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Circa

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Everything posted by Circa

  1. Looks great! @MagSul, when did you get demoted??
  2. Version (1.20)

    4,893 downloads

    The original Ladder level by JediNight that was made for Jedi Outcast. I take no credit for any of this idea, map, or scripts. I merely included the necessary textures and files needed from Jedi Outcast to make it compatible with JA. The original author could not be contacted in any way, as he never included his email in anything he released. I felt this needed to be uploaded to this site and made compatible with JA. The Ladder level is a Single Player map that features a "wave" system. After killing the first enemy, two appear. Then 3. Then 2 and a boss. So on and so on. It was made for Jedi Outcast, so it only features enemies from that game. Reborns, Shadowtroopers, Tavion, and Desann. It gets really intense if you try to do it without saving, without force powers, and especially with full dismemberment and saber realism on! It's a great idea that keeps the boredom away and is a very underrated feature in the modding community. There needs to be more ladder maps!
  3. This is probably the greatest thing I have ever seen.
  4. Yeah that's what I tried to do. I'll keep messing with it.
  5. He'll upload it here on JKHub when he's finished.
  6. It should still work on Mac. http://jediknight3.filefront.com/file/;117150 Oh nevermind. It uses a custom .exe file to run it. What version of JA do you have? Steam, Mac App Store, or retail?
  7. What are the benefits to buying a game on Steam vs retail physical?

    1. Show previous comments  2 more
    2. Circa

      Circa

      That's the kind of answer I was looking for. I figured the file paths were different.

    3. CaptainChar

      CaptainChar

      id rather the hard copy, less downloading, but the digital is in essence, long as steam exists, so does your game copy

    4. CaptainChar

      CaptainChar

      and steam JA has everything in the same era, just in steam/common/starwars etc etc

  8. That's probably the longest bump I've seen on this site. Almost a year. Impressive. Most impressive.
  9. Not sure if you saw that DT had started a new topic on this project in the WIP section. http://jkhub.org/topic/2425-mara-jade/page-4?do=findComment&comment=30983
  10. This is the gun I would choose. I know you already said what you want.
  11. He clearly doesn't approve of your choice in weaponry. What about this one?
  12. You actually replace the whole path. Not just the actual file name. So it would be: r_hand,*off l_hand,*off That would turn both hands off.
  13. I think I'm addicted to ramen noodles...

    1. Show previous comments  10 more
    2. Circa

      Circa

      It depends on what you like. My dad makes it all the time. Authentic Japanese ramen is pretty much a completely different food than Americanized ramen.

    3. CaptainChar

      CaptainChar

      I like the Shin big Bowl spicy noodles personally

    4. katanamaru

      katanamaru

      On my last trip to Japan I ate ramen every day! It was fantastic!

      I agree with Mini on the choices. Oriental is my go to for mixing things in: eggs, meat, etc.

      Chili and Spicy Chicken if I want it plain.

  14. I always loved this level. One of my favorites.
  15. Maybe not EXACTLY like what you said but the Episode III game had something similar, and so did TFU. Similar, but I think your idea is definitely one to consider.
  16. Basic modding 101. Each model has at least one .skin file to tell the game what images to use for it. Depending on how he sets the model up, certain sections can be turned off so you don't see them. That's how each default Jaden model has multiple heads and outfits as a part of one model. Or how the Obi-Wan Episode III model by HapSlash can have a robe and hood.
  17. I love this idea but it would take away from the JA and JO experience. That method is how saber combat is is every other Star Wars game, and though it works quite nicely, it's one of the main reasons people like JA: for the unique saber combat.
  18. Taunt and gloat work in SP I believe. But none of the animation commands.
  19. The goggles will be able to be turned off right? I think goggles look silly in anything.
  20. Also, a normal Star Wars holstering code mod where the lightsaber is on the model's belt like in the movies. And facing the right direction.
  21. No, I can't think of anything that he released on his own. Infinity Blade did a lot of background work on many projects, especially HapSlash's projects.
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