Fixing a map isnt that bad, usually involves some brush tweaking to either lighten lag specific areas, or as Scizo says, Caulk the shit out of everything but I agree with MoonDog, it should be finished by someone Edit: only one area of that map dips in the FPS, everywhere else is a smooth 50-60+ fps but i beleive its cause the map is rendoing a long draw distance for the size and angle i was looking, basicly looking accross the entire map, and since its so open, Im guessing its drawing everything at once, I could suggest distance cull tweaking if it has been changed for this map already, but im no pro here, Vis is a complete foreign thing to me