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Everything posted by Circa
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Lots of good Star Wars Day sales happening. I'll list a few gaming related ones: GOG.com has all their Star Wars titles on sale. You can get JKA and JK2 for under 3 dollars! Steam has the same sale, but with all the newer titles as well. For macOS users, you can get a few of Aspyr's titles, including JKA and JK2 on their site, which gives you Steam or App Store codes (I believe) You can get Battlefront Ultimate Edition and/or the Season Pass on sale on Origin as well. For non gaming sales, Amazon has a big sale. ThinkGeek has a sale and new items today. Keep an eye on this page for more Star Wars related stuff on sale.
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So, you did make it bigger. You just contradicted yourself twice.
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Would have made more sense to make the neck of the Stormtrooper smaller, rather than Kyle's. But nice work regardless!
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Not sure how to do it in paint.net but in Photoshop you go to Layer > Layer Mask > From Transparency then you right click on the layer mask itself in the Layers panel and click Delete Layer Mask.
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Fine with me. Not much is being worked on as far as content goes anyway, so condensing things is fine. Just make a section in this JKE forum about the EDP. No need to make a whole separate mod project forum for that.
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Jedi Academy eligible for GOG connect?
Circa replied to Brian's topic in Jedi Knight General Discussions
Never heard of it. I would assume that it's not supported, but I could be wrong. This would be better asked to the GOG team themselves. -
Have you even played it? Though I agree that a lot of TOR is silly, I think the Eternal Empire story was quite good, fit well with the rest of the game stories, and might have been better quality than the rest of the game itself.
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So much so, that it apparently deserves the use of two indefinite articles.
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"Building it from the beginning" is much easier today with blender than it used to be with other programs. However if you new to modding you might want to familiarize yourself more with more simple modding first. With that said, the tutorials are pretty good at explaining it, but you have to be patient with it.
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Not until JKHub 2.0. You'll have to use the full version to see those for now. (I know, it's extremely annoying but not much we can do atm) Unless @@Caelum wants to dedicate some serious brain power to figure out how to now. I failed to a couple years ago.
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Always nice to see a fellow audio engineer around here.
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Doing that would be much more complicated. The easiest way is to use Blender. Check out our tutorial section of the site for more info.
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Delete your openjk.cfg and then try opening it. Then open the console and type: r_mode -2then type vid_restartAnd it should use your native resolution. If it doesn't work, make sure you're running it as adminstrator. If it still doesn't work, you may be forced to use 4:3 or windowed mode.
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Well technically I made a new pk3 but editing the existing one should be fine. What is the file you are using? The one here on JKHub in the Jedi Outcast section? Maybe try mine and see if you still have the issue? http://circa.im/files/jka/SP_HS_Stormtrooper.pk3
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Yo. How's JKA doing these days?
Circa replied to HiddenSpy's topic in Jedi Knight General Discussions
Not that I know of. Would be a nice feature of OpenJK, though it might require a menu edit as well. -
I've never seen that issue happen before, so it can't be anything that can't be fixed. Changing lines in a skin file is one of the most basic forms of modding for this game. Assuming you won't be able to do it is selling yourself short. I just did it in 30 seconds. It worked fine, no issues like what you're describing. You just need to open up model_default.skin and replace the "stormtrooper" word in each line to say "kyle" instead. A faster way to do this is press Control + F to bring up find & replace, type stormtrooper in the Find box and kyle in the Replace box and hit enter. Save the file in the pk3 and it should work fine. If you can get this to work, perhaps it will spark an interest in more in-depth modding for you.
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You need to also change the texture lines in the .skin files of the folder. Especially since you are using a newer stormtrooper model.
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Yo. How's JKA doing these days?
Circa replied to HiddenSpy's topic in Jedi Knight General Discussions
Playerbase is fairly low now compared to the past year, however it's pretty high still compared to the last few years. The new SW films and Steam sales have helped to boost the amount of new and returning players in the community. I run a basejka server and clan if you're interested in checking us out. We met in-game once not too long ago when you saw we used your Sirens Enclave map. You say you're interested in JA+ but feel free to stop by our base server sometime. /connect so.jk3.in -
How to spawn 100 NPC's without crashing an SP map?
Circa replied to DashStar's topic in Jedi Knight Tech Support
.warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Topic moved to Jedi Knight Tech Support forum. Not possible currently I don't think, though it has been requested multiple times for OpenJK already, I believe. Would be nice to at least support more than it does. Not sure 100 is possible, but I really don't know how that all works. -
Multiplayer: Everyone looks like my last played character
Circa replied to Mendacium99's topic in Jedi Knight Tech Support
Also keep in mind you just gotta press the Tab button to refresh all models currently being used. If someone changes their model, they will appear as your current model until you press tab. -
You should be able to create a poll by edited the first post of your thread. Not sure why you asked this in Mod requests. I would have replied instantly if it was in Ideas & Issues.
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Definitely more than 16. But it might depend on the size of the NPC models or the poly count and all that stuff. There's a map we use for trials on my server that always crashes at a certain point unless you kill all the NPCs in this one room that spawns like 30. That's in addition to a few more spawned previously in the map that weren't killed.
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Works perfectly.
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That would be cool, yeah. I think the main issue I have is that the transitions themselves were a bit much. If you just had the pictures change without any fancy PowerPoint-esque transitions, I'd be fine with that too. I just wasn't a fan of those.