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Posts posted by Link
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I just spawned one... didn't do anything but punch me
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Love the music =3 Sadly I have no idea about Hydroball (Which I hope to fix soon) but it looks great
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I plan to expand my movie making in Kyle Katarns Alternate Dimension Part 3 but to get it just the way I imagine it I'll need some form of cutscenes.
I was just curious if any one here can create them and would be willing to help me out?
https://jkhub.org/files/file/192-kyle-katarn39s-alternate-dimension-part-ii-gonking-around/
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Max Rebo... It's definitely out there because someone in JAWA reskinned it into some weird Elephant thing XD
I'll ask around.
Edit. It seems @Mark Lubbers made it years back, perhaps PM him
?
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spior likes this
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Watching that video again (with sound this time), I can immeadiately tell that I'll be disabling the jump sounds. xD
Noooo XD For some reason I find it annoying in JKA but NEEDED in Quake 3
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If I'm understanding this correctly, this would be one of (If not) the most useful tools any modeller could ask for.
Milamber likes this -
Welcome
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Hey
thanks for registering. Hope to see you around more.
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Wonko's downloads can be found in our files area
mostly under utilities.
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Somehow reminds me of...
Akimoto likes this -
MUG likes this
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Hey Azatha
welcome to the site
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Your'e both welcome, hope it's useful
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Ah that's some good insight, thank you
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Freaky yet actually a rather good idea XD are you going to surf his antenna off or keep it?
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I run a 64 bit OS and my 32 bit apps still work. Some apps don't work sure (like KotOR) but that's because their programmers usually don't follow proper conventions. Either way, there will always be workarounds (see: Sandboxie)
I know, I'm talking about when operating systems of the future that are 64/128 rather than 32/64 as they are now.
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He made a Boba model too.
Yes I'm well aware of that and I will probably use that model for my purposes as well, but I'd really like to be able to do so on the base skin.
I know
but his Jango model is far better quality
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If that's the case, you could try reskinning NeoMarz1's Jango Fett and edit the colours to represent Boba?
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I must say this looks like one of the most interesting projects I've seen in a long time for JKA =O I hope you get the team you're looking for.
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Hey Ghost, I don't think we've met before although I have seen KAS members hang around sometimes on JAWA.
Nice to meet you
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I'm just curious, I have been reading some news reports over the past year that 32bit applications will be dropped some time this decade as newer Windows based operating systems will only support 64bit and 128bit applications.
If this happens and the majority of standard users upgrade to these operating systems, games like JK3 surely couldn't run without some form of 32bit emulator/virtual machine I'm assuming. Currently 16bit applications struggle to run on my machine since I'm on 64bit meaning I have to use DOSBox to run games like Carmageddon (<3) which isn't a straight forward process to a standard user.
I'm in no way an expert on this matter but judging by those currently hanging around JKHub I assume someone will have some insight into this and what (If anything) can be done to prepare older games for this?
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there
Thanks Milamber
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http://img256.images...nalnoplates.png there you go.
I got your character without expressions too with the proper helmet if you'd want that.
Link you want the first one? and if so, want the bg or just blank?
Transparent please
Long Lost Mods
in General Modding Discussions
Posted
Here are two screenshots I took 3-4 months ago