Jump to content

Inyri

Members
  • Posts

    547
  • Joined

  • Last visited

Everything posted by Inyri

  1. Inyri

    Live to win

    Pretty sure Link asked him if we could have his files. 8)
  2. 110 downloads

    My very first released mod was this skin — a composite armor skin. It was made with the shadowtrooper model and was photosourced from game screenshots.
  3. Inyri

    Assassin

    1,051 downloads

    There isn’t a good model to make Altair with, but I did feel motivated to make a hoodless variant of the assassin robes with the human male Jedi model. It’s very simple, but kind of has that feel to it. Also if you prefer colored robes, you can color the white portion of them through the in-game customization.
  4. I am looking for someone who is good with JK3 EFX to collaborate with me on any future gun models I make (like the one I'm making now *coughcough*). Let me know if you're interested.

  5. Pfft it's a sniper rifle! Didn't work on it at all yesterday (played table-top Pandemic instead and the world got raped 4 times) but I'll have some time to make some progress today!
  6. I have now made it look more like an actual gun, rather than a fancy javelin (no pun intended, Mass Effect 3 players). EDIT I felt like doing a 'pretty' render to prep for when it's 'finished'. I'll stop typing in 'code' now. Makes a huge difference, doesn't it?
  7. I feel like it's far enough along for a real render. The stock is a pain...
  8. I was totally tempted to stream myself modeling so people could watch my process until I realized (a) my bitraate sucks, and (2) it slows my system down to a crawl and makes it hard to... y'know... actually model.
  9. Side by side. No better reference pics than this! Don't get excited. I'm ADD. I'll probably never finish it.
  10. So, if I make models who wants to be my "get it in [insert game name here]" monkey?

    1. Show previous comments  1 more
    2. Inyri

      Inyri

      You can both be my monkeys. I'll just have to think of appropriate monkey titles for you.

    3. Inyri

      Inyri

      Bob Monkey?

    4. Inyri

      Inyri

      That's so creepy.

  11. 1,656 downloads

    This is a port of my Westar Pistol model for Knights of the Old Republic. Jango Fett’s iconic weapon is now available in JK3! Be wary, though: if you want to wield two of these bad boys you’ll need a mod that allows you to do this. The model is just a blaster pistol replacement!
  12. 486 downloads

    This sword was made as a request from the JK series boards at FileFront’s forums. Little did I know at the time that the weapon is actually from Bleach, else I might not have done it, but here it is anyhow.
  13. 898 downloads

    This lightsaber hilt was requested of my by the user Raven, on my forums. I decided to go ahead and build it for him, so here it is. No special attributes, just a good ol’ hilt for your enjoyment!
  14. 241 downloads

    I’ve been rather bored with game modding lately, so I decided to spice things up by making a model and asking members of the community to submit skins for it in the form of a pseudo-contest. The model is of a dwarven sword and there are twelve included variants total, each named by author. Thanks to the following people for participating: Ambrom, Jalechah, megaman295, Posezion, Raschu, reelo2228, SH()CKER, Sithmaster 555, Soleutator, stotto, yodaman123
  15. 1,374 downloads

    This was a requested model that I decided to make, since I was bored. It’s basically just a stylized katana hilt serving as a lightsaber hilt, with the blade coming out where the metal blade would.
  16. Version v2

    856 downloads

    The M-6 Carnifex Hand Cannon is one of the first really powerful weapons you’ll obtain in Mass Effect 2. Just got to kill a horde of vorcha. Ha. In any case, this upgrades the predator pistol that you start with and despite many other weapon options later in the game I found that the hand cannon stayed in my loadout for the most of the game. Its power more than made up for its small amount of ammunition. Saren also sported a slightly different version of the weapon in the original Mass Effect. This gun comes with custom sounds, hud images, and strings. It will replace the regular blaster pistol so you’ll have it from the start. Also as a note the two sides of the gun are not simply mirrored so the text will not appear backwards from one side. Note: There are two files here - an ME2 version and an ME3 version. These guns are IDENTICAL except for the sounds, since ME2 and ME3 have drastically different firing sounds. Use only ONE of these two files. I don't know what happens if you use both. The world might explode.
  17. Version v2

    810 downloads

    I was always fascinated by Mass Effect’s weapons. The fact that you could see them on the character at all times was neat, plus they collapse when you store them! Before you ask, no, I did not do that. I wouldn’t be able to figure out that one even if I tried. However I did attempt to recreate the M-8 Avenger assault rifle as seen in Mass Effect 2 (as pictured below -- not to be confused with the similar but slightly altered M-7 seen in the original Mass Effect). Due to the limitations with the Quake 3 engine, I made an executive decision to place a higher emphasis on detail than efficiency since the engine lacks the ability to support normal mapping, which most current generation gaming engines not only use, but rely heavily on. As a result this model is fairly high-poly but should provide a level of detail that will make it a pleasure to see the weapon. The model includes first person and third person views and will also include a floating arm in the first person view as requested by the populace. Note: There are two files here - an ME2 version and an ME3 version. These guns are IDENTICAL except for the sounds, since ME2 and ME3 have drastically different firing sounds. Use only ONE of these two files. I don't know what happens if you use both. The world might explode.
  18. Inyri

    Dark Lord

    Version v2

    365 downloads

    Note: This version in available only at JKHub! My impression of what a Dark Lord of the Sith might look like, corrupted with the Dark Side of the Force. I originally created the face textures for KotOR, but decided they would work nicely in Jedi Academy too. There are two versions of this skin - one with hair and one that's bald. I couldn't decide which I liked better so I just included them both. Comes with BOT and NPC support, but alas not enough time for team skins. Maybe later. NPC Instructions: This skin has both friendly NPCs and enemy NPCs. The friendly NPCs have the same amount of health as the Kyle NPC does, so rest assured they won't die right away. To spawn an NPC in singleplayer, bring down your console and first type "helpusobi 1" to enable cheats, then type "npc spawn" with the appropriate name. The two NPC names are listed below. Friendly NPC: dark_ally dark_ally2 Enemy NPC: dark dark2
  19. Inyri

    Average Joe

    149 downloads

    The main skin was originally for a mod I was making, but I don't think it's ever going to be released so I'm just releasing the skin as-is. This is basically just a normal guy - his outfit consists of jeans, a sweatshirt, and let's not forget some brand-name sneakers (with the brand name removed... of course ). In addition to the main skin there's a second joke-ish skin. When I finished it it gave me the impression of a suburbanite out mowing his lawn... Have a good laugh with it NPC Instructions: This skin has both friendly NPCs and enemy NPCs. The friendly NPCs have the same amount of health as the Kyle NPC does, so rest assured they won't die right away. To spawn an NPC in singleplayer, bring down your console and first type "helpusobi 1" to enable cheats, then type "npc spawn" with the appropriate name. The two NPC names are listed below. Friendly NPC: averagejoe_ally averagejoe_summer_ally Enemy NPC: averagejoe averagejoe_summer
  20. 104 downloads

    Well I got bored making music video-style videos for Jedi Academy, so I thought a little uniqueness was in order. This video is a combination of filmed action from Jedi Academy and photoshopped frame-by-frame sections. The video was meant to, as accurately as possible, give Jedi Academy that Final Fantasy VII feel. To compelete the "FF7 Look" the Cloud/Sephiroth models have been used, as well as the Advent Children Weapons Pack. The good old-fashioned FF7 battle theme might make one believe they were really watching a FF7 gameplay clip instead of a Jedi Academy video. And what Final Fantasy battle is complete without the ever-present victory fanfare? At the end of the battle you will come to the experience screen, but here in Jedi Academy things are a little.... different.
  21. 301 downloads

    This is a group of 9 weapons based on the game "Final Fantasy X," including 6 new sabers and 3 demolitions weapons. INCLUDED WEAPONS: Tidus's Longsword (with staff variant) Tidus's Brotherhood Auron's Katana Yuna's Nirvana Kimahri's Spiritlance Rikku's Claws (dual sabers) Lulu's Pupu (detonation pack) Wakka's Blitzball (thermal detonator) Sphere (trip mine // laser trap) SP SABER COMMANDS: Tidus's Longsword > tidus_longsword, tidus_longsword_staff Tidus's Brotherhood > brotherhood Auron's Katana > auron_katana Yuna's Nirvana > yuna_nirvana Kimahri's Spiritlance > spiritlance Rikku's Claws > rikku_claw (right hand only), rikku_claw_left (left hand only) FIXES DURING BETA: Fixed several soundsets which were "off" due to copypasting. Fixed several shaders. Fixed an error with plane transparency on Kimahri's Spiritlance thanks Trauma. Fixed the blitzball soundset to reflect the consistency of a blitzball rather than a metal thermal detonator. Fixed several sabers which did not bounce off of the architecture. Fixed the hilt color of Auron's Katana to reflect ingame photos rather than the artist rendering. Fixed several missing/incorrect sounds. Fixed thermal detonator belt now reflects the blitzball.
  22. 757 downloads

    This is a group of 6 weapons based on the popular MMO "Star Wars Galaxies," including 3 new sabers and 3 guns. INCLUDED WEAPONS: Scythe (Swordsman) Executioner's Hack (Swordsman) Vibroknuckler (Teras Kasi Artist) EE3 Carbine (Carbineer) Scatter Pistol (Bounty Hunter) Light Lightning Cannon (Bounty Hunter) SP SABER COMMANDS: Scyth > saber swg_scythe Executioner's Hack > saber exec_hack Vibroknuckler (right hand) > saber vk_right Vibroknuckler (left hand) > saber vk_left Vibroknuckler (for dual sabers) > saber vk_right vk_left NOTE: I suggest using Vibroknucklers as dual sabers, as I designed them with dual sabers in mind.
  23. 650 downloads

    After seeing a couple of crusader type skins on JK3Files, and modelling a few model packs on my own, I decided to make a medieval-inspired weapons pack for Jedi Academy. I'm more into swords than lightsabers or guns, so it was right up my alley. This contains (at last count, which I think should be accurate) 13 weapons, 11 shields, and 4 player skins, all of which are accessibly through the single-player menus. It also contains Slice, Dice & Mince's blood mod (mostly unaltered). It was really that mod, the Melee Mod (http://jediknight2.f...Melee_Mod;20913) that inspired me to make this. FEATURES: 13 new weapons 11 shields 4 player skins Slice, Dice & Mince's awesome blood mod Full single-player skin/weapon support Different stance animations New menus New menu video Please bare in mind that all shields were designed to work only in dual saber mode, and many of the swords were designed with the same set-up in mind. Shields won't do much damage, and are set to only parry. Many of the swords are designed as one-handed swords, so if you use them alone one hand will float beneath the hilt. To use any of these as dual, use the following command with the saber names in section III: /saber saber1 saber2
  24. 295 downloads

    This is Yun's lightsaber from the game Dark Forces 2: Jedi Knight. I made it from only one reference picture, so I hope it's accurate. It features a chrome shader as well as a specular shader, so there should be no lack of shininess.
×
×
  • Create New...