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Daedra

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Everything posted by Daedra

  1. Nice effort.
  2. Looks great to me. 5 stars for something a little different.
  3. Like I said to Kualan, the sleeves need extending to the base of the thumb. I'm trying to get a voicepack together.
  4. @@eezstreet Would this be fine with you? As long as I edit the audio?
  5. I'm going to personally edit the audio to make it "my own" to avoid that problem.
  6. I would attempt to do this but I would need to download the DLC in a torrent to do so. Edit: Yep, getting it now to try to obtain the audio. Will update you on the progress.
  7. He look like an alien xenemorph from the side because the helmet is too long and its totally even along the bottom side. I think he just needs a new helmet and a fixed belt texture because it looks like a nintendo gameboy in the screenshot. But overall great job. 4 stars.
  8. Any news on that shader yet?
  9. Will be very good I think.
  10. http://jkhub.org/topic/3530-character-8t88/
  11. They are the same just the pictures he's provided are of someones home-made costume of the McQuarrie version (the actual prototype of Boba)
  12. I already solved that. Just need the shaders.
  13. Edit: nevermind.
  14. Yeah but i'm talking about any map and including good guys and droids.
  15. I would like to get a mod where you can spawn NPCs and instead of the good guys following the player and the bad guys standing still, they all walked around randomly around the map. The same would apply for spawning droids and creatures as they just stand still. That way I think spawning NPCs would be better, make maps more diverse if you saw NPCs actually walking around the map, like pedestrians in GTA.
  16. Alright got everything setup with sounds etc. I do need the shader though if you can find it.
  17. @ So i've asked the guy who made the model. The good news we have his permission. The bad news is there are no textures, just blend mesh shading or something (check his comments on the video). Perhaps the textures can be recreated and exported as regular texture images. I have no idea how though.
  18. Yeah the model is set to go it just needs the new animations and a bit of scaling and it's fine to go.
  19. I'll see what I can do. Thanks.
  20. For personal use it's fine. If you were to distribute it you would need to contact the original creator, unless their download page states you can share/modify their work.
  21. There's a certain character that requires custom animations, and I would sure like to have someone do this for me, this would help alot! I would say who the character is, but it's a surprise. It is Star Wars related though. And credit will be given also. It is a very highly requested character so.. this could probably go down in history. If anyone can help then please be part of it. You won't regret it.
  22. I think you could easily get away with frankensteining and re-texturing Geth: http://jkhub.org/topic/867-geth-trooper/ Just frankenstein a wolf head and wolf arms to it, then reskin it all. I think that is the best you could do, and the closest you could get.
  23. I don't really want to download MBII just for a model which I probably can't even use in JKA without some kind of conversion. The download for me is too big.
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