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Everything posted by TheWhitePhoenix
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Even then, that makes the hype when you do release one even better.
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Jeff, this makes your 20th Model Pack, not counting your KOTOR model pack and vehicle packs.
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Good, good.
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The Lightsaber tag must be missing.
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New Grand-Scale Mod Announcement
TheWhitePhoenix replied to colonel-the-general's topic in WIPs, Teasers & Releases
Use Imgur. Photobucket went to the shitter. -
New Grand-Scale Mod Announcement
TheWhitePhoenix replied to colonel-the-general's topic in WIPs, Teasers & Releases
It would help if we get some context as to what this mod is even about. -
I think I know what you're gonna do with that model. :insert devil smile emoji here:
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I know this post is almost two years old, but I thought I'd leave this post here for anyone who wants to make custom animations with Blender. THIS IS IMPORTANT! When exporting animations, make sure the gla name and reference is set to models/players/_humanoid/_humanoid. Otherwise when you merge the animations with the humanoid skeleton, it can get screwed up. DON'T FORGET THAT DETAIL.
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Actually Tompa, that's easy. You just have to make sure the main _humanoid file has the JK2 _humanoid instead of the JKA _humanoid. Simple.
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Ralph McQuarrie's concept sabers (Luke and Vader)
TheWhitePhoenix commented on Rooxon's file in Lightsabers & Melee
- 8 comments
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- Lightsaber Based Weapon
- Star Wars Related
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(and 1 more)
Tagged with:
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The Special (97) Edition of A New Hope. But the (97) Special Edition of Return of the Jedi put my interest at a higher rate.
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[Update] SW: New Beginning SP Mod
TheWhitePhoenix replied to MagSul's topic in WIPs, Teasers & Releases
Congratulations on the update, Mag! I look forward to seeing more from this in the future. -
Escape Yavin IV REVAMPED
TheWhitePhoenix replied to MusicForThePiano's topic in WIPs, Teasers & Releases
Another improvement from the original mod is Jaden actually speaking. That's one glaring thing I never really understood in the original mod. What, did all the years Jaden spent in that prison suddenly make him mute? -
Escape Yavin IV REVAMPED
TheWhitePhoenix replied to MusicForThePiano's topic in WIPs, Teasers & Releases
Umm, did you look at the first page of this forum? XD -
Escape Yavin IV REVAMPED
TheWhitePhoenix replied to MusicForThePiano's topic in WIPs, Teasers & Releases
Luke and Leia. Obviously. -
While that's awesome to hear, you guys might wanna chance your photo preview platform. Photobucket went to shit in recent years. Still, that's awesome to hear especially if you want hilt variety.
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Escape Yavin IV REVAMPED
TheWhitePhoenix replied to MusicForThePiano's topic in WIPs, Teasers & Releases
Legends never die. They just sleep. Until they're needed again. -
Blender, Blender, Blender. Even Frankensteins and Kitbashes have their charms.
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Bespin Cloud City Vader SP Mission - WIP
TheWhitePhoenix replied to Langerd's topic in WIPs, Teasers & Releases
@@Xeby, from what I can guess, uses a personal version of JKA he made himself. He even added new Force Powers to it. And as for holidays, Summer is also coming up, so you might have time then depending on what happens. -
- 6 comments
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Speaking of MGSV, I can't get enough of that game. Though, I find myself playing as a certain soldier I captured (from mission 3 specifically, captured a former spetznaz soldier) than Venom Snake more often.
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Sounds Not Playing Ingame
TheWhitePhoenix replied to colonel-the-general's topic in Modding Assistance
Oh, right. Are the kbps usually at 128? If not, put it there or up it to 320 kbps. -
Sounds Not Playing Ingame
TheWhitePhoenix replied to colonel-the-general's topic in Modding Assistance
Are the sounds mono?