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Zappa_0

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Everything posted by Zappa_0

  1. the movie was good but the series was amazing.
  2. no idea, its been awhile since ive played MBII I still need to update it. A jedi robed version would be nice and im sure it could be done with the spanki jedi custom but not sure how to fix the gloved hand issue.
  3. im not too skilled when it comes to hair and facial hair.
  4. based it off the other skin of the count dooku model but didnt make him too young just colored the hair some.
  5. let me guess you couldnt make it past the turrent/shield part either? lol ive got the mots rancor skin if you need it hunter.
  6. So I have been working on planning stuff to film since im able to do movies again. Well ive been reading the Star Wars wiki for idea's and realized that the HS Dooku model didn't have a Jedi skin like the model before it.
  7. ok lets call this an open test and if anyone wants to try to skin it go ahead and be my guest! https://www.dropbox.com/s/xbd8t430oeeuxd5/atap.pk3
  8. I have no idea who that is, but it looks cool....is he from star wars?
  9. well from my experience the vehicles that fly are only good for take offs, landings and for decoration for film making. As for the rest they are pretty decent for in game films.
  10. really glad to see this is getting closer to release! Ive also made r2 and other droids into vehicles so they can be used in mp.
  11. Started working on my Jedi Species Clone Trooper update this evening. Got the EP2 Clones finished.

  12. I was wondering if anybody with some modeling knowledge could tell me if these md3 files can be anyway turned into workable files in JA. https://www.dropbox.com/s/ko4jkpv3pidamky/models.zip contains aat, separtist core ship, ras, techno union ship and a trade federation landing ship files.

    1. Show previous comments  2 more
    2. Tempust85

      Tempust85

      Yeah I see now, they need to be re-exported to MD3 to clean up the model directory and to assign proper textures. The aat uses skin.tga for everything for some reason.

    3. Tempust85

      Tempust85

      Tbh, the tri count is through the roof and the textures are quite bad so it's not worth fixing these up. May as well get new ones made.

    4. Zappa_0

      Zappa_0

      well hatrus made them for me back in the day. I had a feeling that they wasnt usable. was hoping to get that trade federation landing ship in game.

  13. i like the crystal selection too. this is gonna be awesome when its done.
  14. nice skin omicron.....nice model chalk!
  15. I was wondering if anybody with some modeling knowledge could tell me if these md3 files can be anyway turned into workable files in JA. https://www.dropbox.com/s/ko4jkpv3pidamky/models.zip

    1. Zappa_0

      Zappa_0

      contains aat, separtist core ship, ras, techno union ship and a trade federation landing ship files.

  16. GunshipVM Skin Pack Submitted....waiting approval!

  17. 624 downloads

    *************************** JEDI KNIGHT ACADEMY MODIFICATION *************************** Title :Republic Gunship Skin Pack Vehicle Imports :Mars Marshall "NeoMarz1" Modeling :Mars Marshall "NeoMarz1" Skinning :Dark_Cuillere Rigged :Zappa_0 E-Mail :neomarz1@sbcglobal.net :zappa0@gmail.com Website : :http://www.jedioutcastmovies.wordpress.com File Name :gunshipVM_AOTC.pk3 File Size :2077KB Date Released :1/30/2014 File Name :gunshipVM_ARC.pk3 File Size :2067KB Date Released :1/30/2014 File Name :gunshipVM_Camo.pk3 File Size :1949KB Date Released :1/30/2014 File Name :gunshipVM_Kenobi.pk3 File Size :2093KB Date Released :1/30/2014 File Name :gunshipVM_ROTS.pk3 File Size :2042KB Date Released :1/30/2014 File Name :gunshipVM_Shark.pk3 File Size :2157KB Date Released :1/30/2014 Description : Skin pack for Neomarz's Republic Gunship Vehicle --------------------------------------------------------------------------------------------- Spawning Commands: AOTC: npc spawn vehicle gunshipx_aotc ARC: npc spawn vehicle gunshipx_arc Camo: npc spawn vehicle gunshipx_camo Kenobi: npc spawn vehicle gunshipx_kenobi ROTS: npc spawn vehicle gunshipx_rots Shark: npc spawn vehicle gunshipx_shark ******************************READ THIS BEFORE PLAYING*************************************** Instructions: 1) In order to spawn the craft you need to acivate cheats heres how you do it. Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle gunshipx. Here are the npc vehicle names for this pack... gunshipx_aotc gunshipx_arc gunshipx_camo gunshipx_kenobi gunshipx_rots gunshipx_shark cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly! **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet. Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command. 2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option. One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed. ***Trouble shoot*** 1) vehicle wont spawn- make sure you have enough space to spawn, make sure you have cheats activated, make sure you use the proper npc name. 2) vehicle wont take off- You may have spawned the vehicle too close to a wall or rock. This will ancor the vehicle so that it wont move. 3) The vehicle keeps crashing- Read instructions up above, if you practice youll find that controlling the craft is pretty easy with practice. Big note here, you need a map with alot of room. Also keep from flying to high because the maps will have an invisible ceiling height that will cause you to crash. If you fly to fast into a cliff wall, you will be sent into a spinning crash! The crash detection is very sensative to fast collisions. ***Known Issues*** 1) Gunship rockets dont work in Single Player. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  18. fixing to get the gunships ready to release. gotta check them out in game and take photos plus write up the read me. I so need an assistant!
  19. lets make this idea come to life! make it so!
  20. Hey Stargate is really awesome. SG1, Atlantis and Universe are great shows!
  21. Marcus back in 2005 -ish I was working on a JA Stargate series. Managed to film about an episodes worth of footage. But I miss watching Stargate.
  22. Thinking of doing a video series showing off the secrets of maps. Thoughts on this?

    1. Bacon

      Bacon

      interesting and simple.

  23. got my xfire updated, add me zappajom......I miss MSN :(

    1. Show previous comments  14 more
    2. Ory'Hara

      Ory'Hara

      zappa, if you miss msn, pidgin ftw ;)

    3. Zappa_0

      Zappa_0

      will check that out. not too crazy having everything in skype now.

    4. Ory'Hara

      Ory'Hara

      ye, pidgin is a good msn replacement

  24. Gonna be filming tomorrow @ BDC Racing Club. Leave a comment or message me if you can help out. Needing atleast 5 people.

    1. Zappa_0

      Zappa_0

      Map: http://jediknight3.filefront.com/file/BDC_Racing_Club_v12;31390

       

      Files: https://dl.dropboxusercontent.com/u/42814004/JOM Files/BDC_Racing_Files.rar

       

      models or hilts not necessary, can change them in game.

    2. leadarc

      leadarc

      I am willing to help.

    3. Zappa_0

      Zappa_0

      awesome, will we setting up the server soon. if you got some friends bring them along. im gonna be making movies alot more now.

  25. I tried that but it didnt work for me in mp. I looked at the model for the briar and it is jangos weapon, not the sbd.
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