Omicron Posted September 28, 2014 Share Posted September 28, 2014 Nice! Is the green sabre animated? Link to comment
Tempust85 Posted September 28, 2014 Author Share Posted September 28, 2014 It's the same as JK2's just green. I still need to change the hilt. Link to comment
hhunter6 Posted September 29, 2014 Share Posted September 29, 2014 Dig the new menu. It has the feel of the original which I love. Link to comment
Tempust85 Posted September 29, 2014 Author Share Posted September 29, 2014 Forgot the main menu doesn't have the drawing, so: And the new game menu: Numfast, Bek and hhunter6 like this Link to comment
Boothand Posted September 29, 2014 Share Posted September 29, 2014 Cool drawings! But I would personally prefer a bit more contrast between the buttons and the background. Tempust85 likes this Link to comment
Tempust85 Posted September 29, 2014 Author Share Posted September 29, 2014 Yeah Darth Phae did a great job on that menu recreation, I only did a few tweaks. Button color change will be in the next update. May just go with white instead of red. Jeff and Boothand like this Link to comment
z3filus Posted September 29, 2014 Share Posted September 29, 2014 classic look! yeah baby yeah! Here's an idea for the "Controls" or "Setup" section, what do you think? Archangel35757 and hhunter6 like this Link to comment
Tempust85 Posted September 29, 2014 Author Share Posted September 29, 2014 Only the first two have recreated backgrounds, the rest are using ported backgrounds. Main Menu: New Game: Load Game: Setup: Controls: Exit: Circa, GPChannel, z3filus and 4 others like this Link to comment
z3filus Posted September 30, 2014 Share Posted September 30, 2014 question: are the background images animated? Link to comment
Tempust85 Posted September 30, 2014 Author Share Posted September 30, 2014 question: are the background images animated? No but I'm thinking of doing that now thanks for the idea. Archangel35757 and minilogoguy18 like this Link to comment
Numfast Posted September 30, 2014 Share Posted September 30, 2014 Sorry for my question. In the main menu ''Cutscenes'' not added. Cutscenes will be on engine or in movie, like in the original. Link to comment
Tempust85 Posted September 30, 2014 Author Share Posted September 30, 2014 Ported movies. I've tried to redo them like JK2/JKA cutscenes but it loses the "DF2 feel" no matter how good I make the animations. You lose some of the story if you play the videos without playing the game so I'm not adding them to the menu. hhunter6 and Numfast like this Link to comment
Numfast Posted September 30, 2014 Share Posted September 30, 2014 Ported movies. I've tried to redo them like JK2/JKA cutscenes but it loses the "DF2 feel" no matter how good I make the animations. You lose some of the story if you play the videos without playing the game so I'm not adding them to the menu.Absolutley clear, thank you. Link to comment
minilogoguy18 Posted September 30, 2014 Share Posted September 30, 2014 What about doing it like the cutscenes can only be played if you're at that point in the story? Like an unlockable feature? Link to comment
Tempust85 Posted October 1, 2014 Author Share Posted October 1, 2014 I'd like to, but I haven't a clue how to do that and we are quite short on help. It's just easier and less time consuming to just leave them out of the menu seeing as this mod is going to bigger than a Rancor in terms of work. Once the player models, weapons & levels are made, I may revisit converting the videos to cutscenes now that carcass converts animations with no jitter. Link to comment
Archangel35757 Posted October 1, 2014 Share Posted October 1, 2014 How about adding them to the menu once you've gotten thru that point in the game? Maybe that's what mini asked. Link to comment
Circa Posted October 1, 2014 Share Posted October 1, 2014 I can lend a hand with the menu backgrounds if needed, though I figured you had it covered, judging from the pics you posted above, @@DT85. Tempust85 likes this Link to comment
Tempust85 Posted October 1, 2014 Author Share Posted October 1, 2014 I'd love it if you could tackle the exit & load game menu backgrounds, with animated lightning. Link to comment
Circa Posted October 1, 2014 Share Posted October 1, 2014 I'd love it if you could tackle the exit & load game menu backgrounds, with animated lightning. I can probably handle the backgrounds, but I'm not well-versed enough in menu coding to achieve animated lighting. Perhaps @@therfiles could help? therfiles likes this Link to comment
therfiles Posted October 1, 2014 Share Posted October 1, 2014 Sure! I'm backed up with school (and still have other projects here on hold ) but maybe I can do it when the art is finalized. Is everything in layers so we can export it to separate elements? Link to comment
Tempust85 Posted October 1, 2014 Author Share Posted October 1, 2014 It should animate fine from a shader. Link to comment
Tempust85 Posted October 4, 2014 Author Share Posted October 4, 2014 The main menu now has flickering light as if you're in a cave with a torch. Circa likes this Link to comment
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