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Futuza

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Everything posted by Futuza

  1. I think that's part of his problem. He has no idea what he wants to do. He just wants to understand it all. @, Tip: Most of us don't understand it all. Just parts of it.
  2. Have RNG 'unlock' abilities, but then make it only a weak basic 'level 0' form of the ability until the player puts xp into it/uses it/levels it up/becomes experienced with it to be able to use it effectively. eg: Ability = Speed Level 0 = 1.1x regular character speed - extremely pathetic Level 1 - 1.5x regular character speed - getting better Level 2 - 2x regular character speed - yay Level 3 - 4x regular character speed - wahoo Level 4 - 8x regular character speed - imma good At least if I understand your system right. Although if you are worried about player not having enough abilities/can't find ruins fast enough to keep up with difficulty that is a bit more problematic.
  3. Win 8.1 + This = Happiness EDIT: Darn it I've been ninja'd
  4. Don't forget to update to OpenSSL 1.0.1g if you use it. Hats off to JKHub to having already fixed it/not been vulnerable in the first place.
  5. Yep, never install two anti-virus programs unless you know what you're doing. Also Norton is evil.
  6. His cheek creases seem a bit much. I'd tone that down a bit.
  7. I was just thinking that a map with like the same gray old texture everywhere could actually be kind of fun to play on if it was treated like a maze...it'd be interesting to create a map based off of what you have so far, trying to do that. Just a thought for after you finish what you're actually trying to do.
  8. Would be pretty cool. I haven't played ctf forever.
  9. Please say you'll include those evil shark things in the water. Fighting those things was pretty freaky - crazy insane Selkath would be way cool too. (Would be easy to add those too, just make a custom npc, and see if you can borrow one of those Selkath models someone has made, and then add some nice scary sounds for the npc). By the way, just noticed this map, looks great so far. As far as suggestions: -I don't like the default water shader being used, the blue is ugly, make your own and it'll look way more awesome. -More lights sources, lightbulbs/lamps/florsscent glowing tubes, etc... some of the light is just mysteriously there. Also broken/shut off bulbs would be cool too. -Feel free to make the map your own, you've got the feel down, but its okay to change it up a bit add new things KOTOR's map wasn't perfect, so yours can be even better -Don't forget the "human" elements of the map, things like broken sparking wires in the walls from where Selkath's went crazy, destroyed equipment, plumming tubes, etc... Make it look like there really was a crazy incident with mad selkath ripping everything apart.
  10. I think the main reason it is more focused on modding as of right now, is because jka by itself is somewhat more boring then modding it. Hence why we like modding.
  11. Whaddya mean I see two shadows: some hot chick, and Darth Vader.
  12. Pande's remake might look pretty cool: http://jkhub.org/files/file/1723-tatooine-spaceport-ffa-remake/
  13. I think a lot of people like JK2 for SP, and JA for MP, but I could be wrong.
  14. Lol. Lot of people still running that.
  15. Like the protocol droid/probe droid or something...
  16. Was it never patched? o.O
  17. What's so impressive about 1.00?
  18. You got me curious...apparently there was some kind of exploit using it? It apparently request a new gamestate?
  19. I support your decision.
  20. Should be easy to just take my texture and then stick some swirly scratch lines like you want on top of it. If you decide to use it, crediting me is not necessary, although it'd give me warm glowy feelings.
  21. I'm only good at JKG sabers now. I've forgotten how base works.
  22. The requirements are probably a little over-exaggerated, so you might be okay. I've pm'd you my email address, but I'd just pop in our irc channel and talk to any of the developers about it - it'd be easiest that way to help us figure out how best to use you/if you'd be able to do what we want. http://jkgalaxies.com/irc/
  23. You could zip it I guess.
  24. One example right now, is that when we try to login to the forums it makes you do a captcha puzzle every time (its suppose to wait for 4 failed attempts, before prompting for one), even if the password was correct. I've checked and double checked all the settings for the forum and it looks like it ought to be doing what it is suppose to...but clearly it isn't. However, random issues are constantly coming and going and that's the problem, I hate having to spend time on them when we could be working on the game instead. Basically we're still looking for one of these: http://www.moddb.com/mods/jkgalaxies/jobs/web-masterdeveloper Although note that the urls in that post are kind of worthless since they go to the old site.
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