.

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