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Tompa9

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Everything posted by Tompa9

  1. Thank you, I´ve realised that Blender tutorial about rigging isn´t for Jedi Academy. So creating my own bone system is pointless
  2. OK I´ve fixed it thanks could you also tell me how to get this model working in JKA? I must somehow assign it to jka skeleton?
  3. Hello guys, I am learning how to rig ported model. I´ve created bones for Lando´s model but when I try to parent bones to mesh by CTRL+P like in tutorial, it writes me this error. Could you please help me with that?
  4. This model is working fine in singleplayer and MB2. But when I replace Mace from MD2 it does this. So no missing files and this model doenst have shader of head too. EDIT: Solved!
  5. Have that model in .fbx but can´t import it to Blender I can only export as .fbx
  6. Hello guys, I´ve recently downloaded some models from Force Arena game which are with extension .fbx. I´ve checked my blender addons and it says I´ve import-export autodesk (fbx) installed but in import menu there isn´t autodesk (fbx) to choose from. It shows only in export menu. Could somebody help me to solve this?
  7. And what about do JK IV? alternative timeline project, sequel to Jedi Academy with the best things from JK2 and JA?
  8. It is Movie duels II mod with Open JK and SFX sabers
  9. I am begginer with this, maybe it is scripted not "hard coded"... for me it is the same, I am no expert. Scripter, coder...but we need somebody like this badly
  10. I will definitely look at this too. Expect V2.1 soon which will add SP menu support and fix neck issue (there is hole between neck and torso)
  11. ATTENTION!!! We are looking for a person who knows basic coding principles in the game. We have some issues with mod which can´t be solved only by simple replacement like "hardcoded" player models in intros and so on We would really appreciate some help. Thank you
  12. Thank you for support !
  13. 8,860 downloads

    DESCRIPTION v3.1 This pack is called Anakin Skywalker "The Choosen One" pack. It is second version of this file. I've decided to remove unused parts, reduce poly count and kitbash HS's hair onto Toshi's face. Now it looks more like actor Hayden Christensen. NPC abilities are optimized for more movie like feeling. New sounds are also included. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes INSTALLATION: Extract anakin_tompa.zip and put T_Anakin_Skywalker.pk3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn anakin_ep2 npc spawn anakin_ep2_robed npc spawn anakin_ep2_hooded npc spawn anakin_ep3 npc spawn anakin_ep3_robed npc spawn anakin_ep3_hooded npc spawn anakin_mus npc spawn anakin_sith npc spawn anakin_sith_robed npc spawn anakin_sith_hooded npc spawn anakin_sith_burned I recommend to use Plasma's lightsaber collection pack to have correct saber hilts. Credits: Hapslash (original mesh) Toshi (head, robes) swegmaster (neck and robed torso fixing, optimization, EP2 face) GPChannel (face improvements)
  14. Evil side of fallen hero
  15. @@Langerd There you can see differences: Face - Toshi Hair - Hapslash Legs, boots, torso, arms - Hapslash (reskinned, new textures)
  16. Showcase of Anakin from Episode II
  17. @@Liam Sleeve and hand photoshop work
  18. Thank you a lot for your opinion I will definitely try!
  19. Update of my Anakin Skywalker pack. I´ve decided to use Toshi´s face, aslong it look more like Hayden Christensen, but on the otherhand his hair looks too much "plastic" so I´ve used HS´s hair and final product looks like this. What do you think?
  20. I have it from Movie Battles II version. There was like 5 authors mentioned for this model. I wasn´t sure so I´ve choosen Mars. But if it is really your head, hand, neck mesh I could edit it
  21. Yes it is you can use Vurkh as new species
  22. There is Chirrut model, along with other Rogue one characters ported by Lt.Claim https://community.moviebattles.org/threads/lt-claims-workshop.60/page-7#post-38754
  23. Scerendo, you legend! Dont have words...
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