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Tompa9

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Everything posted by Tompa9

  1. How about @@DT85? Any progress?
  2. Thank you much. That were exactly my thoughts! It looks great and is very simple. Same what I've done with Anakin.
  3. Luke Toshi head + TFU hair. Nice combination. What do you think guys? I want to hear some feedback
  4. I´ve seen great model by Kualan
  5. Hello guys, I´m working on new Cin Drallig model. I´ve reskinned HS/EA textures to match body. But I´m looking for new head model. Old Drallig´s head is looking terrible now (http://mrwonko.de/jk3files/Jedi%20Academy/Skins/Star%20Wars/60286/) So I´m looking for head similar to this I could probably kitbash Seven´s Qui-Gon hair to it, but i need very similar face/head which is on reference picture. Thank you
  6. Great work, definitely looks like Kanan
  7. Fuckin badass interpretation of Chirrut
  8. Thank you Dark, i would try to solve it . Unfortunately I don´t like that ported cape because it doesnť move.
  9. Kanan, Ezra, The Inquisitor aslong all Rogue One characters were ported and rigged by Lt. Claim. It can be found in his thread on MB2 forums
  10. Ok guys, we have a small problem. Vader´s model by @@dark_apprentice has this problem with shoulders. I´ve added two sided shader to it, but it is still invisible for some reason. Is somebody willing to help us ? models/players/Rogue_Vader/shoulders.tga{cull twosided{map models/players/Rogue_Vader/shoulders.tgargbGen lightingDiffuse} }
  11. Someone could do proper Kylo´s face the one from Plasma or who did that model is ugly
  12. So what is happening there guys ? Party?
  13. Thank you, I´ve realised that Blender tutorial about rigging isn´t for Jedi Academy. So creating my own bone system is pointless
  14. OK I´ve fixed it thanks could you also tell me how to get this model working in JKA? I must somehow assign it to jka skeleton?
  15. Hello guys, I am learning how to rig ported model. I´ve created bones for Lando´s model but when I try to parent bones to mesh by CTRL+P like in tutorial, it writes me this error. Could you please help me with that?
  16. This model is working fine in singleplayer and MB2. But when I replace Mace from MD2 it does this. So no missing files and this model doenst have shader of head too. EDIT: Solved!
  17. Have that model in .fbx but can´t import it to Blender I can only export as .fbx
  18. Hello guys, I´ve recently downloaded some models from Force Arena game which are with extension .fbx. I´ve checked my blender addons and it says I´ve import-export autodesk (fbx) installed but in import menu there isn´t autodesk (fbx) to choose from. It shows only in export menu. Could somebody help me to solve this?
  19. And what about do JK IV? alternative timeline project, sequel to Jedi Academy with the best things from JK2 and JA?
  20. It is Movie duels II mod with Open JK and SFX sabers
  21. I am begginer with this, maybe it is scripted not "hard coded"... for me it is the same, I am no expert. Scripter, coder...but we need somebody like this badly
  22. I will definitely look at this too. Expect V2.1 soon which will add SP menu support and fix neck issue (there is hole between neck and torso)
  23. ATTENTION!!! We are looking for a person who knows basic coding principles in the game. We have some issues with mod which can´t be solved only by simple replacement like "hardcoded" player models in intros and so on We would really appreciate some help. Thank you
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