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Posted

Yeah Darth Phae did a great job on that menu recreation, I only did a few tweaks. Button color change will be in the next update. May just go with white instead of red.

Jeff and Boothand like this
Posted

Sorry for my question. In the main menu ''Cutscenes'' not added. Cutscenes will be on engine or in movie, like in the original.

Posted

Ported movies. I've tried to redo them like JK2/JKA cutscenes but it loses the "DF2 feel" no matter how good I make the animations.

 

You lose some of the story if you play the videos without playing the game so I'm not adding them to the menu.

Numfast and hhunter6 like this
Posted

Ported movies. I've tried to redo them like JK2/JKA cutscenes but it loses the "DF2 feel" no matter how good I make the animations.

 

You lose some of the story if you play the videos without playing the game so I'm not adding them to the menu.

Absolutley clear, thank you.

Posted

I'd like to, but I haven't a clue how to do that and we are quite short on help. It's just easier and less time consuming to just leave them out of the menu seeing as this mod is going to bigger than a Rancor in terms of work. :P

 

Once the player models, weapons & levels are made, I may revisit converting the videos to cutscenes now that carcass converts animations with no jitter.

Posted

I'd love it if you could tackle the exit & load game menu backgrounds, with animated lightning. :D

I can probably handle the backgrounds, but I'm not well-versed enough in menu coding to achieve animated lighting. Perhaps @@therfiles could help?

therfiles likes this
Posted

Sure! I'm backed up with school (and still have other projects here on hold :( ) but maybe I can do it when the art is finalized. Is everything in layers so we can export it to separate elements?

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