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Dancing animation?


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Posted

I've recently been doing a little scripting using animations for cut-scenes and background characters and such, and I have a kinda trivial question. Are there dancing animations for like a cantina dancer in base JA or any mods that you know of? I cannot find any. If not, what are some animations in base game that could be linked together to kinda look like a dance? I wonder if someone has done this before. One last thing, I'm sure I'd figure it out, but how would you link together different animations like that to make it like a continuous dance that they won't stop doing. Use a loop? I'm very new to icarus scripting so any other advice would be helpful!

Smoo likes this
Posted

While I've never done anything quite like this before, it's definitely possible! If you find a bunch of movements (try: Alora's special attacks, the Katas, some lightsaber hits, etc) I can try and put them in a loop via script.

Posted

As far as I know the ones in JA+ are still various kata and butterfly attacks. So yeah, either use Dragon and make some new dancing animations or reuse the dance-like attack moves.

Posted

Thanks everyone! I think I'll look at the scripts from ja+ for some ideas and inspiration. Then I'll see what I can do. If it turns out completely awful, I might see if I feel like learning dragon or blender.

Posted

Dragon is very easy and it saves your file in .gla format, so you don't have to play with it much. Altough it's not really a professional tool, it's enough to make some animating :P

Btw, I don't know how to animate in blender, are there some tutorials?

Posted

Blender has a manual. Only looking at the titles I'd suggest you look into the "General Principles and Tools" section and into Rigging, in particular Armatures (to get an understanding for what they are; you don't need to create them, you'd import them from a .gla/.glm file) and Posing.

 

These may not be the best resources; feel free to search for "Blender posing tutorial" or similar.

  • 1 year later...
Posted

Are there dancing animations for like a cantina dancer in base JA or any mods that you know of?

 

Can't believe this thread is two years old, it was one of those that inspired me to do my own thing. 

 

I've started to animate more complex things (I'm still a beginner however) and thought that maybe this was something appropiate to post here:

 

 

I'm trying to create a simple dance animation for immersion in cantina maps, there's still a lot to improve though, so I want to hear some criticism. 

Penekowski, Lancelot, Smoo and 1 other like this
Posted

Goodness... there are many free motion capture dance animations on the web. Do a google search, find them and retarget them onto the JA skeleton in Blender.

 

Here is just one major resource:

 

http://mocap.cs.cmu.edu/motcat.php?maincat=4

 

Download a BVH player to preview the mocap files.

 

Can you explain how you would do that ? I don't see how to import the files listed in your link nor how to retarget this onto the JA skeleton.

Posted

@@Trin, you need to look at the animation file format extension (.bvh, .fbx, etc.) and find a player for that format.

 

Try doing a Google search for "blender bvh import" and study the results.

 

You also need to study the help/tutorial manuals for your 3D package on how to "retarget" animations.

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