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  1. Archangel35757's post in ligth problem with model was marked as the answer   
    IF you created your character model using 3ds Max and the version 1.8 dotXSI exporter then you need to delete the v1.8 exporter and download the latest v1.9 dotXSI exporter for your version of 3ds Max.  In the original exporter code (and v1.8 changes) the exporting of vertex normals is incorrect which can have bad lighting effects on models.  This should all be fixed in the v1.9 exporters.
  2. Archangel35757's post in Carcass.exe Bone Jitter was marked as the answer   
  3. Archangel35757's post in Setting up for GtkRadiant 1.5 mapping-- Extracting Assets... was marked as the answer   
    @@DT85 -- helped me with my modding setup questions offline. Thanks!
  4. Archangel35757's post in Face textures was marked as the answer   
    Came up with this in a 10 sec Google search (I type slow)...
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