Jump to content

Encritary

Members
  • Posts

    54
  • Joined

  • Last visited

Profile Information

  • Gender
    Male
  • Location
    Russian Federation
  • Modding Interests
    Coder
    Modeler
    Scripter
    Texture Artist
    General Modding
  • Gaming Specialty
    Moviebattles 2
  • Operating System
    Ubuntu 18.04

Contact Methods

  • Discord
    Encritary#5555
  • Steam
    encritary
  • Xbox
    Encritary

Recent Profile Visitors

2,684 profile views

Encritary's Achievements

  1. Most of DirectX games, like TFU has normal maps of textures, usually with addition details for it. In this tutorial I will tell you how to apply these addition details in Photoshop/GIMP. For example, you have this Starkiller head texture: But it seems not so nice as in TFU. This is because normal maps, that JK doesn't support, has some addition details of texture. To apply them on this texture: 1) Open Diffuse map in Photoshop/GIMP 2) Place Normal map as layer on it 3) Change blend mode of this layer to Soft Light and adjust tranparency to 90% 4) If your texture became pinky, then set saturation of Normal map layer to -100% and brigtness to -70% If you did it right texture must looks like this: If you want to experiment with this, I'm attaching two normal maps of this texture here: pink one and gray:
×
×
  • Create New...