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Simplified Hud


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@ the grey parts I have here are opaque in the games hud aswell

T9A2QmM.png

 

fQ6cam8.png

 

EDIT:

 

I hope to get the bars to gradually fade with some shader work, so ideally it'll look something like this when you took damage:

KAqcxxJ.png

 

if I can't get it to do that I'll adjust the textures some more

Vade Parvis likes this
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I don't know if this is possible or not, but it'd be cool if the color of the grey part could change for specific playermodels. For example, Poe = Orange and Black, Rey = Tan, Vader = Black and Grey etc.

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I'm personally not a fan of the gradually fading bars, I like to know exactly how much HP I have by quickly glancing at the health bar.

turned out I can not get that to work with what JKA offers me, so they'll be more like the base JKA bars. I will keep the written numbers aswell

Onysfx likes this
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turned out I can not get that to work with what JKA offers me, so they'll be more like the base JKA bars. I will keep the written numbers aswell

Or you could have optional numbers or no numbers?

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PtzfGL2l.jpg

scaled it to look best with widescreen resolutions for now

still have to adjust the 4:3 version

Probably best to use native 4:3 (640x480 virtual) because mods like JA++, jaMME already have aspect-correction for all HUD elemnts (HUD, crosshair, text, etc) and it would warp.
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Probably best to use native 4:3 (640x480 virtual) because mods like JA++, jaMME already have aspect-correction for all HUD elemnts (HUD, crosshair, text, etc) and it would warp.

Yeah, I'll include that aswell no, worries

Raz0r likes this
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  • 4 weeks later...

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