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Everything posted by Omicron
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Surly by using the buildbot builds you are beta testing it? As when people find bugs in them, they report them.
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- 5 comments
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- Star Wars Related
- JKHub Exclusive
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(and 3 more)
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It was at the same time. Despite having so many, I only had 2 errors, the npc one which didn't bother me as I hardly use npcs, and some missing textures on Yavin, and even then I knew what caused them
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I have had 400 pk3s in my base folder at one point And I had most of them in use.
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This is usually caused by having too many npcs. try removing all your mods and trying it out.
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Qui-Gon Jinn & Obi-Wan Kenobi Jedi Training gear
Omicron replied to dan992's topic in Mod Requests & Suggestions
Those would be a pretty cool models to have -
YES
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New Obi-Wan Kenobi Episode III Model
Omicron replied to dan992's topic in Mod Requests & Suggestions
@@redsaurus -
New Obi-Wan Kenobi Episode III Model
Omicron replied to dan992's topic in Mod Requests & Suggestions
HS model is as good as it is going to get. Just because it's old, doesn't mean it's bad; it's a exceptional piece of model and texture work. -
I should get into quake, it looks fun. Should I get quake 3 or live?
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lemmings effect?
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Use these as sounds plz: http://youtu.be/oyZ7nftxIWw (You may need to watch it on youtube for the annotations to work properly.) If you don't, then I will for my Malak skin XD
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My main goal was too re-texture it from scratch really, as it would help my general skinning. The theme I was going for, I still don't know. I'm not the sort of person to plan things out beforehad, I just start doing it and see how things turn out. Most likely he'll be fairly dark looking, but I honestly can't say. Yeah, I think the model has been partially ported, cause he is the guy who made the greyfox model, and that's an edited shadowtrooper model. Which I presume he has also done to this, and has kept the UV map like he did for GF.
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- 2 comments
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- Flying Vehicles
- Land and Hovering Vehicles
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@@eezstreet @@Ruxith I haven't done anything to the body texture except increase the resolution of it, as it was from a Malak reskin. It will change in the future, but for now I am working on the head.
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Having him rigged to _humanoid would be sick, and I'm sure that if a cat can be rigged to it, the surly a droid like this can too.
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Thanks all for the feedback. I'm currently redoing the jaw piece from scratch, will post pics when I have done more work on it. And thanks @@Circa for that topic.
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There isn't much that can be done with the stretching as far as I know, sadly. Is it the face that looks off, or the actual body? I didn't know Psyko had a malak model o.o
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Wow, you didn't have to go to the trouble of making a malak model y'know But very impressive for 20mins work I should add too. Problem is is that I have started other parts of malak's body already, so I would have to transfer textures over which could be a pain, rather than having to start again.
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hmm, well the head doesn't really look anything like Malak's in kotor, and the shoulders look more broad, but that could be from trying to rig it to jka i guess. Either way, it doesn't particularly bother me if the model is ported XD
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It isn't actually a port as far as I'm aware, the model had ported textures, but I believe the model was made from scratch. Source: Comment #22: http://jediknight3.filefront.com/file/Malak_reskin_by_Tobe;112495x#1976595
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So, I decided start a small reskin project of Malak. I'm planning to reskin it all from scratch, but I'll probably end up photosourcing some textures as well. So far, all I have done is the head. The mask currently has a photosourced metal texture which I am going to change. The face is textured completely by me, but I made an outline of the tattoos beforehand, and then textured them, but I may make my own tattoos for it later. Thoughts so far? Front Side Back EDIT: How do I get that green WIP tag next to the topic title?