GPChannel Posted March 7, 2014 Share Posted March 7, 2014 OMG! I can't wait to release the full mod Tempust85 likes this Link to comment
Archangel35757 Posted March 8, 2014 Share Posted March 8, 2014 looking better... In my opinion, and in my recollection of the in-game cutscenes, his sleeves were a little more blousey/pouffy... like a combination of the upper sleeves of jedi_hm torso_a1 and the lower portion of sleeves from torso_f1. Link to comment
Tempust85 Posted March 8, 2014 Author Share Posted March 8, 2014 Update: self illum 50%, front view in Max so things look a tad wider than normal. Darth Sion likes this Link to comment
Omicron Posted March 8, 2014 Share Posted March 8, 2014 is it just me, or does his face look tiny? Darth Sion likes this Link to comment
Tempust85 Posted March 8, 2014 Author Share Posted March 8, 2014 It does due to the FOV which makes the head look wider than normal. I posted that view to show off the clothing. Link to comment
Circa Posted March 8, 2014 Share Posted March 8, 2014 Haha! Tiny faced Kyle. Clothing is looking good. Link to comment
Tempust85 Posted March 9, 2014 Author Share Posted March 9, 2014 Update: Onysfx, minilogoguy18, Omicron and 2 others like this Link to comment
Psyk0Sith Posted March 9, 2014 Share Posted March 9, 2014 Something that could be improved is the cloth pattern, it is barely visible from the last shots, problem is the pattern is too small and gets lost, in games it's always a good idea to scale that kind of pattern bigger so it is are readable from a distance and doesn't cause moiré effect like on tv sets. You can clearly see it in Pande's screenshots how big it actually is. Link to comment
Futuza Posted March 10, 2014 Share Posted March 10, 2014 His cheek creases seem a bit much. I'd tone that down a bit. Link to comment
Tempust85 Posted March 10, 2014 Author Share Posted March 10, 2014 I'll look into the face texture once it's in-game, just to be certain. krkarr, GPChannel, West Wolf and 4 others like this Link to comment
GPChannel Posted March 10, 2014 Share Posted March 10, 2014 Great! But I think Kyle's pistol is not Black xD (sry for eng) But Kyle is perfect! Link to comment
GamingPrince83 Posted March 10, 2014 Share Posted March 10, 2014 It looks great. Are you going to include Kyle's DF2 ingame skin? Link to comment
Circa Posted March 10, 2014 Share Posted March 10, 2014 Yeah, his face still looks too small to me. I'm not sure why. Link to comment
Syko Posted March 10, 2014 Share Posted March 10, 2014 There's something off about the cloth making up his shirt. It looks stretched at certain places, making it look more like chain mail than a woven material Link to comment
Stoiss Posted March 10, 2014 Share Posted March 10, 2014 DT something is wrong with this head, its like it is to fat or something :/ Link to comment
Tempust85 Posted March 10, 2014 Author Share Posted March 10, 2014 That was taken with FOV 10, I'll see how it is ingame. Nope to the DF2 ingame skin as It's crap and looks nothing like Jason Court. Link to comment
minilogoguy18 Posted March 10, 2014 Share Posted March 10, 2014 Looks good but needs rend2. =p I thought we were waiting for rend2 before working on characters? Link to comment
Tempust85 Posted March 10, 2014 Author Share Posted March 10, 2014 It's not even finished being ported on MP, then it will need performance tweaks. Then there's also adding a bloom-driven dynamic glow and fixing up sprites. It will take a while, and we will most likely have a proper demo out before then. So it's either we halt production or keep going. Link to comment
hhunter6 Posted March 12, 2014 Share Posted March 12, 2014 This looks awesome man!!! While I agree the top of his head kinda looks like Brainiac, it still looks B.A!!!! Maybe when you have a break release an older looking verison for the JO HD??? Just thinking out loud kinda....... :-) awesome job again. Link to comment
AshuraDX Posted March 12, 2014 Share Posted March 12, 2014 the leather looks to smooth and cleandont be afraid to add some signs of wear and dirt , especially to the boots ! Link to comment
hhunter6 Posted March 24, 2014 Share Posted March 24, 2014 So was thinking, not sure how you feel about it, but is there a chance to model Qu Rahn's lightsaber hilt to the belt? Link to comment
Tempust85 Posted March 25, 2014 Author Share Posted March 25, 2014 I'd feel a lot better about it if someone could code in a holstering system. Otherwise, it will just look weird. I'm thinking of removing the Briar from its holster for this same reason. Link to comment
minilogoguy18 Posted March 25, 2014 Share Posted March 25, 2014 Yeah, it would look dumb to be using the same weapon that is holstered. Link to comment
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