kalamaray Posted June 2, 2016 Share Posted June 2, 2016 Is that possible that somehow we can get a First Person view mod for jka? I use a first person view most of the time in SP, all you need to do is edit a .skin file of whichever model you want to use and turn off the head and torso, then setup a hotkey for it that has a few view adjustment commands added. The only downside is force speed doesn't work right in it due to how it messes with the camera distance, but other then that i actually like it ALOT better then True view or Jedi Outcast first person as you can have legs/hips/arms rather then just floating forearms, it's also really awesome looking for guns compared to the normal first person view. If anyone needs help setting up a .skin file i can help you out with it, just lemme know. Some models look better with it then others depending on the positioning and how much of the arm/shoulder is left when turning off the torso etc, this is my hotkey for RevanKnight's Kylo Ren in first person for instance (which is amazing in first person) bind PAUSE "playermodel kylo_fp;cg_thirdPersonRange 0;cg_thirdPersonVertOffset 0.50;cg_thirdpersonpitchoffset 7; cg_thirdPersonCameraDamp 1;cg_fov 89;cg_thirdPersonTargetDamp 1" I've changed more then necessary in that hotkey to adjust the view a bit better but you only need these 4 commands to get the basic view after preparing the .skin for it "cg_thirdPersonRange 0;cg_thirdPersonVertOffset 0; cg_thirdPersonCameraDamp 1;cg_thirdPersonTargetDamp 1" Darth Sion likes this Link to comment
GPChannel Posted June 8, 2016 Author Share Posted June 8, 2016 I started to work on the textures for the maps1. CoruscantI found and amazing skybox for it and now i want to change the textures in this map KyleKatarn1995, General Howard, Darth Sion and 1 other like this Link to comment
swegmaster Posted June 8, 2016 Share Posted June 8, 2016 I started to work on the textures for the maps 1. CoruscantI found and amazing skybox for it and now i want to change the textures in this maplooks awesome , although the buildings look like they're still nighttime Link to comment
GPChannel Posted June 8, 2016 Author Share Posted June 8, 2016 Tried to Open a JKA .map in GTKRadiant What should i do Link to comment
swegmaster Posted June 8, 2016 Share Posted June 8, 2016 Tried to Open a JKA .map in GTKRadiant What should i do maybe you didn't convert it to .map completely? Link to comment
GPChannel Posted June 8, 2016 Author Share Posted June 8, 2016 maybe you didn't convert it to .map completely?About 2 month ago a guy did it to me...i don't know how to do that Can someone do the .maps to me then? Link to comment
GPChannel Posted June 8, 2016 Author Share Posted June 8, 2016 First i need the academy maps Link to comment
Darth Sion Posted June 8, 2016 Share Posted June 8, 2016 @@GPChannel See if you can get the moving vehicles, up in the air, above the map's layout, as they're supposed to be. I know they've done it in the MBII mod. This is what I mean;If you play the map and try it out. Go to the edge of a walkway. etc. and look down. You'll see all the vehicles are below the map (for some dumb reason). I don't know why Raven designed the map, this way.As far as your skybox goes for it, it does look good and is definitely an improvement over the base skybox. However, I would maybe look at improving the sky, itself and making it a bit more natural looking, instead of just a white sky. Maybe try and go with a much darker sky, as this mission is supposed to be played at night. You could maybe try a sunset or a night-time setting. There's plenty of sources over on Google Images, if you take a look. Link to comment
DarthDementous Posted June 18, 2016 Share Posted June 18, 2016 @@GPChannel check your inbox for updated Kylo Ren sounds. GPChannel likes this Link to comment
swegmaster Posted June 22, 2016 Share Posted June 22, 2016 the Movie Battles 2 Kylo Ren Lightsaber Hilt is perfectly accurate to the movie, and @@GPChannel, i know how to convert .bsps to .maps, in the same folder as gtkradiant, there is a program called q3map2.exe, what you need to do is put the bsp of the map you want to convert in the same folder as the program, then create a shortcut to the program, open up its properties, then in the "target" box, type in these parameters: -game ja -convert -format map <map you want to convert>.bsp, i use gtkradiant 1.6, it might be a bit different if you have 1.5 or 1.4 Link to comment
swegmaster Posted June 23, 2016 Share Posted June 23, 2016 https://www.youtube.com/watch?v=I33VLNr1d7g a little recreation of the final duel between finn and kylo, as well as rey and kylo, with roqs of scenes from the film, found it on moddb, used to have the old beta kylo soundpack, which was a deeper version of rax's voice from ja, and it had @@dark_apprentice's unmasked kylo model, along with @@RevanKnight's rey model, i modified it so that it used @@lervish's and @@Plasma's kylo ren model, with sounds, and so that it used @@Scerendo's Rey model Link to comment
TheWhitePhoenix Posted June 23, 2016 Share Posted June 23, 2016 https://www.youtube.com/watch?v=I33VLNr1d7g a little recreation of the final duel between finn and kylo, as well as rey and kylo, with roqs of scenes from the film, found it on moddb, used to have the old beta kylo soundpack, which was a deeper version of rax's voice from ja, and it had @@dark_apprentice's unmasked kylo model, along with @@RevanKnight's rey model, i modified it so that it used @@lervish's and @@Plasma's kylo ren model, with sounds, and so that it used @@Scerendo's Rey model*Blocked on Copyright Grounds* Dammit, Disney! Link to comment
Kualan Posted June 23, 2016 Share Posted June 23, 2016 swegmaster, General Howard and Darth Sion like this Link to comment
swegmaster Posted June 23, 2016 Share Posted June 23, 2016 hmmm, its because of a part of the footage, which is 1:29 - 2:07, which is the footage where kylo slaps finn mb2 style and slashes him in the back, then tries to pull anakin's saber, but rey gets it first Link to comment
swegmaster Posted June 23, 2016 Share Posted June 23, 2016 https://drive.google.com/open?id=0B2DD82xj9OY2bC1VY3ZiNkVUbncalternative link to the vid on google drive GPChannel likes this Link to comment
RAILBACK Posted June 24, 2016 Share Posted June 24, 2016 Cool. But those trees have to go. There should be no branches below 40ft. GPChannel and Langerd like this Link to comment
Langerd Posted June 24, 2016 Share Posted June 24, 2016 Yep these trees.. too many times they just cover the whole screen, ruining the fight. Cutscenes and fightning look very cool! I like new sounds too :3All these things are nice but .. someone should make a better map. Small duel maps are able to be more detail than the big FFA maps Maybe I will try something a little ... maybe Link to comment
swegmaster Posted June 24, 2016 Share Posted June 24, 2016 yeah, there were .maps included with the mod, so anyone could modify it Link to comment
kalamaray Posted June 25, 2016 Share Posted June 25, 2016 https://drive.google.com/open?id=0B2DD82xj9OY2bC1VY3ZiNkVUbncalternative link to the vid on google drive They're using my old effects mod in that video <3. That saber clash effect i made was based on one of the flare variations in that fight, i made a different one recently to go with the TFA blades i've been working on but still not completely sure if i wanna change it or not as there are alot of different looking saber clash flares in that fight. If anyone wants to try out the current effect i've made let me know as the the feedback would be helpful . Darth Sion likes this Link to comment
GPChannel Posted June 27, 2016 Author Share Posted June 27, 2016 The first tries of recreate the maps 1. Academy1Luke will speak to the young jedis outside not in the main hall It is WIP guys don't worry I will do more detail,i will do more light etc. But for the first try i think it is not bad Link to comment
Sithani Posted June 27, 2016 Share Posted June 27, 2016 hahaha Max Payne got me swegmaster, Langerd, Darth Sion and 2 others like this Link to comment
GPChannel Posted June 27, 2016 Author Share Posted June 27, 2016 hahaha Max Payne got meWe have a yt channel and in our animation movies this max is my charter too. That is why i use this in jka too Link to comment
swegmaster Posted June 29, 2016 Share Posted June 29, 2016 @@GPChannel, will you be using this hilt from mbII for the mod? The Punisher and GPChannel like this Link to comment
swegmaster Posted July 1, 2016 Share Posted July 1, 2016 GUESS WHAT: I EXTRACTED ALL THE SOUNDS FROM THE NEW LEGO STAR WARS TFA VIDEO GAME, INCLUDING VOICES, SO PREPARE FOR NEW KYLO REN SABER SOUNDS, TFA VOICES, AND MORE :D :D Darth Sion, Seven and GPChannel like this Link to comment
GPChannel Posted July 1, 2016 Author Share Posted July 1, 2016 GUESS WHAT: I EXTRACTED ALL THE SOUNDS FROM THE NEW LEGO STAR WARS TFA VIDEO GAME, INCLUDING VOICES, SO PREPARE FOR NEW KYLO REN SABER SOUNDS, TFA VOICES, AND MORE :D :D you are my man in PM send me pal :D Link to comment
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