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Posts posted by Link
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Well, it'd just resume the cycle no matter what map you manually changed to.
For example if you were on FFA3 (In the cycle I posted) and changed to Jedi's Home, after the timelimit passes, it'll go to FFA4.
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Here is what JAWA uses
seta g_autoMapCycle 0 seta m1 "set g_gametype 0; map mp/ffa3 ; set nextmap vstr m2" seta m2 "set g_gametype 0; map mp/ffa4 ; set nextmap vstr m3" seta m3 "set g_gametype 0; map mp/ffa5 ; set nextmap vstr m4" seta m4 "set g_gametype 0; map mp/ffa1 ; set nextmap vstr m5" seta m5 "set g_gametype 0; map mp/ffa2 ; set nextmap vstr m1" vstr m1
As you can see, our cycle begins on ffa3.
The "vstr m1" begins this cycle and at the end of m5, it sends it back to m1 thus making a loop.
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Ah this, yeah its circulated around the usual people and thus become more popular lately. I believe JACoders are aware of it, at least Raz is any way.
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Almost positive this is possible... I've done it a few times by accident. I believe the way I did it was to hit autosave JUST as a cinematic begins then load that saved game.
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They've been doing this for a very very long time, hardly anything new and definitely doesn't represent what to expect from Star Wars in the future XD
MagSul likes this -
Whilst I can sit down and think of something eventually, usually my most creative thoughts come from when I'm not trying to force myself to come up with ideas e.g. I could be studying and read something that catches my imagination, then suddenly I've drawn some vector art or set up a photography shot relating to that inspiration.
I'm no mapper but that's how I approach ideas for my own projects.
Master Ridley and eezstreet like this -
Saiaku planned to do this for JKHub a few months back, unsure if he's still working on it or not.
For now though, JediTracker (Google) works just as well I;d say
I spoke to Slider about JA+ being down and he knew nothing about Mammoth Games vanishing either (It hosts a few JK websites/servers)
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Yup, that era
Loved it.
Inyri likes this -
I miss the old JKFiles from the 2005-2007 era, there was always new stuff and it seemed like a well oiled machine. Sadly it is currently the polar opposite.
Inyri, minilogoguy18, Delta_135 and 2 others like this -
Ah okay, thanks for clearing that up.
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Forgive me if I'm incorrect here but I remember reading somewhere that Raven got a third party to do quite a lot of their maps and only a few were actually done by themselves. Is this true and if so, is there any difference in quality e.g. caulking where needed?
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Uploading to the site is how we obtain the files from the author already. We download them, shift them onto dropbox, delete the file and replace it with the link. Do you mean that we'd have to approve the file, then replace the file with the link?
Yeah, I'm surprised it's not working as it used to for me last year.
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I remember when I was uploading the files to JKHub, it was slightly frustrating that IPB doesn't determine the filesize for linked files... there is a way around it though but at the time I was uploading 800 files XD so I avoided it.
Basically, you need to upload the file to the website, then delete it, then link to it... rather than just linking.
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In terms of Steam, is it at all possible to patch people with any upgrades via that? Or will a standalone installer be used that covers both the CD version and Steam version?
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^I knew, like I said, you're a bit late to the party, in lugormod they expanded the force powers up to level 7 allowing for you to eventually (with leveling and skill points) learn the desann and tavion styles. First used them on others in MP about 6 years ago maybe?
Same, they were quite fun to use.
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Amazing news
also, remember to apply the fixes listed in the JKHub patch discussion as well
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I still have the original discs but I made them into virtual images, much easier to manage and my disc 1 was becoming more and more scratched by the day
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!!!!!!!!!!!!!!!!!!
Probably the best news for the JKA community in a long time.
I must ask though from a non code modder, what will this potentially mean? In terms of the big scope of things.
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Usually once a day
although I tend not to post much.
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Oh wow
Always loved AZ and the way you guys do things. I really hope you guys stick around this time, you guys have had more comebacks than the rolling stones XD
Best of luck with everything
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Nice to see oFc around again
good luck with everything.
Monkee likes this -
Well gents :
This anonymous piece of paper is actually copywirted, and it was posted on the internet in 2010 showing an actual of the E3 2010.
It was also posted by a reliable site
There was no plan for SW1313 back then
So you actually have seen this, before ANY of this games was released, 90% of them was released already.
Whats more, you guys have to remember that no one in the whole world knows what Jedi Knight is, so there is really no reason for such a site to add it and post pseudo photo, since only 0,001 % of players would even notice anything strange about it.
Remember there are also other games that have appeared not only SW.
And like SiLink just said, he saw it few years ago. So it was not forged after releasing of this games.
Since JK3 is in queue right after The Old Republic, which is pretty new for a game, na Lucas have nothing to do except SW 1313 i really do believe they may be working on this game.
Feel free to disagree with me anytime, the more points we have, the closer we are to the truth
Maybe you will convince me this is nothing, but for now, I am relly sure of my point, and will try to convince you. Cheers
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Yeah, someone posted it on JAWA a few years ago definitely.
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Saw this a few years ago. Nothing came of it then so I don't think anything will now.
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As far as I know, yeah.
JA+ Map cycle
in Jedi Knight Tech Support
Posted
I suggest a different config file for different gametypes, one that doesn't have a timelimit and cycles through your choice of maps, or none at all.