-
Posts
347 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Everything posted by Clan FJA
-
Hello ! Is there old members of the Legacy RP team here ? I found a link to download Legacy RP OJP mod but I can't use the mod I tried with a local game and with a dedicated server : - I can join the server but I am forced in spectator mode. I can not join the game. - It requires to create an account to join the game. I type /register XXXX YYYY, and the client console says that the account has been created. Then, when I type /login XXXX YYYY, the game say there is no XXXX account. I tried with OpenJK and jamp.exe. - The client side says that the account is created, but the server side doesn't create any account. But if the serverside was not the Legacy dll, it should let me join the game without registering. I'm confused. Is there a Legacy member who know how the mod works ?
-
A wing - cant find any model .. good one
Clan FJA replied to Langerd's topic in Mod Requests & Suggestions
here is another map with some special vehicles http://api.viglink.com/api/click?format=go&jsonp=vglnk_143585760964711&drKey=1082&libId=ibmggt3f01000bl0000DAhvyj88ho&loc=http%3A%2F%2Fw11.zetaboards.com%2Fjkrp%2Ftopic%2F10293741%2F1%2F&v=1&out=http%3A%2F%2Fwww.cofclan.com%2FDownloads%2FMaps%2FJundland_Beta.zip&ref=http%3A%2F%2Fw11.zetaboards.com%2Fjkrp%2Fforum%2F4089580%2F&title=Planet%20Listings&txt=Jundland%20Wastes but i have not the gamefront link. -
Seems there is a new JK-RP WW Server under OJRP. JK-RP rebirth ?
-
maybe with JA++ (i don't know) but with basejka and a lot of mods, you can not change the 1st person fov. The fact you can see much more in 3rd person is because the camera is far from the player. By switching 1st/3rd person, the camera position change. So you can not compare. You must compare two pictures where the camera don't move but the player move.
-
[Request] Swtor Hooded Cipher agent skin
Clan FJA replied to Dat Chinchilla's topic in Mod Requests & Suggestions
you can also try with this : http://jkhub.org/files/file/2044-sith-mandalorian-in-jedi-robes/ -
yes, and you can do that for every mod and basejka, not only Lugormod. For example, the creator of project_rocketlauncher used effects and scripts for the explosions in the low room. And I used that too to point objectives on some maps (using the kothos recharge effect) : players know what console to activate thanks to that. When they activated the good console, I disable the effect and enable a new effect in front of the next objective.
-
Captain Leroy is HERE ! (just a joke, don't take that seriously)
-
I've sent a first version to mcfish. If you want to change other things, just tell me.
-
ok, so my "clan" do RP without having tags and without imposing ONE character only, so we are not a clan but a community. That will change our whole conception of life and playing. I have lain to my members... I stop discussing about clans and communities because being a clan or a community is not one the features which will make a real difference with other RP groups. ___________________________________________________________________ Points 1 and 2 are the same point, and even you have a very special background/storyline, it is rarely the feature which attract people. And point 3 is not a "feature". So sorry, I see only the 4 point which is original. Half of the RP clan use a non Canon universe (2000 ABY or something like this). In an old RP clan I visited, some people used Sangoku and Jack Sparrow skins. So it is not a new original idea. However, like it seems that other actual RP clan use "realistic" RP (no obiwan and no sangoku), It's a feature that you can underline for your RP clan community. Yes, using OJRP mod and all skins are two good features you can use. You must add one or two more things : an interesting background and not only light Jedis vs bad Siths ; or a special RP system. For example, ask to @Captain Leeroy, he used a fighting system (5 lives, and you can flee) where the winner chooses the destiny of the loser. There is a lot of disarmement with OJRP so you can say that someone loses when he is disarmed. Then his opponent can choose if he kill him or not. Eeeh, if Roleplaying is not "making his own story", someone could explain to me what is exactly Roleplaying ?
-
I can do that for you. if you want, you can open a server to show me exactly what you want to modify. The other solution is simply to edit the server.cfg to disable the health and armor items (1 = disable, 0 = enable) seta disable_item_medpak_instant 1 // instant red medpack (25 points) seta disable_item_medpak 1 // bacta canister seta disable_item_medpac 1 // bacta canister (one is 50 points and the other 25, but i don't remember which) seta disable_item_shield_lrg_instant 1 // large shield (100 points) seta disable_item_shield_sm_instant 1 // small shield (25 points) seta disable_item_force_boon "1" // force boost seta disable_item_force_enlighten_light "1" // force light seta disable_item_force_enlighten_dark "1" // force dark for example, if you want to disable only the 100 points shield in the middle of the map, putseta disable_item_shield_lrg_instant 1
-
Is the Star Wars Universe Technologically Stale?
Clan FJA replied to IrocJeff's topic in Art, Media & Technology
sorry, I would not seemed to be rude. The forum and written communication make that you can't see all other informations (smile, eyes, gestures of peoples) : posts are often taken more rude than they are really. I will write again my last post : yes, you make a point It is right that communications and travels between planets allow a large diffusion of technologies. However, travel and communication are not sufficent. For example, even our actual internet and other media, and the large diffusion of a lot of sciences in the world, Africa is not as developped as USA on the technological side (not on the cultural side : no country is more developped than another). That prove there is a lot of other factors. We can consider that all planets of the core diffuse and share their technology. But a lot of other planets don't do that. They can keep it for military or financial reasons. If nobody come and give you a large amount of money (or equivalent), why will you go on other planets to give them your technology ? For example : the gungans will not share their blue balls (which they used against droids in the Episode 1) except if there is someone who come in their city and want to buy the blue balls technology with a money accepted by gungans. I don't remeber seeing their blue balls on any other planet. this is one (and not the only) reason which can (that is not the absolute reason) explains that the SW level of technology stagnate, sometimes increase, sometimes decrease. -
Is the Star Wars Universe Technologically Stale?
Clan FJA replied to IrocJeff's topic in Art, Media & Technology
you make a point that's why the Africa has the same technology level and the same medical level than USA. Communication solves everything and erase all differences. -
Is the Star Wars Universe Technologically Stale?
Clan FJA replied to IrocJeff's topic in Art, Media & Technology
here is an explication : all of you think with the Earth scale. Star Wars is a galaxy : it is too big. New technologies are not always diffused across the whole Galaxy. The technology level stagnate. While new technologies are discovered or re-discovered in some parts of th egalaxy, some other technologies disappear because their civilization or their planet disappear. Exemple : between Kotor and Movies, Sith empire disappeared. All secrets and specific technologies from the sith empire were lost (or seemed to be lost). -
yeah, a clan, a community, a group of players,.... for me it is the same thing. People will argue that there are differences. If you want, you can replace every "clan" word with "group of players" or "community" in my paragraphs. That will not change what I said about the rest.
-
sorry, I'm a real noob about mac. What is the "terminal" ? We have already members which play Windows versions on mac via dualboot. but I would like give a full mac version too.
-
just a question about JKA (OpenJK) on mac. I don't have a mac but I must do files to launch a mod for a mac user. I already have the cgame, jampgame and ui files for the mac version. What is the equivalent of a .bat for a mac ? What should I put in these files ? (client and server) Windows :
-
add "seta cm_emotecontrol -1" to server.cfg to enable emotes with OJRP @@TronTheGamer : the first question you should ask yourself is : why do you absolutely want to create your own RP clan ? JKA is an old game and there is no more a lot of players. If you create a new RP clan just to have your own RP clan, you will just break the community a little more. There are already existing RP clans which can welcome you : http://jkhub.org/topic/5776-daj-the-dark-angels-jedi-order/ http://jkhub.org/topic/5706-jao-jedi-academy-order-role-play/ http://www.jediholo.net/ ... The only reason and way to create a new RP clan and to hope being successful is to bring features other clans have not, features which will attract people. This is the first step One of these feature is using OJRP. Actually, (except JK-RP), I know only two Polish clan and one French clan which use OJRP or a similar mod. Make an English RP clan with OJRP can be a good thing but it is not sufficient. Yes, you can create a RP clan with OJRP, it's a good idea, but your argument must not be based only on OJRP "Hey, we use OJRP so you must join us !" The second step is to analyse what other clans already offer, and offer something different. I will take some examples : http://www.jediholo.net/ Jedi Holo use a Jedi Side only RP. Their RP is based on a lot of discussion and training in the Jedi Temple, and events on other planets. The storyline take place 300 years after the movies. There are Jedi Master with DM powers which can spawn npcs and effects to build the RP (DM = Dungeon Master = Game Master). Their mod is very good, with account system and RP features. They attract people who want a "simulation of jedi life" with a lot of discussion, meditation and all the things of a real Jedi Life. They spend hours teaching or learning the Force. They complete missions too. These missions are organised by Jedi-Masters (or Jedi-Knights) who have admin powers (npc spawn, ...). They go on a RP/FFA map (taris_rp, ...), spawn some npc, ... it is RP. It is one of the best RP clan but their RP is not for every one. http://french-jedi-academy.forumactif.org/ On my forum, we decided to offer a different way to RP. The RP is Jedi-Side only too (helped by clone soldiers) during the Clone War. The main language is French (even I try to translate important topics for English people) so it's a fact our forum is more dedicated to french people. We use OJP 1.2 with a lot of assets modifications (skins, maps, complete clone/droid conversion) and we based our RP on the coop mod. Contrary to the Jedi Holo and a lot of other RP clans, we don't need any DM to run the RP. We have a Jedi Temple which serve to discussion and training and which have already npcs. Players can vote or speak to npc to launch coop maps, so they don't need any DM. For example, a player come, says that he received a call from Tatooine, we discuss about this call and then we launch the t1_sour mission. Players invent themselve their RP without needing a admin. Our RP is more oriented action rather than discussion and training. The other advantage is that thanks to the coop mod, we don't need a lot of players. We can have good RPs with only 3 players. We did that because JKA has no more a lot of players. We don't use OJRP because we think we don't need OJRP features and because some of us don't like the OJRP gameplay modifications. We don't need npc spawn because maps have already npcs. We use written emotes in place of ingame emotes and we find that it will be very strange in the RP if a Jedi will suddenly be able to spawn npc from nowhere. We don't need teleportation because it is not realistic in the RP. We don't need admin system because players can vote themselve to change the map or kick a lamer. We think that other admin powers are just admin abuse (sleep, slap, demigod...). All these facts make that we offer a different RP : some people like because they can just come and play without having to make a special event to introduce their charactere. Some people don't like our RP because they prefer a system with a DM who spawn npc and invent the story for them http://jkarp-thelivingforce.forumactif.org/ TLF is an other french RP clan. We help eachother : I help them to improve their assets and they open a server for us. They use OJRP and they chose a different RP from us and from Jedi Holo. They have two factions : Republic and Empire, with several class : Jedi, Sith, Soldier, Droid. The storyline takes place 1000 years after the movies. They do classic RP events, with a DM who prepar the story and spawn npcs (like Jedi Holo and a lot of other clans). Contrary to us, they don't use the coop mode but make RP on FFA maps. Some events are for the Empire only, some events are for the Republic only, some events mix the two factions. They removed the Academy side : they have a Temple for each faction but they don't do a lot of training or discussion on these maps. Contrary to jedi holo, their RP is more based on events and less on the "training academy side". So they offer a RP for players who want a RP with a new event each week but don't want to make a lot of blahblah and training like Jedi Holo. They used mumble a lot to do RP with voice but it seems they prefer use the ingame chat system now because of the chat distance when they are several groups on the map. They use a complete character system, where you start as an apprentice, and choose some powers. Contrary to some other clans progression, players earn XP (on the forum, not in OJRP) for their investment and not for the number of enemies they killed. For example, you earn XP when you participate to a Event, when you write a story for the RP, when you organize an event and when you are DM in this event. That avoid having people who spam kill npc to earn a lot of XP quickly. The XP allows you to choose new powers and specialization in your character sheet. Even we are two french clan using a mod based on OJP (OJP 1.2 and OJRP), we offer a very different RP, and very different from Jedi Holo, with some features that no other actual clan offers. That's why we have some players (not a lot but JKA is an old game). TLF is now one year old. FJA/BftR is one year old too but, as I said, we wait several month to build our forum and mod before starting the RP, so our RP is very recent, and we play FFA/TFFA/CTF without RP too. I hope these example will show you how to build your RP clan. And my advice is : first, watch if there isn't already a clan which offer the kind of RP you want. If there is, join them. And the storyline is not the only argument to make a new clan. If you watched a good RP clan whose players do RP like you want to play, but you prefer to play during Prelogy rather than Trilogy, take on yourself and play with them during Trilogy. Making an identical RP system with only a different storyline will not give you real argument to attract people : they will see 2 RP clan : one old clan using Trilogy and with a good community, and a new clan using Prelogy but with only 2 or 3 people. I choose the old solid clan
-
i'm asking if Ravensoft masterserver has a too efficient "antiddos". When I click several times on "refresh list", then I can no more access the Ravensoft list during several minutes.
-
-
try this : https://drive.google.com/file/d/0B4Xbj09jZQUaaFA3eUUteXdtVmc/view?usp=sharing It removes the effect. There is only the weapon which floats.
-
and me I don't know who is this lavinia ( https://en.wikipedia.org/wiki/Lavinia ? ) So i don't know why i posted in this topic
-
the question is : the name of this guys is Lavinia or LavCops ? I don't understand why you make a story about Lavinia, while his name is Lavcops. It's like.... saying that RazorRace is Razor because they have the same part in the name. They are two different people.
-
You are completely right. I saw several new RP the last year and a lot died in less than one month. Two or three people met and said "hey, even there already several solid RP clans on JKA, if we create our own RP clan ? We will do nothing more than other clan, no unique feature that only our clan has. Just an other classic RP using JA+/Lugormod/[put the mod you want here], but people will join us because WE ARE A RP CLAN !!!!!" I am impressed by the number of people who don't want to join an existing solid RP clan but absolutely want to create their own because "we want to be the admins and don't want to obey to existing Jedi Master in other clans". Generally, these are clan whose the only marketing argument is "we do RP, so all RP players must join us because we are a RP clan". And the clan die one month later.... Stop creating new clan if you don't bring totally new features that other RP clans have not ! Now, look at Countdown presentation : I don't want to criticize your forum but I just want to show you the points you should improve : you start with the storyline presentation. Yeah, you chose an original background. I don't know any other clan which use the Jedi Purge story. A good point. But that's all. Your storyline takes 2 lines. You should develop your storyline. Actually, that sound like a "lazy RP". Claiming that you are a RP clan is not sufficient. You must SHOW that you are a RP clan. Second problem : the main party is the Galactic Republic... eeeh... the Jedis and futur Rebels (Bail Organa) or the Empire ? (because, remember, during the Jedi Purge, there is no more Republic. Palpatine has renamed the Republic into Empire). This is a first incoherent point. Players don't know if they will play good or bad characters. If they play jedis, they know that their character will die in a few months or years (due to the Jedi purge) but the RP can be intense (always on the move, always in danger, tracked on every planet). If they play Empire... that sounds good ! Tracking and killing Jedis... ^^ but I fear it will be just "find and kill the jedi" missions rather than a real RP. The rules : http://w11.zetaboards.com/Countdown_RPG/topic/10200469/1/ just a list of "you must do that/ you can not do that". There is any rules about the RP itself : characters. class, hierarchy, ... What kind of personnage should i take ? Jedi ? Clone ? Jedi Side or Empire Side ? Do you allow all side or only your main side ? (galactic republic) There is a lack of indications about that. You should have spending more time to develop your forum and your RP before making advertising. Prepar a solid RP and a solid forum with 2 or 3 friends and then make advertising to attract people. Because actually, I don't see any advantage to join your clan rather than an other RP clan, except maybe the original storyline but you did not develop your only point. "Yes I understand this is not much, but I am adding more as time goes on." They all say the same. But actually, you can not properly welcome players, and players can not properly play on you forum. That's a fact. That's why a lot of new RP clans die In my own clan, me and 2 friends, we spent 4 months to prepar our forum and our skins/maps/npc/mod pack (due to lack of time and IRL). And we made advertising only when we were ready to welcome new people. We have not a lot of players but the system runs itself and now we can spend time playing rather than building the forum, the RP rules and the storyline (yeah, but we are not a "real" RP clan). Jedi Holo are successful because they bring their RP to a niche market : this is not Jedi RP, this is Jedi simulation. They spend hours training, meditating and discuting. Not all people like that. They have their own mod they locked : only the clientside is released. That avoids to have a "dispersion" of "Jedi holo" clans. They offer a RP that no other clan offer. JK-RP are an old RP clan. They have a lot of players but they die and rebirth every six months (due to nostalgia, i think). Actually, they are dead i think. Wait a few months and you will see again a JK-RP clan somewhere. They have their own mod too (OJRP = OJP + RP features) but that prove a personal mod is not sufficient to make RP clan. The key is to have a dedicated admin too, a good rules system and an interesting RP.