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Clan FJA

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Everything posted by Clan FJA

  1. Thank you a lot ! It works Now, there is another problem : When I try with 20 April 2015 for the starting date, I should get a difference of days about 35 days (with today, 25 May 2015) However, I get 6 days only !!!! var geonosis=new Date(2015,04,20,0,0,0,0); var rdate=new Date(); var rdiff=rdate.getTime()-geonosis.getTime(); It seems there is a problem here. When I test, rdiff is 516847066 / 1000*60*60*24 = 5,98 days in place of 35....
  2. It works ! Great ! I think a flipkick is when you press jump twice against a opponent.
  3. Hello, I'm a noob in Html, and i try to display a customised date on my forum. The goal is to convert the real date of the user into a "RP date". For example, 2 real days = 1 RP week 7 RP week = 1 RP month 10 RP month = 1 RP year The calendar start from the real date named "geonosis". I calculate the difference of days between this date and the actual date, and then I convert this number into RP months, years and weeks. I read some tutorials about date in Html and javascript, and tried to build this script : <script type="text/javascript"> function galacticdate(){ var geonosis = new Date(2015,5,25); var rdate = new Date().toString(); var rdiff = rdate.getTime() - geonosis.getTime(); var gyear=1; var gmonth=1; var gweek=1; var jourconv=1000*60*60*24; rdiffjour = Math.ceil(rdiff/jourconv); while (rdiffjour > 140) { gyear = gyear + 1; rdiffjour = rdiffjour - 10*14; } while (rdiffjour > 14) { gmonth = gmonth + 1; rdiffjour = rdiffjour - 14; } while (rdiffjour > 2) { gweek = gweek + 1; rdiffjour = rdiffjour - 2; } var galacticdisplay = 'An '+gyear+ ', mois '+gmonth+', semaine '+gweek+' de la Guerre des Clones'; document.getElementById("galactictimer").innerHTML = galacticdisplay; return } </script> <body onload="galacticdate();"> <div id="galactictimer"></div> However, it doesnot work. Nothing is displayed. someone could help me ?
  4. Hello ! Here is an old version of JA++ which works on XP (except siege mod) : https://drive.google.com/file/d/0B4Xbj09jZQUaa2REcjJlNEtxR28/view?usp=sharing There is all features you want (hook and other). Take your actual cfg, it should work.
  5. okay... and could someone convert this ase into a md3 for me ? (don't know how to do)
  6. I have the same OS than you. Try with OpenJK from 6 January 2015. I will try to put a link for my version of ja++ tonight (an older version which works on my computer, except for siege). Yeah, sorry it's not OpenGL, it's OpenAL.
  7. Thank you that's mean, can I add a .ase entity on a JKA map with only entity modding ? Or need I to use to do mapping and compile a new complete map ?
  8. very strange. I thought it was because you had japlus dll in place of JA++ dll in the My Games/OpenJK/japlus folder (if you played japlus before installing ja++), and delete the files solve the problem, but now, you have another problem. Maybe try using an older version of OpenJK (before the 6 january 2015). Have you all original dlls in your Gamedata folder ? (OpenGl, Eaxman ?) I have problems with JA++ and OpenJK too and I keep an old version of JA++ that can run on my computer (recent versions give me errors) you can try JaPro in place of JA++. It is another mod like ja++.
  9. using OpenJK ? Go to "Your Session Name/My Games/OpenJK/Japlus" and delete jampgamex86.dll, cgamex86.dll and uix86.dll It should resolve the problem.
  10. Hello It seems that this version of FM3 http://jkhub.org/files/file/1968-fm3av3/ has a serverside "so" but no client side "so" That means you can run a server on linux but you can't play on linux. You need a mac or a windows to play.
  11. Solved, found the tutorial, it was not in "Mapping"but in "Modelling" section.... http://jkhub.org/tutorials/article/67-making-ase-models-with-gtkradiant/ big thank to NAB622 who wrote this tuto. Strangely, the tutorial searching bar doesn't find any result for "ase"or ".ase"
  12. Hello ! I found some .ase files in the pk3 of a map. I opened it with notepad ans saw that it is a little like a .map file. I made some research on JKHUB forum and tutotials but did not find about .ase files. I tried to add a .ase with a "classname" "misc_model_health_power_converter" but it did not work. I would know if I can use them for a map with entity modding or if they can only be added with mapping. In the case it can be only used with mapping, could someone convert it into a md3 for me ? The map is http://jediknight3.filefront.com/file/Mercenary_Battle_V2;92772 and the .ase is models/merc_battlev2/starmap_armthing.ase Thank you
  13. All informations about next Battlefront on the official EA Star Wars Website : http://www.eastarwars.com/ (I love the guy who made this troll, put sound on)
  14. Oh yes, I completely forgot these mods thank you Eez Makermod : http://jkhub.org/files/file/2146-makermod-server-and-client/ Lugormod : there are several version on the net. You can play FFA and other things on SP maps. I remember I played a FFA on the Boba SP mission with Lugormod. Server-side mod which add CTF points on 3 FFA maps and 1 duel map http://jkhub.org/files/file/1969-ctf-base-flags/
  15. Adoring Fan ? https://www.youtube.com/watch?v=UyHiIeBsc9E
  16. yes Sp maps are modified in the way there is no cinematics and several scripts have been removed (for example, a lot of locked doors are already unlocked when the map starts) So it is not the same coop than OJP but players work together to complete the map.
  17. I forgot to say that Zykmod and OJP Basic can be serverside only. No clientside required, even if Zykmod clientside is useful to choose your skills. You can implement them on your server and all your people can play. You can play all sp with Zykmod : there are no cinematics, just npcs, some scripts and some special quests and boss added by Zyk. You can "rush" and have a lot of fun OJP Basic coop and OJP Enhanced coop are the same. The only difference is the gameplay. A lot of sp maps have bugs and are not playable. However, contrary to Zykmod, maps are "real" sp maps with cinematics (bugged) and objectives. I think I will release a new patch for OJP coop maps in a few weeks. Even I play OJP Enhanced (and Battle for the Republic), I recommand you Zykmod because you have 1070 members and that impose you several constraints : - I found no bugs, some people hate bugs, and bugs often need the presence of an admin to be solved (map restart, ..) - gameplay is same than basejka, a lot of players hate when the gameplay change - admin system (OJP have not) - clientside is not needed (but useful), so all your 1070 members can play without dl a specific mod - add a RPG system (can be desactivate i think) with XP, that is really fun and each player can personalize his skills. If you absolutely want a "pure basejka" without RPG and other features, I recommand OJP basic, but there are some little bugs in sp maps. The problem of OJP enhanced is that it can break your community into 2 communities : one which stay on "basejka/japlus" and the other on OJPE.
  18. these mods allow to play Sp map with other players : Zykmod : http://jkhub.org/files/file/2306-zyk-openjk-mod/ Add a account and RPG system, with several class. Actually developped by Zyk. OJP enhanced : http://jkhub.org/files/file/1972-openjediproject-v12-fixed-g-by-fja/ The gameplay is very different from basejka. Some little bugs. OJP basic : http://www.gamefront.com/files/4542170/Open_Jedi_Project_Basic__v0_1_0_ Allow to play SP map with basejka gameplay. Some little bugs. No more up to date.
  19. You answered. So it's not related to Star Wars but with a modern timeline. Thank you.
  20. Hello for SP, i think it's in ext_data/weapons.dat (assets1.pk3) Open it with a notepad or something like that and you can modify several things. for MP, it's coded in the dll.
  21. nice project ! will play it. two question : - what about the "wolrd" ? Star Wars related or "CoD/Counter strike" related ? (I mean: Star wars Weapons and characters, or Modern weapons and characters ?" - what about JK Galaxies ? Do you continue to develop it ?
  22. ben je suis justement des membres qui ont apprécié ton principe de map, au même titre que ChaoticConundrum, Lazarus, Cerez ou lil_binger qui nous sommes intéressés à ton idée, et qui avons voulu en apprendre plus et proposer des choses. Sauf que l'esprit humain est fait qu'on attends toujours que celui qui a donné l'idée prenne les choses en main, commence et lance réellement le projet en posant les première briques (excepté les idées qui peuvent rapporter de l'argent, là tout le monde cherche à la mettre en oeuvre avec ou sans toi). Là en l'occurence, on attends juste que tu nous fasses ta/tes première pièce et que tu nous files le fichier. Et ce n'est pas moi qui risque de commencer puisque je ne peux pas scripter sans map... donc au lieu de crier que ton idée est morte et que je te harcèle, respecte notre volontariat et lance vraiment ton idée. Après il y aura tjs des gens pour le poursuivre et rajouter des pièces. à moins que tu n'ai commencé ton projet sur ton forum rp sans nous en informer. Auquel cas, je vois mal l'intérêt d'avoir posté l'idée ici.
  23. Want a whole clan about coop ? come on ! http://french-jedi-academy.forumactif.org/ (En and Fr) Yeah, it's OJP but we are working to adapt more coop maps (nina mod and other)
  24. Go on your own forum to solve your problems. It's your conception of a Jedi, maybe it's not the conception Cerez has of a Jedi. It's RP, each player plays his character. There are normal jedis and there are mad jedis. If all jedis were calm, Anakin would never become Darth Vader. It is the case where the admin wants the player to play character like he thinks in a situation he decided and not like the player would. DM must know that players can act like they think and not like the DM thinks, and he must adapt himself. You don't like the way of Cerez to RP, it's all. She's not a bad roleplayer. She has a different sight of RP which don't reach your own sight of RP. It seems she tried to help and bring her stones. It was not the good stones for you. That's all. Don't bullshit her. I agree your were disapointed with your experience, and I like your profil's picture, but it's not a reason to bullshit them. Just write that you didnot like their way to RP and explain why, but don't write it's a bullshit RP clan with motherfucker admins. There exist an infinity of ways to RP, and they have all the same name : RP. That's the problem. Some people think that players must make their own RP while playing with others, choose the map and invent themselves stories (it's players that make the RP to evolve). Some people think it's the DM who must organise and put players in RP situations. They love their way to RP, and you don't like it. Maybe The_Raven will, maybe not. Don't bullshit them.
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