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Kualan

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Everything posted by Kualan

  1. The Warthog-style pilot was fairly easy to throw together. Just need to do a little more fine-tuning on the weight-painting for the breather tubes. Would also like to give him higher-resolution helmet textures: I have some ideas on how to tackle the difficult ones like Pong Krell and Tera Sinube, but I wouldn't anticipate having anything worth showing for them in the near future - it's still more likely than not that I won't be able to produce anything. I'll also get around to finishing the robe textures for Ima-Gun-Di soon, so he can be released.
  2. Giving a rest from Phasma for the moment, and still in a Clone Wars vibe - any characters from that show/era people would like to see?
  3. So far as I can see, the proportions are more exaggerated in the TV version as a way of making him look bulkier. The nearest pictures I can find to compare... ROTS: TV version: So whereas the film version is more skeletal, and moves like a scythe, the TV version is all brawn, with large clawed feet, huge shoulder blades and a head that's in smaller proportion to his bulked-torso. To be honest, it would probably be possible to create a similarly-proportioned model by editing the current one. These changes could be made quite easily in Blender - OP, have you considered taking this route if it's for private use?
  4. Very nice pack, great job.
  5. I've uploaded a two-pack to the Hub today, pending approval. Bric and El-Les, the two bounty hunters in charge of training clone recruits on Kamino in the TV show:
  6. Version 1.0

    504 downloads

    ****************************************** JEDI KNIGHT III : JEDI ACADEMY MODIFICATION ****************************************** Title : Bric and El-Les Author : Kualan File Name : zzzzzzBricElLesK.pk3 Version : 1.0 File Size : 10.1 MB Date Released : 25/01/2016 Description and Installation: ---------------------------------------------------------------------- This is a pair of player models (with NPC and botsupport) of the bounty hunters Bric and El-Les, as featured in the 'Clone Wars' TV show. Living in the time of the Clone Wars, these mercenaries took up a contract with the Galactic Republic, offering their services as trainers of the newly-fledged clone army. A stern disciplinarian, Sergeant Bric demanded the best of the recruits training under him, and suffered no fools. El-Les, meanwhile, focused not only on shaping the clones as warriors, but as well-rounded human beings in their own right. The two often disagreed on the best methods. To install the models, simply extract the zzzzzBricElLesK PK3 to the gamedata/base folder of your Jedi Academy directory. In-game, NPCs can be spawned with the console commands: npc spawn elles npc spawn ellesenemy npc spawn bric npc spawn bricenemy
  7. Maybe try making a one-page comic or two, and post them in the Art & Media subforum for feedback? Some of the best improvements in my series have come directly from feedback given by members here on the Hub (heck, in the first two volumes none of the characters changed facial expression!)
  8. I don't want to hijack Jeff's thread, but if you're genuinely interested in making comics with JKA the first step I'd suggest is getting familiar with both Modview and Adobe Photoshop. They're the bread-and-butter tools for putting together any machinima series.
  9. I very recently (the day before yesterday, in fact) decided that I would finish Volume Five of Tales From The Clone Wars after all, instead of moving straight to the OT-era comic. When I initially made the decision to abandon it it was out of frustration of losing so much work through a PC crash. Now I want to see the story through, so expect something in the near future!
  10. Really like that Tactical Droid. I've got back into Clone Wars-era stuff again recently, so seeing that is awesome.
  11. I really like this, congratulations on bringing something fresh to the modding scene.
  12. General Veers looks on point.
  13. Doing a reskin for this is still on my to-do list but unlikely to make it to the top of it in the immediate future so don't let me hold back the release. When I get around to it I'll PM you the skin and you can always throw it into a 1.1 update.
  14. Just downloaded the model and tested it out - another triumph, Scerendo.
  15. Might be best to stop giving suggestions for things DT can port, guys. Correct me if I'm wrong, but he's made it clear that he doesn't do that and always makes things from scratch and it can come across as disrespectful to suggest the hard work a modeller puts into their projects can be supplanted with something that remains a mildly controversial grey area.
  16. I can't usually stand SNL (hasn't been funny for years IMO) but Adam made this
  17. Nice Circa, I like the General version.
  18. You should remove the requirement to register an account before being able to view the forums. Most people will skip over a site if they have to go through the fuss of an account before they even know if they want to join. Enable guests to be able to see everything, but restrict their posting privileges, that's my advice.
  19. I did indeed consider this! But it's difficult to get dialogue that's a) Useable in a Star Wars context and b) Cleaned up with no background noise, etc.
  20. I might use that model as a reference for things like the finger-gauntlet armour, but I won't be including any of it.
  21. Honestly, the changes I made to DT's regular stormtrooper are so minimal that it really isn't worth uploading - it'd be a bit cheeky to make a whole new release of someone's work with the only changes being slightly larger shoulder pads and a small reshaping of the helmet. If DT wants to incorporate anything in a future release, he's of course more than welcome to but I won't be uploading it. As for Phasma, I tried to create some of my own sounds for her using Audacity and clips of Bastila Shan from KOTOR. Here's a sample: http://vocaroo.com/i/s1QKhz17gcfo EDIT: Phasma will have NPC support, with both an enemy and ally version included. I've never got round to learning how to provide player-SP support for a model, but I might include that too if it's easy to do so.
  22. Yes, that's the latest version of @@DT85 's stormtrooper, with some small tweaks to the helmet shape that I've made for personal use.
  23. Had some time to kill today, so did some playing around with a placeholder shader just to see what she looks like in-game. Here's some shots: Overall, I'm pretty pleased with how's she coming along - though at the moment she's stuck with the vanilla male Stormtrooper voice. Audio sources for Phasma seem hard to come by at the moment (and might stay that way until the DVD release ) but I know @ has a gift for sourcing sounds, maybe he'd be able to provide a few?
  24. Yeah, a true from-scratch Kylo Ren model would be great to see.
  25. Uh, honestly can't remember but I would assume it's either from JKG or MB2.
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