General Howard Posted March 10, 2017 Share Posted March 10, 2017 Since the original 'Movie Duels II' mod was released back in 2009, with the last and final update being released, later that same year.. It's been almost 9 years since and I thought it was about time it got a "Remaster". After playing through it numerous times and looking in to the assets that came with the mod, originally.. Everything within the mod itself, is actually very accurate and everything's in place, already. But it was clear to me, that it was lacking in a number of areas, that the more modern mods are including, either by default or as an option. Here's a run-down of some of the KEY improvements, over the original mod: - Mod will now use OpenJK as its primary game engine.- NEW & Improved Lightsabers (the "movie-like" SFX Sabers have been added)- NEW & more accurate Lightsaber sounds- Faster Lightsaber ignition speed- Some base animations replaced and removed- NEW Camera Angles- NEW & Improved Player Models- NEW & more movie "accurate" Skyboxes Plus, much more.. Available Single Player Missions:- The Phantom Menace -Short Negotiations (Qui-Gon Jinn & Obi-Wan Kenobi vs. CIS)Outskirts of Tatooine (Qui-Gon Jinn vs. Darth Maul)Duel of the Fates (Qui-Gon Jinn & Obi-Wan vs. Darth Maul)- Attack Of The Clones -Engage Jango Fett (Obi-Wan Kenobi vs. Jango Fett)Tusken Camp (Anakin Skywalker vs. Tusken Raiders)Geonosis Arena (Mace Windu vs. Jango Fett)Battle of Geonosis (Republic vs. the Separatists)Confrontation with Dooku (Obi-Wan Kenobi, Anakin Skywalker and Yoda vs. Dooku)- Revenge Of The Sith -Rescue over Coruscant (Anakin & Obi-Wan Kenobi vs. Count Dooku)Engage General Grievous (Obi-Wan Kenobi vs. General Grievous)Arrest The Chancellor (Mace Windu vs. Darth Sidious)Attack On The Jedi Temple (Darth Vader (Anakin Skywalker) vs. Jedi's)Retaking the Jedi Temple (Yoda & Obi-Wan Kenobi vs. Republic Clones)Assassination On Mustafar (Darth Vader (Anakin Skywalker) vs. the Separatists)Masters of the Force (Yoda vs. Darth Sidious)Battle of Heroes (Anakin Skywalker vs. Obi-Wan Kenobi)- Rise Of The Empire -Darth Vader's Redemption (Darth Vader vs. Anakin)An Old Enemy (Obi-Wan Kenobi (Old Ben) vs. Darth Maul)A New Hope (Starkiller vs. Darth Vader)**Note**I am, however.. Currently looking for a texture artist who can make a more accurate Chancellor Palpatine's Office skybox. The current one that's used in both the original mod and "Movie Battles II" (MB2), isn't accurate to the movie version. Current Version: Looking for: If you'd like to contribute or feel you could help with the development of this remaster project, in any way. Then feel free to drop me a PM. In the meantime, I'll post up some screenshots of the various changes and progress that's been made. Jeizen, DashStar, GamingPrince83 and 8 others like this Link to post
GamingPrince83 Posted March 10, 2017 Share Posted March 10, 2017 I have a suggestion to make, if you noticed in the Movies Darkside and Lightside user always have different saber sounds. That could give the duels a more cinematic experience! General Howard and Tompa9 like this Link to post
Tompa9 Posted March 10, 2017 Share Posted March 10, 2017 I have a suggestion to make, if you noticed in the Movies Darkside and Lightside user always have different saber sounds. That could give the duels a more cinematic experience! We will look at it after phase 1 is finished...it means all models replaced by new versions General Howard likes this Link to post
Tompa9 Posted March 10, 2017 Share Posted March 10, 2017 I am also working on character overhaul. There is little tease of progress of our work with @ General Howard, k4far, PreFXDesigns and 4 others like this Link to post
JAWSFreelao Posted March 10, 2017 Share Posted March 10, 2017 This is like an actually good looking honestly made KOTF Tompa9, Smoo and General Howard like this Link to post
Tompa9 Posted March 10, 2017 Share Posted March 10, 2017 This is like an actually good looking honestly made KOTF Movie Duels itself are well done KotF is something different. We are only replacing old things for new things General Howard and JAWSFreelao like this Link to post
Javitolo98 Posted March 10, 2017 Share Posted March 10, 2017 I am also working on character overhaul. There is little tease of progress of our work with @ How did you replaced the models? i want to replace someone in knights of the force Link to post
Mand'alor Posted March 10, 2017 Share Posted March 10, 2017 Could you replace the naboo duel map with the one that Movie Battles II uses? Link to post
GPChannel Posted March 10, 2017 Share Posted March 10, 2017 In my oppinion u shoult use toshis anakin Cause when obi cuts anakins legs the game turns to a toshi burnt anakin model J19 and axanik like this Link to post
Tompa9 Posted March 10, 2017 Share Posted March 10, 2017 In my oppinion u shoult use toshis anakinCause when obi cuts anakins legs the game turns to a toshi burnt anakin model It never mind. Original mod had HS´s Anakin as main model too We like this version more. Link to post
General Howard Posted March 10, 2017 Author Share Posted March 10, 2017 I have a suggestion to make, if you noticed in the Movies Darkside and Lightside user always have different saber sounds. That could give the duels a more cinematic experience! Yeah, this'll be something that'll be changed, accordingly. The Jedi will have their correct lightsaber sounds, as will the Sith. But it will also be more accurate to each individual movie, too. Tompa9 likes this Link to post
J19 Posted March 10, 2017 Share Posted March 10, 2017 tompa9 Hi, I like your remastering workI have tried to do something similarBut with ChroniclesI've tried to use your anakin model of ep2But an errorhttps://images.discordapp.net/.eJwVx0EOhCAMAMC_8ADqEgvF3xAkaFRKaM0ezP5949zmMfc4zWI21S4LwLpL5rFaUR6pFluZ61lS38VmviCpprxdpamAm8MnevREFIiQHIKjiCGifz8hTXOEux2Nv832Vs3vDw8PIxg.9GuD0_wZbI87CtHhUmc-DFtDBdo I leave you the Chronicles linkSee if you can solve this problem http://www.moddb.com/mods/chronicles-total-conversion/downloads/chronicles-deul-of-the-fates-demo Link to post
Tompa9 Posted March 10, 2017 Share Posted March 10, 2017 This error appears when you have got so much npcs Link to post
General Howard Posted March 11, 2017 Author Share Posted March 11, 2017 Some progress made, so far..The NEW "SFX_Sabers" changeOriginal Version NEW Version NEW Qui-Gon Jinn(NEW Model by @@Seven) Original Version NEW Version NEW Obi-Wan Kenobi (Ep. I)(NEW Model by @@Circa) Original Version NEW VersionObi-Wan & Qui-GonOriginal VersionNEW VersionNEW Darth Maul(NEW Model by @@DT85)Original VersionNEW Version DarthStiv, swegmaster, dg1995 and 7 others like this Link to post
General Howard Posted March 11, 2017 Author Share Posted March 11, 2017 Could we ask for your assistance, @@Asgarath83? Myself and @@Tompa9 are in need of a scripter, for this mod. We don't need any entity's or anything placed, we just need a map to load up a different music track/.mp3 file, instead of the one that it currently does.. With nothing else in the map, changed. Any chance you could help us out with this? Link to post
J19 Posted March 11, 2017 Share Posted March 11, 2017 Darth Malgas Where can i download ?? The NEW "SFX_Sabers" Link to post
GamingPrince83 Posted March 11, 2017 Share Posted March 11, 2017 Darth Malgas Where can i download ?? The NEW "SFX_Sabers" You need this Mod to use SFX Sabers. https://jkhub.org/files/file/2550-jedi-academy-enhanced/Or Serenity Saber System Mod but that changes the entire Lightsaber Combat in the game. General Howard likes this Link to post
Asgarath83 Posted March 12, 2017 Share Posted March 12, 2017 Maybe later, pa Could we ask for your assistance, @@Asgarath83? Myself and @@Tompa9 are in need of a scripter, for this mod. We don't need any entity's or anything placed, we just need a map to load up a different music track/.mp3 file, instead of the one that it currently does.. With nothing else in the map, changed. Any chance you could help us out with this? Maybe later, pal. these week i need to make a hospital recover for fix some my heal trouble that are leaving me crazy. -.- italy sanity system sucks. i not know how many time i need or for how many time i'll disappear.however you can edit dms.dat file on ext_data folder with notepad and add dinamyc soundtrack entry for your music. after you do that, all you needis to slap in music folder, a mp3 stereo sampled at 44100 hertz of an action theme, an explore theme, and a lot of other little file for transition between action and explore. you can check original game files for understand how that works. Link to post
General Howard Posted March 12, 2017 Author Share Posted March 12, 2017 Maybe later, pa Maybe later, pal. these week i need to make a hospital recover for fix some my heal trouble that are leaving me crazy. -.- italy sanity system sucks. i not know how many time i need or for how many time i'll disappear.however you can edit dms.dat file on ext_data folder with notepad and add dinamyc soundtrack entry for your music. after you do that, all you needis to slap in music folder, a mp3 stereo sampled at 44100 hertz of an action theme, an explore theme, and a lot of other little file for transition between action and explore. you can check original game files for understand how that works.Ok. Thanks, Asgarath! Hope you recover soon ..In this mod.. In the "original" version, there is no dms.dat file in the ext_data folder. There is only 3 folders and 1 file: - npcs- sabers- vehicles- weapons.dat Just to be clear, here.. We're not talking about the "base" game assets. This is an already made mod that we're remastering, but the dms.dat file doesn't exist in this mod's original files. Link to post
Asgarath83 Posted March 13, 2017 Share Posted March 13, 2017 Ok. Thanks, Asgarath! Hope you recover soon ..In this mod.. In the "original" version, there is no dms.dat file in the ext_data folder. There is only 3 folders and 1 file: - npcs- sabers- vehicles- weapons.dat Just to be clear, here.. We're not talking about the "base" game assets. This is an already made mod that we're remastering, but the dms.dat file doesn't exist in this mod's original files.Simply extract dms.dat by ext_data of assets1.pk3 on base folder, copy and paste into ext_data folder of mod and edit with notepad.this will rewrite also in the mod the original dms.dat. you need to understand that: many time modding, is just overwritting the same file of the original assets into your mod assets. if you do an identic file, identic path, identic name into your mod, it overwrite the original. for example. if you put inside your mod a sound/weapons/force/heal.mp3 new file, this will change in game the heal sound for all jedi and all npc that use heal power. Link to post
Langerd Posted March 13, 2017 Share Posted March 13, 2017 Well maybe i will sound like a complete prick but ... remove or change the attack with the lightsaber animations.. many of them are very weak and they annoyed me as hell... when normally i would kill everyone with fast, medium strong styles here even normal w + M1 was made poorly in the strong style... Maybe it is just me.. They made amazing work on this mod! And i am about that thread animations of stances were cool though but... attack animations were very annoing many ..my opinion XP Jolly and Tompa9 like this Link to post
Dexter987 Posted March 14, 2017 Share Posted March 14, 2017 About that's i walk throught post and i realised we really need a better starkiller training gear model..No on is trying to make a better job on it? Tompa9 likes this Link to post
General Howard Posted March 14, 2017 Author Share Posted March 14, 2017 About that's i walk throught post and i realised we really need a better starkiller training gear model..No on is trying to make a better job on it?We actually have a NEW version added, tonight. @@Tompa9 is also helping with the development of the mod.. And he's managed to add a new model to the mod. So watch this space. Link to post
Tompa9 Posted March 14, 2017 Share Posted March 14, 2017 Well maybe i will sound like a complete prick but ... remove or change the attack with the lightsaber animations.. many of them are very weak and they annoyed me as hell... when normally i would kill everyone with fast, medium strong styles here even normal w + M1 was made poorly in the strong style... Maybe it is just me.. They made amazing work on this mod! And i am about that thread animations of stances were cool though but... attack animations were very annoing many ..my opinion XP I´ve realized it too mate. It is nice to have "cool" moves, but nothing will compare with default styles. We will look onto animations too, but first we must replace models, hilts, some music, few skyboxes and edit npc files General Howard and Langerd like this Link to post
LucyTheAlien Posted March 14, 2017 Share Posted March 14, 2017 Could you rename the mod to just "Movie Duels" MD2 doesn't make any sense, it's something that's always bothered me. Link to post
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