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Lwkill

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Posts posted by Lwkill

  1. 6 hours ago, Minoda said:

    The progress on the Venator is amazing.

     

    Where is that hyperspace shader from? I like it a lot more than the one I'm using for my ship map.

    thanks im glad you like it, the hyperspace is made with a recolored image from the original jko hyperspace and a image from a kotor mod and then i played a bit with the shader

  2. i noticed no one is making reviews since the new commentary and review system so all the stuff that was uploaded since then has 0 stars maybe change it back so you can add stars with commentarys?

    Smoo likes this
  3. i think you cant link them to the func_train but you could spawn them in the right timing, about the train i would use the method like the train mission in jka where they used rail_mover , rail_lane and rail_track entitys, if i remember correctly there is the original map file of that mission somewhere here on jkhub

    OCD2 likes this
  4. Okay, here's another question. It's not for me, but for @@Lwkill, who did this Dagobah map recently: https://jkhub.org/files/file/3517-duel-dagobah-xwing-landing/

     

    If you take a look at the screenshots, you can see that he added fog to the map. The problem: The X-Wing is affected from the fog shader as well.

    My question is: Is there a way to isolate the fog from certain objects, so they don't look like as if they are part of it?

    thanks nice that you post this for me 

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