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Posts posted by Minoda
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Really liking the structure on the walkway. I'd maybe replicate this and add some glass or something.
Fantastic work!
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DarthValeria, Dark_Reaper and NumberWan like this
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Great to see this map getting some much deserved love. It's clear the original feeling of the map is still being retained, fantastic work mate!
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Haven't posted in a while so thought I'd share some pics of a smaller map I made for a "lesson" in my RP Community.
The lesson itself was "moral dilemmas" where they Jedi students would watch a scene unfolding and then discuss whether or not they thought the people involved in the scenes acted in a "morally good" or "morally bad" light.
The Grid like texture is what we use to indicate that it's a "simulation" since the students enter a room full of this texture on our temple server and are then "transported" by means of the Simulator, as it phases out and they are sent to the new map.
This could also be used as a small duel map.
DarthValeria, krkarr and Smoo like this -
The progress on the Venator is amazing.
Where is that hyperspace shader from? I like it a lot more than the one I'm using for my ship map.
Lwkill likes this -
1 hour ago, Circa said:
This is awesome, would be a fun and chaotic CTF map!
Always an idea!
BlindDaThief and GamerRedNeck like this -
Tipoca City Simulation Test
"The Citadel"
From the Clone Wars animated series S3 Ep1 where the Clone Squad "Domino" has to undergo a test simulation against a wave of droids, working as a team to reach the top of the tower and retrieve the flag.
Circa, Ramikad, BlindDaThief and 5 others like this -
On 8/25/2023 at 6:42 PM, DrMeowingtonMD said:
these are really good. are you planning to combine these into a sp campaign someday?
Unlikely, since that's not the type of modding I'm into. Although if anyone *Ahem* @MagSul wanted to do such a thing then I'd have absolutely zero issue with that!
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Wow, this looks amazing already. Look forward to more updates!
Smoo and AngelModder like this -
Fantastic map and absolutely mesmerising Iffo! Great work!
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I'm absolutely loving how you've nailed the aesthetic of Dantooine here! My RP community could really do with a new Dantooine Temple to use, I'd love to use some of these textures, any ideas where I could get them or if you'd be willing to share? @NumberWan
Feel free to DM
NumberWan likes this -
On 7/1/2023 at 10:40 PM, Cor said:
In regards to "The Wayward Star", I hope "personal ship map" doesn't mean you won't be releasing it .
Wood in a spaceship is a nice surprise. And I especially like the conference room.
It'll be released at some point. I'm not precious about others using it, If the community can benefit from it and have fun using it then, the more the merrier!
Thanks for your kind words
Cor, Circa, GamerRedNeck and 2 others like this -
23 minutes ago, BlindDaThief said:
I wanna get into RP. How does one do that these days??
It's a lot of fun!
Visit https://www.jediholo.net/ and have a read at our docs on how to get started
We're always happy to receive newcomers onto our server
BlindDaThief, GamerRedNeck and Delmi like this -
White Bantha Shipping Company
A map I created quite a while back for a story arc in my RP Community. The headquarters of a crime syndicate based out of the Instrop Sector, using an organisation called 'The White Bantha Shipping Company' as a front for smuggling spice and other nefarious activities.
The map saw the culmination of the arc as three of our Jedi formed a strike team to capture their leader and disrupt their operations for good.
I'll be releasing this guy soon :)!
- Minoda
SpoilerLanding Platform
SpoilerEntrance Hallway
SpoilerAudience Chamber, Force field and Pit Trap (Activated by console behind ledge)
SpoilerRancor Pit (Because ... Star Wars), Vent leading to Hanger
SpoilerHanger
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1 hour ago, NumberWan said:
I like the way it gives away some Quake 3 and old Jedi Academy vibes. Really nice job!
I also missed the screens with the city – Coruscant, right? The noodle shop Did you use Netradiant here?
Nah this is an "upper city" on the planet Bacrana
https://starwars.fandom.com/wiki/Bacrana_system
Equally there's no reason someone couldn't pretend it's Coruscant for RP purposes
I exclusively use NetRadiant Custom It's the tool I've had the most luck with in terms of stability. GTK just crashes on my machine sadly.
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3 hours ago, Circa said:
These maps are so good. "Mediocre" is definitely inaccurate for this thread title! You should be proud. Can't wait to see this new one released!
As the saying goes, it takes a village! I have great friends in my RP community who help me with these kinds of creative works with making beautiful models to help the places I create come to life!
I truly appreciate your kind comments!2 hours ago, ZelZel said:Agreed! The map looks great.
Thank you so much!
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Spoiler
Lounge Area
SpoilerPadawan Quarters
SpoilerHallways
SpoilerMaintenance Bay
SpoilerLiving Space, Kitchen and Meditation Chamber
SpoilerHolo Conference Room
SpoilerCockpit, Hanger and Exterior
Kessno, scp_chaos1, Cor and 10 others like this -
New screenshots for my personal ship map "The Wayward Star"
Torki, Cor, DarthValeria and 5 others like this -
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Some sneak peaks at a new urban market district I'm creating. Kind of a nar shaddaa type feel to it. I'm still not feeling too confident in my own textures but I have done a few neon signs for it.
Most textures are from neotokyo and mb2_cmp_nar_shaddaa Quite happy with how its turning out. This is a going to be a setting with my RP Community ::JEDI::
Tchefuncte Bonaparte, krkarr, GamerRedNeck and 10 others like this -
A new map I've created for RP to be used as a 'trial' or 'lesson' for Force Sense.
- Start chamber
- Pitch black labyrinth with multiple different passageways to the end
- End chamber
I haven't quite figured out how to get surfaceparm forcesight to work yet so the glyphs won't appear in MP but I'll get there eventually. For the time being, we need to spawn in NPC's throughout the labyrinth.
Went for an old temple type feeling to it with atmospheric lighting from torches and crystal lamps.
BlindDaThief, Delmi, inb4poof and 9 others like this -
On 11/3/2022 at 1:37 PM, Tchefuncte Bonaparte said:
Great start! I've been wanting some visions content for this game. Been trying to work on the Ronin myself but I don't really know what I'm doing
I've been really tempted to do the village from Ep 1 "The Duel", I like the japanese village aesthetic, it's done in a way that makes sense for the SW universe.
GamerRedNeck, Tchefuncte Bonaparte, OCD2 and 1 other like this -
Hah, thank you!
The dome is actually just a solid sphere brush chopped in half. I am really struggling with creating hollow domes at the moment. I'm quite confident with bevels, cylinders and arches but it's where to put them is what I'm having the issue with. I get to a point where I just sit and stare at the map until I think to add something to 'flesh it out' a bit more.
As for the mountains, I believe they are vjun cliffs. I tried hoth mountains_a and mountains_b but for some reason they weren't rendering properly.
Mino's Maps and Models
in WIPs, Teasers & Releases
Posted
Finally learned how to properly UV unwrap with the help of @Noodle so I've started creating some custom assets for some maps, thought I'd try with food items first so I present 'Sushi'
Sushi
https://www.dropbox.com/scl/fi/cov2fceprechvfunvhch9/zzSushi.pk3?rlkey=5vvbpaej196aock6vco1k27c1&st=pgdakx2d&dl=0