Circa Posted May 2, 2014 Share Posted May 2, 2014 So we had a few ideas for more customization before. I'd like to get a couple people to get on board with making some new player models. Essentially what I want to start off with are robed additions to the default models, and actually it would be great to just build upon the default species, with the ability to surf on/off certain heads and outfits. Having new species additions would be great as well. We can use the already made ones, like the Wookiee and Ongree. I know @@CaptainCrazy was interested in helping out. I was wondering if @@Psyk0Sith would be willing to maybe help out? Seeing your work for the DF2 mod, it would be great to see that sort of thing add to the customization for JKA SP. We could potentially replace default models/heads with better ones as well if possible. This can also apply to JK2 models as well. Potential species options, both male and female versions of each: Human - male | femaleRodian - male | femaleKel'Dor - male | female??Zabrak - male | femaleTwi'lek - male | femaleWookieeOngreeIthorianVurk? / thisNautolan What other species? CaptainCrazy likes this Link to comment
CaptainCrazy Posted May 2, 2014 Share Posted May 2, 2014 @@Circa yeh I'd like to help out @@Circa, if we're doing this then I'd like a better means for the "team" to communicate like IRC or something. I feel much better when i can show my work and ask questions when in direct communication with other people. If not then that's okay i just prefer it Circa likes this Link to comment
Circa Posted May 2, 2014 Author Share Posted May 2, 2014 @@CaptainCrazy we can chat via Skype since that's what you have, but eezstreet and I prefer to use Steam. We can work that out elsewhere. It would be nice if another modeler could join and work with you, since you still need to learn to rig models for this game, correct? Link to comment
CaptainCrazy Posted May 2, 2014 Share Posted May 2, 2014 @@Circa I'm always on Steam Also i know how to rig bipeds/character models as long as i have the right skeletal system. I know that i can't just make my own rig, i have to use a rig with specific bone and joint names or it wont work. Link to comment
minilogoguy18 Posted May 3, 2014 Share Posted May 3, 2014 Just make a shadow rig like I did, you'll have way more freedom. Tempust85 likes this Link to comment
Psyk0Sith Posted May 3, 2014 Share Posted May 3, 2014 I've been working on Ithorian species. Considering Chagrian for Darth Wyyrlok and maybe Nautolan too. Circa and Jeff like this Link to comment
Circa Posted May 3, 2014 Author Share Posted May 3, 2014 I've been working on Ithorian species. Considering Chagrian for Darth Wyyrlok and maybe Nautolan too.It'd be great if we could use them! How hard would it be to add robes to the existing models? Seems to be a rare thing. I'm wanting to have it added, while keeping the existing original outfits in tact. Perhaps more of a question for @@minilogoguy18 @@Psyk0Sith and maybe @@AshuraDX Link to comment
Psyk0Sith Posted May 3, 2014 Share Posted May 3, 2014 Not that hard, it's just you'd have to sort out and rig a bunch of different body parts and recompile for each species. Link to comment
Scorpion Posted May 3, 2014 Share Posted May 3, 2014 male zabrak. no really please, ever since I saw what male Zabrak looked like in SWTOR i realised what i was missing. Please, Male Zabrak ._. Circa and JAWSFreelao like this Link to comment
Circa Posted May 3, 2014 Author Share Posted May 3, 2014 Not that hard, it's just you'd have to sort out and rig a bunch of different body parts and recompile for each species.So just really time consuming? It'd be great if someone could do that. I kinda started to learn to rig from @@minilogoguy18's video tutorials. I may take a stab at it again and figure it out from where those left off, but that will probably take a ton of more time than if an experienced modeler did it. Link to comment
minilogoguy18 Posted May 3, 2014 Share Posted May 3, 2014 Oh you mean enveloping, dunno how in this community the word rig got stuck in there where rigging is like doing what I did for the animations, making a biped rig. I really wanna finish those videos but with Autodesk killing Softimage the future of the software looks grim so I kinda lost a lot of interest. I also need a day where I wont be bothered so I can record in peace which hasn't happened in a long time. Link to comment
CaptainCrazy Posted May 4, 2014 Share Posted May 4, 2014 I can rig/envelope but i don't know where to get the skeleton for JKA to do so. It's on my list of things to look at, been juggling a lot of stuff lately. I have nothing better to do today so I'll have a go at getting a character into the engine then see what i do from there On a related note i do actually prefer to use XSI to rig and weight bones, I'm mainly a 3DS user but i find it to be too cumbersome when it comes to things such as this. Link to comment
Tempust85 Posted May 4, 2014 Share Posted May 4, 2014 The JKA skeleton for XSI is in the downloads section, which is currently offline. CaptainCrazy likes this Link to comment
minilogoguy18 Posted May 4, 2014 Share Posted May 4, 2014 Which version of Softimage are you using? I think i submitted the skeleton as a Model (.emdl) file from version 6 so it should be able to be imported into nearly any version anyone out there may be using. I also of course have a custom biped rig that seems to work really well but it's only in the .exp (Mod Tool Scene) format, I'm thinking about going back and remaking it though in a newer version since I can't seem to find a way to transfer it. Link to comment
CaptainCrazy Posted May 4, 2014 Share Posted May 4, 2014 Which version of Softimage are you using? I think i submitted the skeleton as a Model (.emdl) file from version 6 so it should be able to be imported into nearly any version anyone out there may be using. I also of course have a custom biped rig that seems to work really well but it's only in the .exp (Mod Tool Scene) format, I'm thinking about going back and remaking it though in a newer version since I can't seem to find a way to transfer it.XSI 6 is what i have.. Been wanting to mess around with this stuff all day but apparently the file system is still offline -.- Link to comment
Bek Posted May 4, 2014 Share Posted May 4, 2014 Hey, guys I found a pk3. that has a bunch of different species that are in Spanki's Jedi robes (well some of them). Some are ported, but most are not, anyways here you go http://comport.jediholo.net/viewtopic.php?f=113&t=9430 Link to comment
minilogoguy18 Posted May 4, 2014 Share Posted May 4, 2014 @@CaptainCrazy, you should probably just upgrade to at least Mod Tool 7.5 since although it's a free version it's still ahead of the full version of 6 and you can get it for free from ModDB. Link to comment
CaptainCrazy Posted May 4, 2014 Share Posted May 4, 2014 @@CaptainCrazy, you should probably just upgrade to at least Mod Tool 7.5 since although it's a free version it's still ahead of the full version of 6 and you can get it for free from ModDB. I'm not even sure where to get that, it was hard enough to find ModTools 6 Link to comment
Circa Posted May 4, 2014 Author Share Posted May 4, 2014 I'm not even sure where to get that, it was hard enough to find ModTools 6 Google -> ModDB http://www.moddb.com/downloads/autodesk-softimage-mod-tool-75 Link to comment
Omicron Posted May 4, 2014 Share Posted May 4, 2014 Hey, guys I found a pk3. that has a bunch of different species that are in Spanki's Jedi robes (well some of them). Some are ported, but most are not, anyways here you go http://comport.jediholo.net/viewtopic.php?f=113&t=9430Is that the JEDI species pack? If so it's actually Haps' robes, and most of the models are base ones put in the robes. Link to comment
Circa Posted May 4, 2014 Author Share Posted May 4, 2014 Hey, guys I found a pk3. that has a bunch of different species that are in Spanki's Jedi robes (well some of them). Some are ported, but most are not, anyways here you go http://comport.jediholo.net/viewtopic.php?f=113&t=9430It requires guests to login to view it. Could you upload it and post the link? I'll have a look. We aren't going to use any ports, and if the authors can be contacted, we may use the legit ones. Link to comment
CaptainCrazy Posted May 4, 2014 Share Posted May 4, 2014 Google -> ModDB http://www.moddb.com/downloads/autodesk-softimage-mod-tool-75 Thank! Now i just need to wait for the files section to be up again so i can get the rest of the stuff i need yayy. Link to comment
Omicron Posted May 4, 2014 Share Posted May 4, 2014 It requires guests to login to view it. Could you upload it and post the link? I'll have a look. We aren't going to use any ports, and if the authors can be contacted, we may use the legit ones.If it's the pack I think it is, then here is the link to it from my dropbox:https://www.dropbox.com/s/2ky3ga0jd0fxict/JEDI_AlienJediPack.pk3 Bek likes this Link to comment
Circa Posted May 4, 2014 Author Share Posted May 4, 2014 If it's the pack I think it is, then here is the link to it from my dropbox:https://www.dropbox.com/s/2ky3ga0jd0fxict/JEDI_AlienJediPack.pk3Oh I forgot about that pack. I have it. I'll sort through it and maybe try to weed out the ports from the originals, though it would be nice to have legit new ones. @@AshuraDX weren't you working on a male Twi'lek at some point? Link to comment
AshuraDX Posted May 4, 2014 Share Posted May 4, 2014 @@Circa , I was indeed sadly it appears to be lost . I might get another one going once I'm less busy with school related stuff TheWhitePhoenix, Circa and Ruxith like this Link to comment
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