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Asgarath83

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File Reviews posted by Asgarath83

  1. Net Radiant allows also to avoid to become crazy to manually drive the colliders brushes for the MD3 models of your maps! if you provide the correct shaders setting, you can put the shoots colliders and the physic colliders as meshes inside the MD3 files too. q3map2 of this netradiant, when build the map autogenerate automatically the collision for these shaders!!! : D that's revolutionary!

    (who have q3me of ashura can also use his suite for easy create these clip meshes into 3d max before export the MD3 files )

    i hope that someone will write a tutorial for that ASAP.

     

     

  2. WOW!!! GREAT MAN! You golden!!!

    I want to make a project on jka when heroes switch between dimensions and that's is exactly as i need as base for build the "hyperspace realm plane" a plane that allow to switch between maps and planets throught portals!

    thanks man! Really!!! :D

     

    Reepray likes this

    Cube

       119    0

    I didnt' seen the movie, but i love how is done this map. is dark and claustrophobic. smart idea the hatches NPCs.

    i not understood well the code numbers however.

    this map is for everyone that love puzzles. it take a very lot of patience for find the exit without die.

    also, there is the problem to remember the followed path of the labyrinth. maybe use laser trip mines for marks the path is a good idea.

    however is ... DEADLY.

    this map is most deadly of a duel against a thusand of sith reborn all at once time. 

     

  3. I played the map just now and... i am very pleased and wondered °o°.

    The map is very detailed. the music allow to really breath the mistery and danger atmosfer of this hidden and far outpost.

    The lights are lows, and that make the ambiences really intringuing and darkly, misterious. You can never know what's hide after a door or a edge of wall.

    The mine is labyrinthic and claustrophobic, very well done, with supporting arches and beams. and various way and passages.

    if you are tired from trips, there are a little hidded cantina into the landing pad.

    i suggest to explore the machine room of the starship.

    the I am impressed with the precision and the ability to produce patches with which ramikad has produced a splendid cooling grid.

    the hardjob done by Ramikad for do that, and the cure for details, very is very impressive.

    i put on this map max value, 10 to 10 only for the work and passion he has dedicated to realise it.

    I LOVE the floating asteroid belt on the sky.
    this is not a map. this is Art!

    about the other things, i can just tell you: watch out for trap... ARGH!

    *clangs*

    *died*

     

     

     

     

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