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Inyri

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Everything posted by Inyri

  1. You can use the fancy code if you want by clicking the "My Media" button, as such: https://jkhub.org/files/file/1189-jedi-knight-logo-saber/ Also, file approved. Enjoy all.
  2. How's that going for you?
  3. took me hours to do just the arms >.>
  4. Mostly finished UV mapping. I'm sure I'll need to make some tweaks as I paint - but painting here I come!
  5. That works too. I forget people do that, lol. I've gotten used to using one image for most of the model. Then again I'm used to modeling weapons...
  6. My only suggestion on the UVs from my own experiences is you'll get the best and most consistent result with your textures if the check pattern is consistently the same size. I used to not pay much attention - just made sure they were all square - but my work has looked a lot better when they're all scaled consistently.
  7. On the chest near the armpit. There's a bit of a crease where I imagine there shouldn't be.
  8. There's some goofy shading on the middle pic that might indicate some awkward topology. You might want to look at that and see if it needs clean up before mapping.
  9. I totally did some more.
  10. I've no idea what the first one is, but the Tali'zorah model is deffo a port so I assume they both are.
  11. http://www.youtube.com/watch?v=LXTLQ4k8JXk I'm kind of starting to get into this band. I have a soft spot for hard rock with female vocals.
  12. Everybody loves their ported models. Gonna put us legit modelers out of a job.
  13. Holy shit I'm 10 years older than you. Fuck me.

    1. eezstreet

      eezstreet

      I'm any age you want me to be, Inyri. -suggestive look-

    2. Inyri

      Inyri

      You epic break my rule. In fact you break multiple rules. You break ALL the rules.

    3. eezstreet

      eezstreet

      I'm part of JKG. I break ALL the limits. Rules too I guess.

  14. The HUD is almost to a presentable stage. Oh, did I mention I was making a HUD?
  15. fuuuuu I didn't think it could get cooler
  16. I just taught myself EffectsEd. +1 self sufficiency

    1. AshuraDX

      AshuraDX

      congrats , EffectsEd is pretty easy to understand though I guess that's why nobody wrote a tutorial on how to use it :)

    2. Inyri

      Inyri

      There are tutorials. I read them. 8)

  17. Effects are hard. This is three hours of work, and all I've really done is the muzzle flash and the smoke trails lol. The rest of it, though, is going to be a breeze compared to these _____ smoke trails. Which only work in MP. D:
  18. Haven't even pretended to even think about the effects yet (as you can see). Here's your first peek at the Black Widow in action with the sound effects (which should be authentic). Feel free to make suggestions on improvements. It only took me two hours to figure out how to get the first person model working. #RetiredModderProblems #OhWaitThisIsntTwitter
  19. No worries bud. That's perfectly just about when JKHub goes live.
  20. I randomly uploaded just the scope for lols. I'll probably tweak it some more and release an update. BECAUSE I CAN ON THIS WEBSITE. https://jkhub.org/files/file/1128-mass-effect-scope-replacement/
  21. 488 downloads

    This is a replacement graphic for the disruptor scope. It will change your sniper scope to look like that of a variety of sniper rifles from Mass Effect 2 and 3. It's not a seamless replica, but it's very close given what Jedi Academy has to work with. This mod will be included with any Mass Effect sniper rifles I release (that replace the disruptor, of course). If you download any of those mods go ahead and delete this PK3, as it'll be redundant.
  22. Quick preview of the black widow version. May tweak the texture some more (it's mostly a recolor). Reference below in the spoiler. The extra bit on the scope is a mod/addon, not part of the gun. Also, mine is technically from Mass Effect 2. I'm not going to modify the mesh at all. Also, some more tweaks to the scope. Fixed it not being properly orange (for the most part) and corrected some other minor details.
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