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Mandalorian

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Everything posted by Mandalorian

  1. Can't wait to try this! that's a ton of work what programs did you use?
  2. Version 1.1

    177 downloads

    The next generation model of Luke Skywalker as seen at the end of Star Wars Episode V: The Empire Strikes Back. The entire model was created by me - with Toshi helping him making the head mesh in the beginning. Authors: Mat Gaunt Toshi The Unguided Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes LODs: Yes REND2 Support: Yes Tools used: Adobe Photoshop 2022, 3DS Max, Blender 4.0, Substance Painter, Modview
  3. PBR options will become available in a future update For use with Rend2
  4. Version 1.1

    260 downloads

    Everyone's favourite space pirate - this time with a never seen before selection of skin variants. The entire model was modeled and textured by Mat Gaunt, also known as @Mandalorian. Toshi helped to setup a basis for the head mesh. REND2 support by SomaZ. I merely did some minor rigging adjustments here and there. Soundsets from Moviebattles II. Authors: Mat Gaunt Toshi SomaZ The Unguided Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: Yes LODs: Yes REND2 Support: Yes Tools used: Adobe Photoshop, Blender, Substance Painter, Modview There aren't known bugs but please let us know in case you face any issues, we're human too so we might have overlooked something.
  5. Version 1.0

    236 downloads

    Notes from Authors: The legendary group of Bounty Hunters (Boba Fett, Dengar, Bossk, IG-88, 4-LOM, Zuckuss) first portrayed in The Empire Strikes Back, some probably never seen before in JKA! All created by Mat Gaunt except 4-LOM and Zuckuss which have been upgraded/rebuilt by Mat. I merely did weighting fixes here and there, plus added LODs to some of them. The bunch comes with a bonus character named Bom Vimdin from Mos Eisley cantina what was a personal request of mine to Mat last Christmas and of course he nailed it. I'm really proud of his work in general so we thought it's time to share them with the community. - Unguided Authors: Mat Gaunt Mark Lubbers (Zuckuss basis) Raven Soft/unknown creator (4-LOM basis) Team Skins: No Shaders: Yes Sounds: Yes Bot Support: No NPC Support: No LODs: Yes Tools used: Adobe Photoshop 2022, Blender 3.0, Modview ====================================================================================================================
  6. Very Nice, Look forward to trying out, One thing however, there is no one named Mat Grunt. There is however, a Mat Gaunt. (referring to the changelog)
  7. I like the spooky ghost. They are my friend.

  8. What does the crashlog say? May be due to another issue. It's unlikely I will make any changes to the model at this point.
  9. You may need Openjk to utilize it. Do you have an idea of the error you get when it crashes?
  10. Great model! I am glad to see it complete. Look forward to seeing what you come up with in future.
  11. This model will be replacing most of the Mandalorian variants in mb2 with additional skins including rgb skins so keep an eye out for it!
  12. Glad you like it. there will be some extra skins coming to mb2 soon I have authored, and I look forward to seeing what you come up with so let me know if you do.
  13. Jango Fett Pending approval! For those who have pbr supported renderers here is a link: https://drive.google.com/file/d/1QOVuAlEb81LxnMXgx23bZJu8omtDLbbB/view?usp=sharing
  14. Version 1.1

    843 downloads

    This is a new Jango Fett model, made from a high quality model I made in blender awhile ago as well as some bits and pieces altered from others. It features five main appearances. the options are: default Jango with larger jetpack Jango with his smaller jetpack pilot Jango red variant based off Jaster Mareel from the comic Jango Fett: Open Seasons. blue variant based off Montross from the comic Jango Fett: Open Season. (helmetless variant included.) Feel free to use as you see fit, but please do not use them outside of Jedi Knight games without my permission. This model is custom made in blender and substance painter from scratch. They zip file includes vanilla textures and a separate pack with the PBR version. Sounds: No Bot: No NPC: Yes Team Support:: Yes Menu Support: No INSTALLATION: Extract zzz_JangoFett.zip and put it into your base folder in Gamedata. Enjoy! If you don't use rend2 or a a renderer that supports pbr, or if you don't know what that means, you don't need the zzz_pbrjangofett.pk3 and can safely delete it if you wish, just keep the zzz_jangofett.pk3 if you have any errors, check to make sure you don't have to many new npcs installed NPC SPAWN COMMANDS: npc spawn jango npc spawn jango2 npc spawn jango3 npc spawn jangored npc spawn jangoblue
  15. For those few who use the pbr versions, I have just found out that there are some textures missing for the head and eyes. DM me if you need them and I'll send them to you on discord or I'll make a gdrive link and post it here (or in my wip thread- check it out)
  16. Yeah it isn't all of them I'm afraid, there are many more to be made!
  17. Looking good! I like that the vest comes out at the shoulders. I think the armour plates aren't accurate, but that's the tfu Boba For you. The helmet is a little large also, but that could be the perspective.
  18. Finished version pending approval. v1.5. This Is my final update to this so I will be moving on to my next project.
  19. Finished the lods thanks to Sweg on discord and worked on the shader and weights and also replaced the head with the model made by Scerendo. much closer likeness and accurate sarlacc scars. will release another update soon.
  20. It does. I haven't tried that level however.
  21. Glad you like it. I do have a modified version of Corto's Boba Fett model that I remodelled to be Jango Fett. It's mostly finished. It isn't from scratch like this one. No idea when but it is in the works.
  22. Honored to have two of my files featured!

  23. Eventually I will make another update that adds lods, fixes weights and adjusts shaders. made the envmap on the visor also be on the metal scratches. makes it look more metallic. also new environment map. But for now thanks those who waited and followed. Next project plans are to finish a jango fett model and another alien head pack. no timeframe on those however.
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