DarthValeria Posted September 3, 2022 Author Posted September 3, 2022 Unfortunately my graphics card got burned so i cant do any stuff (Machinimas, EAW Maps, Art) for now If i can get it repaired, I may return
DarthValeria Posted September 11, 2022 Author Posted September 11, 2022 Since my graphics card got burned I'm trying to work hard to get new one But I'm so bored and I decided to learn a few tricks in Blender and made those NumberWan, ZanderNao, GPChannel and 6 others like this
DarthValeria Posted November 16, 2022 Author Posted November 16, 2022 (edited) Jan: "H-hey! It's okay. I'm happy to see you, too..." Kyle: "I, I thought you were dead!" Edited July 13 by DarthValeria broken image fixed GPChannel, PreFXDesigns and Lazarus like this
DarthValeria Posted February 15, 2023 Author Posted February 15, 2023 Fall of Lotus: A Star Wars Story (2018) Old Poster New Poster scp_chaos1, GPChannel, Revan9190 and 1 other like this
ZanderNao Posted May 1, 2023 Posted May 1, 2023 On 9/11/2022 at 1:03 AM, DarthValeria said: Since my graphics card got burned I'm trying to work hard to get new one But I'm so bored and I decided to learn a few tricks in Blender and made those Could be great map assets, vehicle sources, all sorts of things. Very beautiful!
Lancelot Posted May 1, 2023 Posted May 1, 2023 On 2/15/2023 at 9:38 PM, DarthValeria said: Fall of Lotus: A Star Wars Story (2018) Old Poster New Poster The poster itself looks good. However, you shouldn't have added the logos of Lucasarts, Activision, Raven and Petroglyph, because that might give the false impression that this is not just a fan project, but something the studios have been directly involved with. Crediting studios as the source for certain game assets you've used is one thing (which you can do in the file section, in a readme and even in the credits of your project), but anything else can get you in trouble. DarthValeria likes this
DarthValeria Posted May 3, 2023 Author Posted May 3, 2023 On 5/1/2023 at 3:10 PM, Lancelot said: The poster itself looks good. However, you shouldn't have added the logos of Lucasarts, Activision, Raven and Petroglyph, because that might give the false impression that this is not just a fan project, but something the studios have been directly involved with. Crediting studios as the source for certain game assets you've used is one thing (which you can do in the file section, in a readme and even in the credits of your project), but anything else can get you in trouble. I'll consider it and remove logos if I have to
DarthValeria Posted June 1, 2023 Author Posted June 1, 2023 I decided to make a Star Destroyer npc I don't know why, I was just bored I just need to make some shaders for engines and glows PreFXDesigns, OCD2 and Lazarus like this
DarthValeria Posted August 5, 2023 Author Posted August 5, 2023 (edited) Imperial Star Destroyer Blender Modeling Edited April 11 by DarthValeria Fixing broken image links
DarthValeria Posted August 9, 2023 Author Posted August 9, 2023 (edited) Mesh and Render Edited April 11 by DarthValeria Fixing broken image links scp_chaos1 likes this
DarthValeria Posted February 5 Author Posted February 5 Here's a link, you can download any of my Swtor stuff that I worked on https://www.dropbox.com/sh/n9qext1iawmr8qc/AACVUaBtjG6MXs5tFTDcyYiWa?dl=0 ZanderNao, Omega and scp_chaos1 like this
DarthValeria Posted May 19 Author Posted May 19 To be honest, I took this helmet from Movie Battles 2 and modified it. Because I'm planning to 3D print to wear it scp_chaos1, Zelanter and Cor like this
Noodle Posted May 20 Posted May 20 7 hours ago, DarthValeria said: To be honest, I took this helmet from Movie Battles 2 and modified it. Because I'm planning to 3D print to wear it What kind of modifications do you need to make to be able to 3D print it? Sounds like an awesome idea. DarthValeria and Droidy365 like this
DarthValeria Posted May 20 Author Posted May 20 16 hours ago, Noodle said: What kind of modifications do you need to make to be able to 3D print it? Sounds like an awesome idea. I only needed to make inside empty, deleting visor and filling some holes in helmet Then I only need to export it as .stl That's all Zelanter and scp_chaos1 like this
Noodle Posted May 20 Posted May 20 2 hours ago, DarthValeria said: I only needed to make inside empty, deleting visor and filling some holes in helmet Then I only need to export it as .stl That's all Cool, I'm super curious about how it looks printed. DarthValeria likes this
DarthValeria Posted May 28 Author Posted May 28 Two new projects are coming But it will take time scp_chaos1 and Zelanter like this
DarthValeria Posted July 24 Author Posted July 24 I tried to make Rushwa's eyes look more evil And thanks to @Omega Eyes have glowing shader now Omega and scp_chaos1 like this
DarthValeria Posted October 22 Author Posted October 22 I have returned! scp_chaos1, Zelanter and Lazarus like this
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