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Futuza

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Everything posted by Futuza

  1. Just cause DT is a pro, doesn't mean you should give up.
  2. Futuza

    Noesis

    In case Rich goes crazy and decides to take it down?
  3. Awesome. I didn't know SmileTheory was helping you guys out. Glad things are progressing nicely.
  4. Released a hotfix for the launcher today, after some of you caught some problems yesterday. Should work for everyone now, not just 64bit systems. I'm working on the next version to correct some more issues that were caught as well, and maybe add a few more things before we do the beta (like a pause button for when you are downloading). Added a lot of features mostly, also had to change it to work with new server host once we moved to jkgalaxies.com (instead of terrangaming). There were also a few bad problems with bad error handling and some bugs that'd cause lots of problems. One example would be when a patch is released for the launcher, if you cancel the the update while it is downloading it would choke and die, instead of canceling. Also eezstreet did a few updates to it about 3 2? years ago, that caused a lot of problems and broke things that never got fixed properly. Some features that got added: -settings menu (adjust how you launch the game (start in fullscreen/adjust resolution/etc, easy access to screenshots, fix install problems) -bug report link -retry button if download is interrupted (lose wifi signal for example) -changed how the install process works since we now use openjk as the base engine instead of jamp -uses ini to store information instead of the windows registry (which means I could probably also get it to work on linux/mac/etc...)
  5. So basically KotF, but you're making the content yourself instead of stealing it? Cool.
  6. You're wrong! How could you even SAY that? (Padme)
  7. Hey @@Szico VII how's this going?
  8. I will not allow this thread which has stood for (wow almost 4 years?) a thousand years to be torn in two?
  9. Man I'd love to help, but I'm a bit busy at the moment. Looks super cool though.
  10. Yup. I'd recommend starting with openjk's source since it'll make it easier. This tutorial might help you out if you want to give it a try: http://jkhub.org/tutorials/article/131-how-to-create-a-new-weapon-mp/
  11. Hey everybody, Darth Futuza here with some good news: after many long w̶e̶e̶k̶s̶ months of procrastination I’ve finally finished fixing the Jedi Knight Galaxies Launcher. This represents a pretty cool milestone for JKG, as we now have a way to continually push new content to users and have a way of getting it updated automatically whenever we release a new patch. It was a lot of fun learning more about the Qt C++ library, and a bit frustrating, but the result is very much worth it. Here's a preview: This week we’ll be starting alpha testing of the launcher and next week we’ll beta test it. If you’d like to participate in the alpha test, just hang out in our IRC channel ( http://jkgalaxies.com/irc/ ) and we’ll be passing out links. Then just download and install JKG using the launcher, and try everything you can to make it break. If you find a bug, report it and I’ll try to fix it before the beta test. The following week we’ll begin open beta test and I’ll put a link up on the main site. We hope especially to stress test our update server during this time, and ensure that everything will work as expected. Once again everyone, thanks for your continued support of JKGalaxies and I look forward to seeing you in game.
  12. No laming rules depend on how their implemented. I prefer ones that let the server control when you can lame and when you can't (eg: when bubble is up cannot be damaged). There are some great custom maps, it'd be a shame only to play on base maps.
  13. I'm always interested in new maps. At least if they're well done.
  14. Indeed just do a "+set fs_homepath c:\program files\openjk\gamedata\" Or wherever you want it to show up. (Or do the simple "." method as Raz0r indicated).
  15. Update your drivers? Rollback your drivers? Turn off your computer, pull out graphics card, turn computer on. Turn computer off, put graphics card back in. Restart.
  16. Use a model instead of making it with GTK Radiant?
  17. Lol nice. Personally I'm a fine of Mr. Bruce, but those are good too.
  18. I'm loving this shark. Does it have a name yet?
  19. And now...8 hours of running around on Dantooine leveling up...
  20. @@CaptainCrazy you can clean those sillhoutes up a little bit by blurring the edges/using a filter such as gaussian blur, or cartoonify, or something similar. You using GIMP or something else?
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