About This File
This is the Jedi Temple as it appears in my to-be-released single player mod, without the scripts and single player assets themselves. Please feel free to point out any improvements that you feel could be made!
See change log for update.
If you encounter any bugs, let me know!
Installation:
Unzip the downloaded folder and place the .pk3 file within into the Base folder of your Jedi Academy directory. You can access the map by entering "/devmap yavin_temple_mp2" into the console, or selecting the map from the list of maps in the menu.
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™
What's New in Version MP 2
Released
- 1.1:
- Added triggers to the dormitory doors to prevent them opening while passing by.
- Added "Count" "-1" to hostile NPC_Spawners
- 2.0:
- FFA-Friendly Spawnpoints (no longer spawn in bedrooms only), suggested by Circa
- New courtyard;
- Garden has a lot more flora;
- Brighter map (suggested by Cerez)
- Change in music;
- New levelshot;
- More hangar models;
- Minor cantina edits;
- Streamlined brushwork in various areas;
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