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File has been updated, in future it will be made more obvious. The model has some weight issues no lods and may not work well with vanilla jka. the updated file polishes the vanilla textures to look closer to the pbr ones, as the specular map was to bright and the colours on the diffuse map slightly faded. This is my first full playermodel done from scratch so there are mistakes but I hope this file is enjoyed by those who like the character and look forward to the Book of Boba Fett!
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Models uploaded! Will keep the topic open for troubleshooting and questions.
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Version V1.5
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This is a new Boba Fett model, made from a high quality model I made in Blender a while ago. It features four main appearances and two helmetless options. The options are: The Empire Strikes Back outfit Return of the Jedi outfit The Mandalorian battle damaged outfit from the episode "The Tragedy" (helmetless variant included) The Mandalorian repainted outfit (helmetless variant included) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in Blender and Substance Painter from scratch. They include vanilla textures and shaders as well as PBR variants for those who have more advanced renderers like rend2.- 15 comments
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ROTJ EE3 version complete! I will finish tweaking the weights on Boba Fett and then It should be ready for release.
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Made an optional replacement for the bowcaster. It's the EE-3 rifle shown in Empire Strikes Back. Will make a version for the one shown in Return of the Jedi, which will replace the disruptor.
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remade the head texture to make it less derpy. not perfect but much better.
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A look at all the skins in-game the helmetless version looks a bit derpy.
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Have them all working in-game now. Some minor weight adjustments to reduce clipping and a helmetless variant and I am ready to release I think.
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finished setting up the model. Need to fix the weights a bit but hopefully it should work ingame, I've only checked it in modview so far. I guess maybe I'll make a head for a helmetless version next. I dunno
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Thanks!
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Finished the re-armored repainted version from the Mandalorian.
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Beautiful. Not sure about the static clouds that are brighter. I'd make them not as bright maybe? This map is looking amazing.
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Made Fett's first Mandalorian appearance, which I call the Reclaimed armor. Next is the repainted version and then maybe I'll make a battlescarred head, then on to rigging etc.
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Finished off the ESB skin. made both the Vanilla and Pbr versions.
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So I have worked on the Fett model a bit more. Had to retopologize it again and rebake all the textures. Reduced the model so far to 5,800 vertices but still have to add some more parts for the other skins. I have also made it use the Vanilla shader workflow so I thought I'd show that off. I had some trouble with the specularity map not working from the Substance Painter Filter AshuraDX made so I just made my own in Gimp. I've started on the other skins too I have yet to rig this model to the skeleton weight it add tags etc.
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Looks really good. Only problem is the unavoidable proportions being off due to jka having a terrible skeleton. I like the cloth.
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Thanks I look forward to any version. glad people have options.
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I am also making one, except from scratch. Is this one using existed ported assets? Looking good so far
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@grimbord No, These are for my own personal project. If I ever finish it I'll upload it. Started to convert a high poly model I made of Boba Fett awhile ago to JKA. This is what I got so far. This will be the base for the other appearances I mentioned earlier aswell. This will be released here for everyone when I am done so far i've rebuilt and rebaked the model from high to low aswell as started to weight it to the _humanoid skeleton. tags and parenting aswell as lods next.
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There are some tutorials here on the hub. I actually need to relearn it. I know I define the skeleton to use when I export it in blender to a .glm file. You need to specify the .gla file to use. Something like that, it's been awhile.
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Yeah I have. New textures and a lot of work on the model to clean it up. It uses it's own unique _humanoid and animations for my mod but I could likely upload one to replace the vanilla Boba Fett. I have PBR and vanilla shaders. I also Have a Jango Fett model in the works, I still have to create Vanilla textures for. I might make a version with his appearance from The Mandalorian. Maybe I'll do ESB, ROTJ and Mandalorian, both damaged and new. Will take awhile.